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#include "client/pch.hh"
#include "client/globals.hh"
#include "core/io/config_map.hh"
#include "client/gui/gui_screen.hh"
io::ConfigMap globals::client_config;
GLFWwindow* globals::window;
float globals::window_frametime;
float globals::window_frametime_avg;
std::uint64_t globals::window_frametime_us;
std::uint64_t globals::window_framecount;
std::uint64_t globals::fixed_accumulator;
int globals::width;
int globals::height;
float globals::aspect;
GLuint globals::world_fbo;
GLuint globals::world_fbo_color;
GLuint globals::world_fbo_depth;
std::size_t globals::num_drawcalls;
std::size_t globals::num_triangles;
ENetHost* globals::client_host;
world::Dimension* globals::dimension = nullptr;
entt::entity globals::player;
ImFont* globals::font_unscii16;
ImFont* globals::font_unscii8;
config::KeyBind* globals::gui_keybind_ptr = nullptr;
config::GamepadAxis* globals::gui_gamepad_axis_ptr = nullptr;
config::GamepadButton* globals::gui_gamepad_button_ptr = nullptr;
unsigned int globals::gui_scale = 0U;
unsigned int globals::gui_screen = GUI_SCREEN_NONE;
ALCdevice* globals::sound_dev;
ALCcontext* globals::sound_ctx;
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