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#include "client/pch.hh"
#include "client/resource/sound_effect.hh"
#include "core/resource/resource.hh"
#include "client/globals.hh"
static emhash8::HashMap<std::string, resource_ptr<SoundEffect>> resource_map;
static std::size_t drwav_read_physfs(void* file, void* output, std::size_t count)
{
return static_cast<std::size_t>(PHYSFS_readBytes(reinterpret_cast<PHYSFS_File*>(file), output, count));
}
static drwav_bool32 drwav_seek_physfs(void* file, int offset, drwav_seek_origin origin)
{
if(origin == drwav_seek_origin_current) {
return PHYSFS_seek(reinterpret_cast<PHYSFS_File*>(file), PHYSFS_tell(reinterpret_cast<PHYSFS_File*>(file)) + offset);
}
else {
return PHYSFS_seek(reinterpret_cast<PHYSFS_File*>(file), offset);
}
}
template<>
resource_ptr<SoundEffect> resource::load<SoundEffect>(std::string_view name, unsigned int flags)
{
auto it = resource_map.find(std::string(name));
if(it != resource_map.cend()) {
// Return an existing resource
return it->second;
}
if(globals::sound_ctx == nullptr) {
// Sound is disabled
return nullptr;
}
auto file = PHYSFS_openRead(std::string(name).c_str());
if(file == nullptr) {
spdlog::warn("resource: {} [SoundEffect]: {}", name, PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
return nullptr;
}
drwav wav_info;
if(!drwav_init(&wav_info, &drwav_read_physfs, &drwav_seek_physfs, file, nullptr)) {
spdlog::warn("resource: {} [SoundEffect]: drwav_init failed", name);
PHYSFS_close(file);
return nullptr;
}
if(wav_info.channels != 1) {
spdlog::warn("resource: {} [SoundEffect]: only mono sound files are allowed", name);
drwav_uninit(&wav_info);
PHYSFS_close(file);
return nullptr;
}
auto samples = new ALshort[wav_info.totalPCMFrameCount];
auto count = drwav_read_pcm_frames_s16(&wav_info, wav_info.totalPCMFrameCount, reinterpret_cast<drwav_int16*>(samples));
auto sample_rate = static_cast<ALsizei>(wav_info.sampleRate);
auto length = static_cast<ALsizei>(count * sizeof(ALshort));
drwav_uninit(&wav_info);
PHYSFS_close(file);
auto new_resource = std::make_shared<SoundEffect>();
new_resource->name = std::string(name);
alGenBuffers(1, &new_resource->buffer);
alBufferData(new_resource->buffer, AL_FORMAT_MONO16, samples, length, sample_rate);
delete[] samples;
return resource_map.insert_or_assign(std::string(name), new_resource).first->second;
}
template<>
void resource::hard_cleanup<SoundEffect>(void)
{
for(const auto& it : resource_map) {
if(it.second.use_count() > 1L) {
spdlog::warn("resource: zombie resource [SoundEffect] {} [use_count={}]", it.first, it.second.use_count());
}
else {
spdlog::debug("resource: releasing [SoundEffect] {}", it.first);
}
alDeleteBuffers(1, &it.second->buffer);
}
resource_map.clear();
}
template<>
void resource::soft_cleanup<SoundEffect>(void)
{
auto iter = resource_map.cbegin();
while(iter != resource_map.cend()) {
if(iter->second.use_count() == 1L) {
spdlog::debug("resource: releasing [SoundEffect] {}", iter->first);
alDeleteBuffers(1, &iter->second->buffer);
iter = resource_map.erase(iter);
continue;
}
iter = std::next(iter);
}
}
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