blob: 175b34f72495b22101e05b6c66308b7ea6dc7921 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#pragma once
namespace world
{
class ChunkVBO final {
public:
std::size_t size;
GLuint handle;
public:
inline ~ChunkVBO(void)
{
// The ChunkVBO structure is meant to be a part
// of the ChunkMesh component within the EnTT registry;
// When the registry is cleaned or a chunk is removed, components
// are expected to be safely disposed of so we need a destructor;
if(handle) {
glDeleteBuffers(1, &handle);
}
}
};
} // namespace world
|