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#pragma once
struct BotherResponseEvent final {
unsigned int identity;
bool is_server_unreachable;
std::uint16_t num_players;
std::uint16_t max_players;
std::uint32_t game_version_major;
std::uint32_t game_version_minor;
std::uint32_t game_version_patch;
std::string motd;
};
namespace bother
{
void init(void);
void shutdown(void);
void update_late(void);
void ping(unsigned int identity, std::string_view host, std::uint16_t port);
void cancel(unsigned int identity);
} // namespace bother
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