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// SPDX-License-Identifier: BSD-2-Clause
// Copyright (c) 2025 Kirill Dmitrievich
// File: texture_gui.hh
// Description: GUI texture resource
#ifndef CLIENT_RESOURCE_TEXTURE_GUI_HH
#define CLIENT_RESOURCE_TEXTURE_GUI_HH
#pragma once
constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_S = 0x0001;
constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_T = 0x0002;
constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MAG = 0x0004;
constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MIN = 0x0008;
constexpr static unsigned int TEXTURE_GUI_LOAD_VFLIP = 0x0010;
constexpr static unsigned int TEXTURE_GUI_LOAD_GRAYSCALE = 0x0020;
struct TextureGUI final {
static void register_resource(void);
ImTextureID handle;
glm::ivec2 size;
};
#endif
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