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#ifndef CLIENT_SOUND_EMITTER_HH
#define CLIENT_SOUND_EMITTER_HH 1
#pragma once
#include "core/resource.hh"
struct SoundEffect;
struct SoundEmitterComponent final {
resource_ptr<SoundEffect> sound;
ALuint source;
public:
explicit SoundEmitterComponent(void);
virtual ~SoundEmitterComponent(void);
public:
static void update(void);
};
#endif // CLIENT_SOUND_EMITTER_HH
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