blob: 6c33d1dd460edabbbeeb44dc77750e8c4356c8f5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
|
#pragma once
#include "shared/world/voxel.hh"
namespace entity
{
// Assigned to entities which are grounded
// according to the collision and gravity system
struct Grounded final {
world::VoxelMaterial surface;
};
} // namespace entity
|