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#ifndef SHARED_RAY_DDA
#define SHARED_RAY_DDA 1
#pragma once
#include "core/macros.hh"
#include "shared/types.hh"
class Dimension;
class RayDDA final {
public:
DECLARE_DEFAULT_CONSTRUCTOR(RayDDA);
explicit RayDDA(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction);
explicit RayDDA(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction);
void reset(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction);
void reset(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction);
voxel_id step(void);
public:
const Dimension* dimension;
chunk_pos start_chunk;
glm::fvec3 start_fpos;
glm::fvec3 direction;
glm::fvec3 delta_dist;
glm::fvec3 side_dist;
voxel_pos vstep;
double distance;
voxel_pos vnormal;
voxel_pos vpos;
};
#endif // SHARED_RAY_DDA
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