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#ifndef SHARED_VELOCITY_HH
#define SHARED_VELOCITY_HH 1
#pragma once
class Dimension;
struct VelocityComponent final {
glm::fvec3 value;
public:
// Updates entities TransformComponent values
// according to velocities multiplied by fixed_frametime.
// NOTE: This system was previously called inertial
static void fixed_update(Dimension* dimension);
};
#endif // SHARED_VELOCITY_HH
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