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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /core/math
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'core/math')
-rw-r--r--core/math/CMakeLists.txt11
-rw-r--r--core/math/aabb.cc59
-rw-r--r--core/math/aabb.hh32
-rw-r--r--core/math/angles.hh107
-rw-r--r--core/math/concepts.hh15
-rw-r--r--core/math/constexpr.hh191
-rw-r--r--core/math/crc64.cc286
-rw-r--r--core/math/crc64.hh12
-rw-r--r--core/math/floathacks.hh56
-rw-r--r--core/math/randomizer.hh60
-rw-r--r--core/math/vectors.hh47
11 files changed, 876 insertions, 0 deletions
diff --git a/core/math/CMakeLists.txt b/core/math/CMakeLists.txt
new file mode 100644
index 0000000..ab03087
--- /dev/null
+++ b/core/math/CMakeLists.txt
@@ -0,0 +1,11 @@
+target_sources(core PRIVATE
+ "${CMAKE_CURRENT_LIST_DIR}/aabb.cc"
+ "${CMAKE_CURRENT_LIST_DIR}/aabb.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/angles.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/concepts.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/constexpr.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/crc64.cc"
+ "${CMAKE_CURRENT_LIST_DIR}/crc64.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/floathacks.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/randomizer.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/vectors.hh")
diff --git a/core/math/aabb.cc b/core/math/aabb.cc
new file mode 100644
index 0000000..f5c7e14
--- /dev/null
+++ b/core/math/aabb.cc
@@ -0,0 +1,59 @@
+#include "core/pch.hh"
+
+#include "core/math/aabb.hh"
+
+math::AABB::AABB(const glm::fvec3& min, const glm::fvec3& max)
+{
+ set_bounds(min, max);
+}
+
+void math::AABB::set_bounds(const glm::fvec3& min, const glm::fvec3& max)
+{
+ this->min = min;
+ this->max = max;
+}
+
+void math::AABB::set_offset(const glm::fvec3& base, const glm::fvec3& size)
+{
+ this->min = base;
+ this->max = base + size;
+}
+
+bool math::AABB::contains(const glm::fvec3& point) const
+{
+ auto result = true;
+ result = result && (point.x >= min.x) && (point.x <= max.x);
+ result = result && (point.y >= min.y) && (point.y <= max.y);
+ result = result && (point.z >= min.z) && (point.z <= max.z);
+ return result;
+}
+
+bool math::AABB::intersect(const AABB& other_box) const
+{
+ auto result = true;
+ result = result && (min.x < other_box.max.x) && (max.x > other_box.min.x);
+ result = result && (min.y < other_box.max.y) && (max.y > other_box.min.y);
+ result = result && (min.z < other_box.max.z) && (max.z > other_box.min.z);
+ return result;
+}
+
+math::AABB math::AABB::combine_with(const math::AABB& other_box) const
+{
+ AABB result;
+ result.set_bounds(min, other_box.max);
+ return result;
+}
+
+math::AABB math::AABB::multiply_with(const math::AABB& other_box) const
+{
+ AABB result;
+ result.set_bounds(other_box.min, max);
+ return result;
+}
+
+math::AABB math::AABB::push(const glm::fvec3& vector) const
+{
+ AABB result;
+ result.set_bounds(min + vector, max + vector);
+ return result;
+}
diff --git a/core/math/aabb.hh b/core/math/aabb.hh
new file mode 100644
index 0000000..943eeee
--- /dev/null
+++ b/core/math/aabb.hh
@@ -0,0 +1,32 @@
+#ifndef CORE_MATH_AABB_HH
+#define CORE_MATH_AABB_HH 1
+#pragma once
+
+namespace math
+{
+class AABB final {
+public:
+ AABB(void) = default;
+ explicit AABB(const glm::fvec3& min, const glm::fvec3& max);
+ virtual ~AABB(void) = default;
+
+ void set_bounds(const glm::fvec3& min, const glm::fvec3& max);
+ void set_offset(const glm::fvec3& base, const glm::fvec3& size);
+
+ const glm::fvec3& get_min(void) const;
+ const glm::fvec3& get_max(void) const;
+
+ bool contains(const glm::fvec3& point) const;
+ bool intersect(const AABB& other_box) const;
+
+ AABB combine_with(const AABB& other_box) const;
+ AABB multiply_with(const AABB& other_box) const;
+ AABB push(const glm::fvec3& vector) const;
+
+public:
+ glm::fvec3 min;
+ glm::fvec3 max;
+};
+} // namespace math
+
+#endif // CORE_MATH_AABB_HH
diff --git a/core/math/angles.hh b/core/math/angles.hh
new file mode 100644
index 0000000..868160b
--- /dev/null
+++ b/core/math/angles.hh
@@ -0,0 +1,107 @@
+#ifndef CORE_MATH_ANGLES_HH
+#define CORE_MATH_ANGLES_HH 1
+#pragma once
+
+#include "core/math/constexpr.hh"
+
+constexpr float A180 = math::radians(180.0f);
+constexpr float A360 = math::radians(360.0f);
+
+namespace math
+{
+float wrap_180(float angle);
+float wrap_360(float angle);
+} // namespace math
+
+namespace math
+{
+glm::fvec3 wrap_180(const glm::fvec3& angles);
+glm::fvec3 wrap_360(const glm::fvec3& angles);
+} // namespace math
+
+namespace math
+{
+void vectors(const glm::fvec3& angles, glm::fvec3& forward);
+void vectors(const glm::fvec3& angles, glm::fvec3* forward, glm::fvec3* right, glm::fvec3* up);
+} // namespace math
+
+inline float math::wrap_180(float angle)
+{
+ const auto result = std::fmod(angle + A180, A360);
+
+ if(result < 0.0f) {
+ return result + A180;
+ }
+
+ return result - A180;
+}
+
+inline float math::wrap_360(float angle)
+{
+ return std::fmod(std::fmod(angle, A360) + A360, A360);
+}
+
+inline glm::fvec3 math::wrap_180(const glm::fvec3& angles)
+{
+ return glm::fvec3 {
+ math::wrap_180(angles.x),
+ math::wrap_180(angles.y),
+ math::wrap_180(angles.z),
+ };
+}
+
+inline glm::fvec3 math::wrap_360(const glm::fvec3& angles)
+{
+ return glm::fvec3 {
+ math::wrap_360(angles.x),
+ math::wrap_360(angles.y),
+ math::wrap_360(angles.z),
+ };
+}
+
+inline void math::vectors(const glm::fvec3& angles, glm::fvec3& forward)
+{
+ const float cosp = std::cos(angles.x);
+ const float cosy = std::cos(angles.y);
+ const float sinp = std::sin(angles.x);
+ const float siny = std::sin(angles.y);
+
+ forward.x = cosp * siny * (-1.0f);
+ forward.y = sinp;
+ forward.z = cosp * cosy * (-1.0f);
+}
+
+inline void math::vectors(const glm::fvec3& angles, glm::fvec3* forward, glm::fvec3* right, glm::fvec3* up)
+{
+ if(!forward && !right && !up) {
+ // There's no point in figuring out
+ // direction vectors if nothing is passed
+ // in the function to store that stuff in
+ return;
+ }
+
+ const auto pcv = glm::cos(angles);
+ const auto psv = glm::sin(angles);
+ const auto ncv = pcv * (-1.0f);
+ const auto nsv = psv * (-1.0f);
+
+ if(forward) {
+ forward->x = pcv.x * nsv.y;
+ forward->y = psv.x;
+ forward->z = pcv.x * ncv.y;
+ }
+
+ if(right) {
+ right->x = pcv.z * pcv.y;
+ right->y = psv.z * pcv.y;
+ right->z = nsv.y;
+ }
+
+ if(up) {
+ up->x = psv.x * psv.y * pcv.z + ncv.y * psv.z;
+ up->y = pcv.x * pcv.z;
+ up->z = nsv.x * ncv.y * pcv.z + psv.y * psv.z;
+ }
+}
+
+#endif // CORE_MATH_ANGLES_HH
diff --git a/core/math/concepts.hh b/core/math/concepts.hh
new file mode 100644
index 0000000..1b9beb9
--- /dev/null
+++ b/core/math/concepts.hh
@@ -0,0 +1,15 @@
+#ifndef CORE_MATH_CONCEPTS_HH
+#define CORE_MATH_CONCEPTS_HH 1
+#pragma once
+
+namespace math
+{
+template<typename T>
+concept Arithmetic = std::is_arithmetic_v<T>;
+template<typename T>
+concept Integer = std::is_integral_v<T>;
+template<typename T>
+concept FloatingPoint = std::is_floating_point_v<T>;
+} // namespace math
+
+#endif // CORE_MATH_CONCEPTS_HH
diff --git a/core/math/constexpr.hh b/core/math/constexpr.hh
new file mode 100644
index 0000000..3e4fcfa
--- /dev/null
+++ b/core/math/constexpr.hh
@@ -0,0 +1,191 @@
+#ifndef CORE_MATH_CONSTEXPR_HH
+#define CORE_MATH_CONSTEXPR_HH 1
+#pragma once
+
+#include "core/math/concepts.hh"
+
+namespace math
+{
+template<math::Arithmetic T>
+constexpr static inline const T abs(const T x);
+template<typename T, std::size_t L>
+constexpr static inline const std::size_t array_size(const T (&)[L]);
+template<math::Integer T, math::FloatingPoint F>
+constexpr static inline const T ceil(const F x);
+template<math::Arithmetic T>
+constexpr static inline const T degrees(const T x);
+template<math::Integer T, math::FloatingPoint F>
+constexpr static inline const T floor(const F x);
+template<math::Arithmetic T>
+constexpr static inline const T clamp(const T x, const T min, const T max);
+template<math::Arithmetic T, math::FloatingPoint F>
+constexpr static inline const T lerp(const T x, const T y, const F a);
+template<math::Arithmetic T>
+constexpr static inline const T log2(const T x);
+template<math::Arithmetic T>
+constexpr static inline const T max(const T x, const T y);
+template<math::Arithmetic T>
+constexpr static inline const T min(const T x, const T y);
+template<math::Integer T>
+requires std::is_signed_v<T>
+constexpr static inline const T mod_signed(const T x, const T m);
+template<math::Arithmetic T>
+constexpr static inline const T pow2(const T x);
+template<math::Arithmetic T>
+constexpr static inline const T radians(const T x);
+template<math::Arithmetic T>
+constexpr static inline const bool range(const T x, const T min, const T max);
+template<math::Arithmetic T, math::FloatingPoint F>
+constexpr static inline const T sign(const F x);
+template<math::Arithmetic T, math::FloatingPoint F>
+constexpr static inline const T smoothstep(const T x, const T y, const F a);
+} // namespace math
+
+template<math::Arithmetic T>
+constexpr static inline const T math::abs(const T x)
+{
+ if(x < static_cast<T>(0)) {
+ return -x;
+ } else {
+ return x;
+ }
+}
+
+template<typename T, std::size_t L>
+constexpr static inline const std::size_t math::array_size(const T (&)[L])
+{
+ return L;
+}
+
+template<math::Integer T, math::FloatingPoint F>
+constexpr static inline const T math::ceil(const F x)
+{
+ const T ival = static_cast<T>(x);
+
+ if(ival < x) {
+ return ival + static_cast<T>(1);
+ } else {
+ return ival;
+ }
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::degrees(const T x)
+{
+ return x * static_cast<T>(180.0) / static_cast<T>(M_PI);
+}
+
+template<math::Integer T, math::FloatingPoint F>
+constexpr static inline const T math::floor(const F x)
+{
+ const T ival = static_cast<T>(x);
+
+ if(ival > x) {
+ return ival - static_cast<T>(1);
+ } else {
+ return ival;
+ }
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::clamp(const T x, const T min, const T max)
+{
+ if(x < min) {
+ return min;
+ } else if(x > max) {
+ return max;
+ } else {
+ return x;
+ }
+}
+
+template<math::Arithmetic T, math::FloatingPoint F>
+constexpr static inline const T math::lerp(const T x, const T y, const F a)
+{
+ return static_cast<T>(static_cast<F>(x) * (static_cast<F>(1.0f) - a) + static_cast<F>(y) * a);
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::log2(const T x)
+{
+ if(x < 2) {
+ return 0;
+ } else {
+ return math::log2<T>((x + 1) >> 1) + 1;
+ }
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::max(const T x, const T y)
+{
+ if(x < y) {
+ return y;
+ } else {
+ return x;
+ }
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::min(const T x, const T y)
+{
+ if(x > y) {
+ return y;
+ } else {
+ return x;
+ }
+}
+
+template<math::Integer T>
+requires std::is_signed_v<T>
+constexpr static inline const T math::mod_signed(const T x, const T m)
+{
+ auto result = static_cast<T>(x % m);
+
+ if(result < T(0)) {
+ return result + m;
+ } else {
+ return result;
+ }
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::pow2(const T x)
+{
+ T value = static_cast<T>(1);
+ while(value < x)
+ value *= static_cast<T>(2);
+ return value;
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::radians(const T x)
+{
+ return x * static_cast<T>(M_PI) / static_cast<T>(180.0);
+}
+
+template<math::Arithmetic T>
+constexpr static inline const bool math::range(const T x, const T min, const T max)
+{
+ return ((x >= min) && (x <= max));
+}
+
+template<math::Arithmetic T, math::FloatingPoint F>
+constexpr static inline const T math::sign(const F x)
+{
+ if(x < F(0)) {
+ return T(-1);
+ } else if(x > F(0)) {
+ return T(+1);
+ } else {
+ return T(0);
+ }
+}
+
+template<math::Arithmetic T, math::FloatingPoint F>
+constexpr static inline const T math::smoothstep(const T x, const T y, const F a)
+{
+ const F t = math::clamp<F>((a - x) / (y - x), F(0), F(1));
+ return static_cast<T>(t * t * (F(3) - F(2) * t));
+}
+
+#endif // CORE_MATH_CONSTEXPR_HH
diff --git a/core/math/crc64.cc b/core/math/crc64.cc
new file mode 100644
index 0000000..15b67cb
--- /dev/null
+++ b/core/math/crc64.cc
@@ -0,0 +1,286 @@
+#include "core/pch.hh"
+
+#include "core/math/crc64.hh"
+
+// The lookup table for CRC64 checksum; this lookup
+// table is generated using ECMA-182 compilant parameters:
+// - Polynomial: `0x42F0E1EBA9EA3693`
+// - Initial value: `0x0000000000000000`
+// - Final xor: `0x0000000000000000`
+// CRC Calculator: https://www.sunshine2k.de/coding/javascript/crc/crc_js.html
+constexpr static const std::uint64_t crc_table[256] = {
+ 0x0000000000000000,
+ 0x42F0E1EBA9EA3693,
+ 0x85E1C3D753D46D26,
+ 0xC711223CFA3E5BB5,
+ 0x493366450E42ECDF,
+ 0x0BC387AEA7A8DA4C,
+ 0xCCD2A5925D9681F9,
+ 0x8E224479F47CB76A,
+ 0x9266CC8A1C85D9BE,
+ 0xD0962D61B56FEF2D,
+ 0x17870F5D4F51B498,
+ 0x5577EEB6E6BB820B,
+ 0xDB55AACF12C73561,
+ 0x99A54B24BB2D03F2,
+ 0x5EB4691841135847,
+ 0x1C4488F3E8F96ED4,
+ 0x663D78FF90E185EF,
+ 0x24CD9914390BB37C,
+ 0xE3DCBB28C335E8C9,
+ 0xA12C5AC36ADFDE5A,
+ 0x2F0E1EBA9EA36930,
+ 0x6DFEFF5137495FA3,
+ 0xAAEFDD6DCD770416,
+ 0xE81F3C86649D3285,
+ 0xF45BB4758C645C51,
+ 0xB6AB559E258E6AC2,
+ 0x71BA77A2DFB03177,
+ 0x334A9649765A07E4,
+ 0xBD68D2308226B08E,
+ 0xFF9833DB2BCC861D,
+ 0x388911E7D1F2DDA8,
+ 0x7A79F00C7818EB3B,
+ 0xCC7AF1FF21C30BDE,
+ 0x8E8A101488293D4D,
+ 0x499B3228721766F8,
+ 0x0B6BD3C3DBFD506B,
+ 0x854997BA2F81E701,
+ 0xC7B97651866BD192,
+ 0x00A8546D7C558A27,
+ 0x4258B586D5BFBCB4,
+ 0x5E1C3D753D46D260,
+ 0x1CECDC9E94ACE4F3,
+ 0xDBFDFEA26E92BF46,
+ 0x990D1F49C77889D5,
+ 0x172F5B3033043EBF,
+ 0x55DFBADB9AEE082C,
+ 0x92CE98E760D05399,
+ 0xD03E790CC93A650A,
+ 0xAA478900B1228E31,
+ 0xE8B768EB18C8B8A2,
+ 0x2FA64AD7E2F6E317,
+ 0x6D56AB3C4B1CD584,
+ 0xE374EF45BF6062EE,
+ 0xA1840EAE168A547D,
+ 0x66952C92ECB40FC8,
+ 0x2465CD79455E395B,
+ 0x3821458AADA7578F,
+ 0x7AD1A461044D611C,
+ 0xBDC0865DFE733AA9,
+ 0xFF3067B657990C3A,
+ 0x711223CFA3E5BB50,
+ 0x33E2C2240A0F8DC3,
+ 0xF4F3E018F031D676,
+ 0xB60301F359DBE0E5,
+ 0xDA050215EA6C212F,
+ 0x98F5E3FE438617BC,
+ 0x5FE4C1C2B9B84C09,
+ 0x1D14202910527A9A,
+ 0x93366450E42ECDF0,
+ 0xD1C685BB4DC4FB63,
+ 0x16D7A787B7FAA0D6,
+ 0x5427466C1E109645,
+ 0x4863CE9FF6E9F891,
+ 0x0A932F745F03CE02,
+ 0xCD820D48A53D95B7,
+ 0x8F72ECA30CD7A324,
+ 0x0150A8DAF8AB144E,
+ 0x43A04931514122DD,
+ 0x84B16B0DAB7F7968,
+ 0xC6418AE602954FFB,
+ 0xBC387AEA7A8DA4C0,
+ 0xFEC89B01D3679253,
+ 0x39D9B93D2959C9E6,
+ 0x7B2958D680B3FF75,
+ 0xF50B1CAF74CF481F,
+ 0xB7FBFD44DD257E8C,
+ 0x70EADF78271B2539,
+ 0x321A3E938EF113AA,
+ 0x2E5EB66066087D7E,
+ 0x6CAE578BCFE24BED,
+ 0xABBF75B735DC1058,
+ 0xE94F945C9C3626CB,
+ 0x676DD025684A91A1,
+ 0x259D31CEC1A0A732,
+ 0xE28C13F23B9EFC87,
+ 0xA07CF2199274CA14,
+ 0x167FF3EACBAF2AF1,
+ 0x548F120162451C62,
+ 0x939E303D987B47D7,
+ 0xD16ED1D631917144,
+ 0x5F4C95AFC5EDC62E,
+ 0x1DBC74446C07F0BD,
+ 0xDAAD56789639AB08,
+ 0x985DB7933FD39D9B,
+ 0x84193F60D72AF34F,
+ 0xC6E9DE8B7EC0C5DC,
+ 0x01F8FCB784FE9E69,
+ 0x43081D5C2D14A8FA,
+ 0xCD2A5925D9681F90,
+ 0x8FDAB8CE70822903,
+ 0x48CB9AF28ABC72B6,
+ 0x0A3B7B1923564425,
+ 0x70428B155B4EAF1E,
+ 0x32B26AFEF2A4998D,
+ 0xF5A348C2089AC238,
+ 0xB753A929A170F4AB,
+ 0x3971ED50550C43C1,
+ 0x7B810CBBFCE67552,
+ 0xBC902E8706D82EE7,
+ 0xFE60CF6CAF321874,
+ 0xE224479F47CB76A0,
+ 0xA0D4A674EE214033,
+ 0x67C58448141F1B86,
+ 0x253565A3BDF52D15,
+ 0xAB1721DA49899A7F,
+ 0xE9E7C031E063ACEC,
+ 0x2EF6E20D1A5DF759,
+ 0x6C0603E6B3B7C1CA,
+ 0xF6FAE5C07D3274CD,
+ 0xB40A042BD4D8425E,
+ 0x731B26172EE619EB,
+ 0x31EBC7FC870C2F78,
+ 0xBFC9838573709812,
+ 0xFD39626EDA9AAE81,
+ 0x3A28405220A4F534,
+ 0x78D8A1B9894EC3A7,
+ 0x649C294A61B7AD73,
+ 0x266CC8A1C85D9BE0,
+ 0xE17DEA9D3263C055,
+ 0xA38D0B769B89F6C6,
+ 0x2DAF4F0F6FF541AC,
+ 0x6F5FAEE4C61F773F,
+ 0xA84E8CD83C212C8A,
+ 0xEABE6D3395CB1A19,
+ 0x90C79D3FEDD3F122,
+ 0xD2377CD44439C7B1,
+ 0x15265EE8BE079C04,
+ 0x57D6BF0317EDAA97,
+ 0xD9F4FB7AE3911DFD,
+ 0x9B041A914A7B2B6E,
+ 0x5C1538ADB04570DB,
+ 0x1EE5D94619AF4648,
+ 0x02A151B5F156289C,
+ 0x4051B05E58BC1E0F,
+ 0x87409262A28245BA,
+ 0xC5B073890B687329,
+ 0x4B9237F0FF14C443,
+ 0x0962D61B56FEF2D0,
+ 0xCE73F427ACC0A965,
+ 0x8C8315CC052A9FF6,
+ 0x3A80143F5CF17F13,
+ 0x7870F5D4F51B4980,
+ 0xBF61D7E80F251235,
+ 0xFD913603A6CF24A6,
+ 0x73B3727A52B393CC,
+ 0x31439391FB59A55F,
+ 0xF652B1AD0167FEEA,
+ 0xB4A25046A88DC879,
+ 0xA8E6D8B54074A6AD,
+ 0xEA16395EE99E903E,
+ 0x2D071B6213A0CB8B,
+ 0x6FF7FA89BA4AFD18,
+ 0xE1D5BEF04E364A72,
+ 0xA3255F1BE7DC7CE1,
+ 0x64347D271DE22754,
+ 0x26C49CCCB40811C7,
+ 0x5CBD6CC0CC10FAFC,
+ 0x1E4D8D2B65FACC6F,
+ 0xD95CAF179FC497DA,
+ 0x9BAC4EFC362EA149,
+ 0x158E0A85C2521623,
+ 0x577EEB6E6BB820B0,
+ 0x906FC95291867B05,
+ 0xD29F28B9386C4D96,
+ 0xCEDBA04AD0952342,
+ 0x8C2B41A1797F15D1,
+ 0x4B3A639D83414E64,
+ 0x09CA82762AAB78F7,
+ 0x87E8C60FDED7CF9D,
+ 0xC51827E4773DF90E,
+ 0x020905D88D03A2BB,
+ 0x40F9E43324E99428,
+ 0x2CFFE7D5975E55E2,
+ 0x6E0F063E3EB46371,
+ 0xA91E2402C48A38C4,
+ 0xEBEEC5E96D600E57,
+ 0x65CC8190991CB93D,
+ 0x273C607B30F68FAE,
+ 0xE02D4247CAC8D41B,
+ 0xA2DDA3AC6322E288,
+ 0xBE992B5F8BDB8C5C,
+ 0xFC69CAB42231BACF,
+ 0x3B78E888D80FE17A,
+ 0x7988096371E5D7E9,
+ 0xF7AA4D1A85996083,
+ 0xB55AACF12C735610,
+ 0x724B8ECDD64D0DA5,
+ 0x30BB6F267FA73B36,
+ 0x4AC29F2A07BFD00D,
+ 0x08327EC1AE55E69E,
+ 0xCF235CFD546BBD2B,
+ 0x8DD3BD16FD818BB8,
+ 0x03F1F96F09FD3CD2,
+ 0x41011884A0170A41,
+ 0x86103AB85A2951F4,
+ 0xC4E0DB53F3C36767,
+ 0xD8A453A01B3A09B3,
+ 0x9A54B24BB2D03F20,
+ 0x5D45907748EE6495,
+ 0x1FB5719CE1045206,
+ 0x919735E51578E56C,
+ 0xD367D40EBC92D3FF,
+ 0x1476F63246AC884A,
+ 0x568617D9EF46BED9,
+ 0xE085162AB69D5E3C,
+ 0xA275F7C11F7768AF,
+ 0x6564D5FDE549331A,
+ 0x279434164CA30589,
+ 0xA9B6706FB8DFB2E3,
+ 0xEB46918411358470,
+ 0x2C57B3B8EB0BDFC5,
+ 0x6EA7525342E1E956,
+ 0x72E3DAA0AA188782,
+ 0x30133B4B03F2B111,
+ 0xF7021977F9CCEAA4,
+ 0xB5F2F89C5026DC37,
+ 0x3BD0BCE5A45A6B5D,
+ 0x79205D0E0DB05DCE,
+ 0xBE317F32F78E067B,
+ 0xFCC19ED95E6430E8,
+ 0x86B86ED5267CDBD3,
+ 0xC4488F3E8F96ED40,
+ 0x0359AD0275A8B6F5,
+ 0x41A94CE9DC428066,
+ 0xCF8B0890283E370C,
+ 0x8D7BE97B81D4019F,
+ 0x4A6ACB477BEA5A2A,
+ 0x089A2AACD2006CB9,
+ 0x14DEA25F3AF9026D,
+ 0x562E43B4931334FE,
+ 0x913F6188692D6F4B,
+ 0xD3CF8063C0C759D8,
+ 0x5DEDC41A34BBEEB2,
+ 0x1F1D25F19D51D821,
+ 0xD80C07CD676F8394,
+ 0x9AFCE626CE85B507,
+};
+
+std::uint64_t math::crc64(const void* buffer, std::size_t size, std::uint64_t combine)
+{
+ auto data = reinterpret_cast<const std::uint8_t*>(buffer);
+ for(std::size_t i = 0; i < size; ++i)
+ combine = crc_table[((combine >> 56) ^ data[i]) & 0xFF] ^ (combine << 8);
+ return combine;
+}
+
+std::uint64_t math::crc64(const std::vector<std::byte>& buffer, std::uint64_t combine)
+{
+ return math::crc64(buffer.data(), buffer.size(), combine);
+}
+
+std::uint64_t math::crc64(const std::string& buffer, std::uint64_t combine)
+{
+ return math::crc64(buffer.data(), buffer.size(), combine);
+}
diff --git a/core/math/crc64.hh b/core/math/crc64.hh
new file mode 100644
index 0000000..ac2c4b6
--- /dev/null
+++ b/core/math/crc64.hh
@@ -0,0 +1,12 @@
+#ifndef CORE_MATH_CRC64_HH
+#define CORE_MATH_CRC64_HH 1
+#pragma once
+
+namespace math
+{
+std::uint64_t crc64(const void* buffer, std::size_t size, std::uint64_t combine = UINT64_C(0));
+std::uint64_t crc64(const std::vector<std::byte>& buffer, std::uint64_t combine = UINT64_C(0));
+std::uint64_t crc64(const std::string& buffer, std::uint64_t combine = UINT64_C(0));
+} // namespace math
+
+#endif // CORE_MATH_CRC64_HH
diff --git a/core/math/floathacks.hh b/core/math/floathacks.hh
new file mode 100644
index 0000000..dc8c235
--- /dev/null
+++ b/core/math/floathacks.hh
@@ -0,0 +1,56 @@
+#ifndef CORE_MATH_FLOATHACKS_HH
+#define CORE_MATH_FLOATHACKS_HH 1
+#pragma once
+
+namespace math
+{
+static inline float int32_to_float(const std::int32_t value);
+static inline float uint32_to_float(const std::uint32_t value);
+static inline std::int32_t float_to_int32(const float value);
+static inline std::uint32_t float_to_uint32(const float value);
+} // namespace math
+
+static_assert(std::numeric_limits<float>::is_iec559, "Floathacks only works with IEEE 754 compliant floats");
+static_assert(sizeof(std::int32_t) == sizeof(float), "Floathacks requires 32-bit integers to match float size");
+
+static inline float math::int32_to_float(const std::int32_t value)
+{
+ union {
+ std::int32_t src;
+ float dst;
+ } hack;
+ hack.src = value;
+ return hack.dst;
+}
+
+static inline float math::uint32_to_float(const std::uint32_t value)
+{
+ union {
+ std::uint32_t src;
+ float dst;
+ } hack;
+ hack.src = value;
+ return hack.dst;
+}
+
+static inline std::int32_t math::float_to_int32(const float value)
+{
+ union {
+ float src;
+ std::int32_t dst;
+ } hack;
+ hack.src = value;
+ return hack.dst;
+}
+
+static inline std::uint32_t math::float_to_uint32(const float value)
+{
+ union {
+ float src;
+ std::uint32_t dst;
+ } hack;
+ hack.src = value;
+ return hack.dst;
+}
+
+#endif // CORE_MATH_FLOATHACKS_HH
diff --git a/core/math/randomizer.hh b/core/math/randomizer.hh
new file mode 100644
index 0000000..206af42
--- /dev/null
+++ b/core/math/randomizer.hh
@@ -0,0 +1,60 @@
+#ifndef CORE_MATH_RANDOMIZER_HH
+#define CORE_MATH_RANDOMIZER_HH 1
+#pragma once
+
+namespace math
+{
+template<typename T>
+class Randomizer final {
+public:
+ explicit Randomizer(void);
+ explicit Randomizer(std::uint64_t seed);
+ virtual ~Randomizer(void) = default;
+ void add(const T& value);
+ const T& get(void);
+ void clear(void);
+
+private:
+ std::vector<T> m_vector;
+ std::mt19937_64 m_twister;
+ std::uniform_int_distribution<std::size_t> m_dist;
+};
+} // namespace math
+
+template<typename T>
+inline math::Randomizer<T>::Randomizer(void)
+{
+ m_vector.clear();
+ m_twister.seed(std::random_device()());
+ m_dist = std::uniform_int_distribution<std::size_t>(0, 0);
+}
+
+template<typename T>
+inline math::Randomizer<T>::Randomizer(std::uint64_t seed)
+{
+ m_vector.clear();
+ m_twister.seed(seed);
+ m_dist = std::uniform_int_distribution<std::size_t>(0, 0);
+}
+
+template<typename T>
+inline void math::Randomizer<T>::add(const T& value)
+{
+ m_vector.push_back(value);
+ m_dist = std::uniform_int_distribution<std::size_t>(0, m_vector.size() - 1);
+}
+
+template<typename T>
+inline const T& math::Randomizer<T>::get(void)
+{
+ return m_vector.at(m_dist(m_twister));
+}
+
+template<typename T>
+inline void math::Randomizer<T>::clear(void)
+{
+ m_vector.clear();
+ m_dist = std::uniform_int_distribution<std::size_t>(0, 0);
+}
+
+#endif // CORE_MATH_RANDOMIZER_HH
diff --git a/core/math/vectors.hh b/core/math/vectors.hh
new file mode 100644
index 0000000..06d1bcf
--- /dev/null
+++ b/core/math/vectors.hh
@@ -0,0 +1,47 @@
+#ifndef CORE_MATH_VECTORS_HH
+#define CORE_MATH_VECTORS_HH 1
+#pragma once
+
+#include "core/math/concepts.hh"
+
+// core/vectors.hh - because NO ONE would POSSIBLY
+// need integer-based distance calculations in a
+// game about voxels. That would be INSANE! :D
+
+namespace math
+{
+template<math::Arithmetic T>
+constexpr static inline const T length2(const glm::vec<2, T>& vector);
+template<math::Arithmetic T>
+constexpr static inline const T length2(const glm::vec<3, T>& vector);
+template<math::Arithmetic T>
+constexpr static inline const T distance2(const glm::vec<2, T>& vector_a, const glm::vec<2, T>& vector_b);
+template<math::Arithmetic T>
+constexpr static inline const T distance2(const glm::vec<3, T>& vector_a, const glm::vec<3, T>& vector_b);
+} // namespace math
+
+template<math::Arithmetic T>
+constexpr static inline const T math::length2(const glm::vec<2, T>& vector)
+{
+ return (vector.x * vector.x) + (vector.y * vector.y);
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::length2(const glm::vec<3, T>& vector)
+{
+ return (vector.x * vector.x) + (vector.y * vector.y) + (vector.z * vector.z);
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::distance2(const glm::vec<2, T>& vector_a, const glm::vec<2, T>& vector_b)
+{
+ return math::length2(vector_a - vector_b);
+}
+
+template<math::Arithmetic T>
+constexpr static inline const T math::distance2(const glm::vec<3, T>& vector_a, const glm::vec<3, T>& vector_b)
+{
+ return math::length2(vector_a - vector_b);
+}
+
+#endif // CORE_MATH_VECTORS_HH