diff options
Diffstat (limited to 'core/math')
| -rw-r--r-- | core/math/CMakeLists.txt | 11 | ||||
| -rw-r--r-- | core/math/aabb.cc | 59 | ||||
| -rw-r--r-- | core/math/aabb.hh | 32 | ||||
| -rw-r--r-- | core/math/angles.hh | 107 | ||||
| -rw-r--r-- | core/math/concepts.hh | 15 | ||||
| -rw-r--r-- | core/math/constexpr.hh | 191 | ||||
| -rw-r--r-- | core/math/crc64.cc | 286 | ||||
| -rw-r--r-- | core/math/crc64.hh | 12 | ||||
| -rw-r--r-- | core/math/floathacks.hh | 56 | ||||
| -rw-r--r-- | core/math/randomizer.hh | 60 | ||||
| -rw-r--r-- | core/math/vectors.hh | 47 |
11 files changed, 876 insertions, 0 deletions
diff --git a/core/math/CMakeLists.txt b/core/math/CMakeLists.txt new file mode 100644 index 0000000..ab03087 --- /dev/null +++ b/core/math/CMakeLists.txt @@ -0,0 +1,11 @@ +target_sources(core PRIVATE + "${CMAKE_CURRENT_LIST_DIR}/aabb.cc" + "${CMAKE_CURRENT_LIST_DIR}/aabb.hh" + "${CMAKE_CURRENT_LIST_DIR}/angles.hh" + "${CMAKE_CURRENT_LIST_DIR}/concepts.hh" + "${CMAKE_CURRENT_LIST_DIR}/constexpr.hh" + "${CMAKE_CURRENT_LIST_DIR}/crc64.cc" + "${CMAKE_CURRENT_LIST_DIR}/crc64.hh" + "${CMAKE_CURRENT_LIST_DIR}/floathacks.hh" + "${CMAKE_CURRENT_LIST_DIR}/randomizer.hh" + "${CMAKE_CURRENT_LIST_DIR}/vectors.hh") diff --git a/core/math/aabb.cc b/core/math/aabb.cc new file mode 100644 index 0000000..f5c7e14 --- /dev/null +++ b/core/math/aabb.cc @@ -0,0 +1,59 @@ +#include "core/pch.hh" + +#include "core/math/aabb.hh" + +math::AABB::AABB(const glm::fvec3& min, const glm::fvec3& max) +{ + set_bounds(min, max); +} + +void math::AABB::set_bounds(const glm::fvec3& min, const glm::fvec3& max) +{ + this->min = min; + this->max = max; +} + +void math::AABB::set_offset(const glm::fvec3& base, const glm::fvec3& size) +{ + this->min = base; + this->max = base + size; +} + +bool math::AABB::contains(const glm::fvec3& point) const +{ + auto result = true; + result = result && (point.x >= min.x) && (point.x <= max.x); + result = result && (point.y >= min.y) && (point.y <= max.y); + result = result && (point.z >= min.z) && (point.z <= max.z); + return result; +} + +bool math::AABB::intersect(const AABB& other_box) const +{ + auto result = true; + result = result && (min.x < other_box.max.x) && (max.x > other_box.min.x); + result = result && (min.y < other_box.max.y) && (max.y > other_box.min.y); + result = result && (min.z < other_box.max.z) && (max.z > other_box.min.z); + return result; +} + +math::AABB math::AABB::combine_with(const math::AABB& other_box) const +{ + AABB result; + result.set_bounds(min, other_box.max); + return result; +} + +math::AABB math::AABB::multiply_with(const math::AABB& other_box) const +{ + AABB result; + result.set_bounds(other_box.min, max); + return result; +} + +math::AABB math::AABB::push(const glm::fvec3& vector) const +{ + AABB result; + result.set_bounds(min + vector, max + vector); + return result; +} diff --git a/core/math/aabb.hh b/core/math/aabb.hh new file mode 100644 index 0000000..943eeee --- /dev/null +++ b/core/math/aabb.hh @@ -0,0 +1,32 @@ +#ifndef CORE_MATH_AABB_HH +#define CORE_MATH_AABB_HH 1 +#pragma once + +namespace math +{ +class AABB final { +public: + AABB(void) = default; + explicit AABB(const glm::fvec3& min, const glm::fvec3& max); + virtual ~AABB(void) = default; + + void set_bounds(const glm::fvec3& min, const glm::fvec3& max); + void set_offset(const glm::fvec3& base, const glm::fvec3& size); + + const glm::fvec3& get_min(void) const; + const glm::fvec3& get_max(void) const; + + bool contains(const glm::fvec3& point) const; + bool intersect(const AABB& other_box) const; + + AABB combine_with(const AABB& other_box) const; + AABB multiply_with(const AABB& other_box) const; + AABB push(const glm::fvec3& vector) const; + +public: + glm::fvec3 min; + glm::fvec3 max; +}; +} // namespace math + +#endif // CORE_MATH_AABB_HH diff --git a/core/math/angles.hh b/core/math/angles.hh new file mode 100644 index 0000000..868160b --- /dev/null +++ b/core/math/angles.hh @@ -0,0 +1,107 @@ +#ifndef CORE_MATH_ANGLES_HH +#define CORE_MATH_ANGLES_HH 1 +#pragma once + +#include "core/math/constexpr.hh" + +constexpr float A180 = math::radians(180.0f); +constexpr float A360 = math::radians(360.0f); + +namespace math +{ +float wrap_180(float angle); +float wrap_360(float angle); +} // namespace math + +namespace math +{ +glm::fvec3 wrap_180(const glm::fvec3& angles); +glm::fvec3 wrap_360(const glm::fvec3& angles); +} // namespace math + +namespace math +{ +void vectors(const glm::fvec3& angles, glm::fvec3& forward); +void vectors(const glm::fvec3& angles, glm::fvec3* forward, glm::fvec3* right, glm::fvec3* up); +} // namespace math + +inline float math::wrap_180(float angle) +{ + const auto result = std::fmod(angle + A180, A360); + + if(result < 0.0f) { + return result + A180; + } + + return result - A180; +} + +inline float math::wrap_360(float angle) +{ + return std::fmod(std::fmod(angle, A360) + A360, A360); +} + +inline glm::fvec3 math::wrap_180(const glm::fvec3& angles) +{ + return glm::fvec3 { + math::wrap_180(angles.x), + math::wrap_180(angles.y), + math::wrap_180(angles.z), + }; +} + +inline glm::fvec3 math::wrap_360(const glm::fvec3& angles) +{ + return glm::fvec3 { + math::wrap_360(angles.x), + math::wrap_360(angles.y), + math::wrap_360(angles.z), + }; +} + +inline void math::vectors(const glm::fvec3& angles, glm::fvec3& forward) +{ + const float cosp = std::cos(angles.x); + const float cosy = std::cos(angles.y); + const float sinp = std::sin(angles.x); + const float siny = std::sin(angles.y); + + forward.x = cosp * siny * (-1.0f); + forward.y = sinp; + forward.z = cosp * cosy * (-1.0f); +} + +inline void math::vectors(const glm::fvec3& angles, glm::fvec3* forward, glm::fvec3* right, glm::fvec3* up) +{ + if(!forward && !right && !up) { + // There's no point in figuring out + // direction vectors if nothing is passed + // in the function to store that stuff in + return; + } + + const auto pcv = glm::cos(angles); + const auto psv = glm::sin(angles); + const auto ncv = pcv * (-1.0f); + const auto nsv = psv * (-1.0f); + + if(forward) { + forward->x = pcv.x * nsv.y; + forward->y = psv.x; + forward->z = pcv.x * ncv.y; + } + + if(right) { + right->x = pcv.z * pcv.y; + right->y = psv.z * pcv.y; + right->z = nsv.y; + } + + if(up) { + up->x = psv.x * psv.y * pcv.z + ncv.y * psv.z; + up->y = pcv.x * pcv.z; + up->z = nsv.x * ncv.y * pcv.z + psv.y * psv.z; + } +} + +#endif // CORE_MATH_ANGLES_HH diff --git a/core/math/concepts.hh b/core/math/concepts.hh new file mode 100644 index 0000000..1b9beb9 --- /dev/null +++ b/core/math/concepts.hh @@ -0,0 +1,15 @@ +#ifndef CORE_MATH_CONCEPTS_HH +#define CORE_MATH_CONCEPTS_HH 1 +#pragma once + +namespace math +{ +template<typename T> +concept Arithmetic = std::is_arithmetic_v<T>; +template<typename T> +concept Integer = std::is_integral_v<T>; +template<typename T> +concept FloatingPoint = std::is_floating_point_v<T>; +} // namespace math + +#endif // CORE_MATH_CONCEPTS_HH diff --git a/core/math/constexpr.hh b/core/math/constexpr.hh new file mode 100644 index 0000000..3e4fcfa --- /dev/null +++ b/core/math/constexpr.hh @@ -0,0 +1,191 @@ +#ifndef CORE_MATH_CONSTEXPR_HH +#define CORE_MATH_CONSTEXPR_HH 1 +#pragma once + +#include "core/math/concepts.hh" + +namespace math +{ +template<math::Arithmetic T> +constexpr static inline const T abs(const T x); +template<typename T, std::size_t L> +constexpr static inline const std::size_t array_size(const T (&)[L]); +template<math::Integer T, math::FloatingPoint F> +constexpr static inline const T ceil(const F x); +template<math::Arithmetic T> +constexpr static inline const T degrees(const T x); +template<math::Integer T, math::FloatingPoint F> +constexpr static inline const T floor(const F x); +template<math::Arithmetic T> +constexpr static inline const T clamp(const T x, const T min, const T max); +template<math::Arithmetic T, math::FloatingPoint F> +constexpr static inline const T lerp(const T x, const T y, const F a); +template<math::Arithmetic T> +constexpr static inline const T log2(const T x); +template<math::Arithmetic T> +constexpr static inline const T max(const T x, const T y); +template<math::Arithmetic T> +constexpr static inline const T min(const T x, const T y); +template<math::Integer T> +requires std::is_signed_v<T> +constexpr static inline const T mod_signed(const T x, const T m); +template<math::Arithmetic T> +constexpr static inline const T pow2(const T x); +template<math::Arithmetic T> +constexpr static inline const T radians(const T x); +template<math::Arithmetic T> +constexpr static inline const bool range(const T x, const T min, const T max); +template<math::Arithmetic T, math::FloatingPoint F> +constexpr static inline const T sign(const F x); +template<math::Arithmetic T, math::FloatingPoint F> +constexpr static inline const T smoothstep(const T x, const T y, const F a); +} // namespace math + +template<math::Arithmetic T> +constexpr static inline const T math::abs(const T x) +{ + if(x < static_cast<T>(0)) { + return -x; + } else { + return x; + } +} + +template<typename T, std::size_t L> +constexpr static inline const std::size_t math::array_size(const T (&)[L]) +{ + return L; +} + +template<math::Integer T, math::FloatingPoint F> +constexpr static inline const T math::ceil(const F x) +{ + const T ival = static_cast<T>(x); + + if(ival < x) { + return ival + static_cast<T>(1); + } else { + return ival; + } +} + +template<math::Arithmetic T> +constexpr static inline const T math::degrees(const T x) +{ + return x * static_cast<T>(180.0) / static_cast<T>(M_PI); +} + +template<math::Integer T, math::FloatingPoint F> +constexpr static inline const T math::floor(const F x) +{ + const T ival = static_cast<T>(x); + + if(ival > x) { + return ival - static_cast<T>(1); + } else { + return ival; + } +} + +template<math::Arithmetic T> +constexpr static inline const T math::clamp(const T x, const T min, const T max) +{ + if(x < min) { + return min; + } else if(x > max) { + return max; + } else { + return x; + } +} + +template<math::Arithmetic T, math::FloatingPoint F> +constexpr static inline const T math::lerp(const T x, const T y, const F a) +{ + return static_cast<T>(static_cast<F>(x) * (static_cast<F>(1.0f) - a) + static_cast<F>(y) * a); +} + +template<math::Arithmetic T> +constexpr static inline const T math::log2(const T x) +{ + if(x < 2) { + return 0; + } else { + return math::log2<T>((x + 1) >> 1) + 1; + } +} + +template<math::Arithmetic T> +constexpr static inline const T math::max(const T x, const T y) +{ + if(x < y) { + return y; + } else { + return x; + } +} + +template<math::Arithmetic T> +constexpr static inline const T math::min(const T x, const T y) +{ + if(x > y) { + return y; + } else { + return x; + } +} + +template<math::Integer T> +requires std::is_signed_v<T> +constexpr static inline const T math::mod_signed(const T x, const T m) +{ + auto result = static_cast<T>(x % m); + + if(result < T(0)) { + return result + m; + } else { + return result; + } +} + +template<math::Arithmetic T> +constexpr static inline const T math::pow2(const T x) +{ + T value = static_cast<T>(1); + while(value < x) + value *= static_cast<T>(2); + return value; +} + +template<math::Arithmetic T> +constexpr static inline const T math::radians(const T x) +{ + return x * static_cast<T>(M_PI) / static_cast<T>(180.0); +} + +template<math::Arithmetic T> +constexpr static inline const bool math::range(const T x, const T min, const T max) +{ + return ((x >= min) && (x <= max)); +} + +template<math::Arithmetic T, math::FloatingPoint F> +constexpr static inline const T math::sign(const F x) +{ + if(x < F(0)) { + return T(-1); + } else if(x > F(0)) { + return T(+1); + } else { + return T(0); + } +} + +template<math::Arithmetic T, math::FloatingPoint F> +constexpr static inline const T math::smoothstep(const T x, const T y, const F a) +{ + const F t = math::clamp<F>((a - x) / (y - x), F(0), F(1)); + return static_cast<T>(t * t * (F(3) - F(2) * t)); +} + +#endif // CORE_MATH_CONSTEXPR_HH diff --git a/core/math/crc64.cc b/core/math/crc64.cc new file mode 100644 index 0000000..15b67cb --- /dev/null +++ b/core/math/crc64.cc @@ -0,0 +1,286 @@ +#include "core/pch.hh" + +#include "core/math/crc64.hh" + +// The lookup table for CRC64 checksum; this lookup +// table is generated using ECMA-182 compilant parameters: +// - Polynomial: `0x42F0E1EBA9EA3693` +// - Initial value: `0x0000000000000000` +// - Final xor: `0x0000000000000000` +// CRC Calculator: https://www.sunshine2k.de/coding/javascript/crc/crc_js.html +constexpr static const std::uint64_t crc_table[256] = { + 0x0000000000000000, + 0x42F0E1EBA9EA3693, + 0x85E1C3D753D46D26, + 0xC711223CFA3E5BB5, + 0x493366450E42ECDF, + 0x0BC387AEA7A8DA4C, + 0xCCD2A5925D9681F9, + 0x8E224479F47CB76A, + 0x9266CC8A1C85D9BE, + 0xD0962D61B56FEF2D, + 0x17870F5D4F51B498, + 0x5577EEB6E6BB820B, + 0xDB55AACF12C73561, + 0x99A54B24BB2D03F2, + 0x5EB4691841135847, + 0x1C4488F3E8F96ED4, + 0x663D78FF90E185EF, + 0x24CD9914390BB37C, + 0xE3DCBB28C335E8C9, + 0xA12C5AC36ADFDE5A, + 0x2F0E1EBA9EA36930, + 0x6DFEFF5137495FA3, + 0xAAEFDD6DCD770416, + 0xE81F3C86649D3285, + 0xF45BB4758C645C51, + 0xB6AB559E258E6AC2, + 0x71BA77A2DFB03177, + 0x334A9649765A07E4, + 0xBD68D2308226B08E, + 0xFF9833DB2BCC861D, + 0x388911E7D1F2DDA8, + 0x7A79F00C7818EB3B, + 0xCC7AF1FF21C30BDE, + 0x8E8A101488293D4D, + 0x499B3228721766F8, + 0x0B6BD3C3DBFD506B, + 0x854997BA2F81E701, + 0xC7B97651866BD192, + 0x00A8546D7C558A27, + 0x4258B586D5BFBCB4, + 0x5E1C3D753D46D260, + 0x1CECDC9E94ACE4F3, + 0xDBFDFEA26E92BF46, + 0x990D1F49C77889D5, + 0x172F5B3033043EBF, + 0x55DFBADB9AEE082C, + 0x92CE98E760D05399, + 0xD03E790CC93A650A, + 0xAA478900B1228E31, + 0xE8B768EB18C8B8A2, + 0x2FA64AD7E2F6E317, + 0x6D56AB3C4B1CD584, + 0xE374EF45BF6062EE, + 0xA1840EAE168A547D, + 0x66952C92ECB40FC8, + 0x2465CD79455E395B, + 0x3821458AADA7578F, + 0x7AD1A461044D611C, + 0xBDC0865DFE733AA9, + 0xFF3067B657990C3A, + 0x711223CFA3E5BB50, + 0x33E2C2240A0F8DC3, + 0xF4F3E018F031D676, + 0xB60301F359DBE0E5, + 0xDA050215EA6C212F, + 0x98F5E3FE438617BC, + 0x5FE4C1C2B9B84C09, + 0x1D14202910527A9A, + 0x93366450E42ECDF0, + 0xD1C685BB4DC4FB63, + 0x16D7A787B7FAA0D6, + 0x5427466C1E109645, + 0x4863CE9FF6E9F891, + 0x0A932F745F03CE02, + 0xCD820D48A53D95B7, + 0x8F72ECA30CD7A324, + 0x0150A8DAF8AB144E, + 0x43A04931514122DD, + 0x84B16B0DAB7F7968, + 0xC6418AE602954FFB, + 0xBC387AEA7A8DA4C0, + 0xFEC89B01D3679253, + 0x39D9B93D2959C9E6, + 0x7B2958D680B3FF75, + 0xF50B1CAF74CF481F, + 0xB7FBFD44DD257E8C, + 0x70EADF78271B2539, + 0x321A3E938EF113AA, + 0x2E5EB66066087D7E, + 0x6CAE578BCFE24BED, + 0xABBF75B735DC1058, + 0xE94F945C9C3626CB, + 0x676DD025684A91A1, + 0x259D31CEC1A0A732, + 0xE28C13F23B9EFC87, + 0xA07CF2199274CA14, + 0x167FF3EACBAF2AF1, + 0x548F120162451C62, + 0x939E303D987B47D7, + 0xD16ED1D631917144, + 0x5F4C95AFC5EDC62E, + 0x1DBC74446C07F0BD, + 0xDAAD56789639AB08, + 0x985DB7933FD39D9B, + 0x84193F60D72AF34F, + 0xC6E9DE8B7EC0C5DC, + 0x01F8FCB784FE9E69, + 0x43081D5C2D14A8FA, + 0xCD2A5925D9681F90, + 0x8FDAB8CE70822903, + 0x48CB9AF28ABC72B6, + 0x0A3B7B1923564425, + 0x70428B155B4EAF1E, + 0x32B26AFEF2A4998D, + 0xF5A348C2089AC238, + 0xB753A929A170F4AB, + 0x3971ED50550C43C1, + 0x7B810CBBFCE67552, + 0xBC902E8706D82EE7, + 0xFE60CF6CAF321874, + 0xE224479F47CB76A0, + 0xA0D4A674EE214033, + 0x67C58448141F1B86, + 0x253565A3BDF52D15, + 0xAB1721DA49899A7F, + 0xE9E7C031E063ACEC, + 0x2EF6E20D1A5DF759, + 0x6C0603E6B3B7C1CA, + 0xF6FAE5C07D3274CD, + 0xB40A042BD4D8425E, + 0x731B26172EE619EB, + 0x31EBC7FC870C2F78, + 0xBFC9838573709812, + 0xFD39626EDA9AAE81, + 0x3A28405220A4F534, + 0x78D8A1B9894EC3A7, + 0x649C294A61B7AD73, + 0x266CC8A1C85D9BE0, + 0xE17DEA9D3263C055, + 0xA38D0B769B89F6C6, + 0x2DAF4F0F6FF541AC, + 0x6F5FAEE4C61F773F, + 0xA84E8CD83C212C8A, + 0xEABE6D3395CB1A19, + 0x90C79D3FEDD3F122, + 0xD2377CD44439C7B1, + 0x15265EE8BE079C04, + 0x57D6BF0317EDAA97, + 0xD9F4FB7AE3911DFD, + 0x9B041A914A7B2B6E, + 0x5C1538ADB04570DB, + 0x1EE5D94619AF4648, + 0x02A151B5F156289C, + 0x4051B05E58BC1E0F, + 0x87409262A28245BA, + 0xC5B073890B687329, + 0x4B9237F0FF14C443, + 0x0962D61B56FEF2D0, + 0xCE73F427ACC0A965, + 0x8C8315CC052A9FF6, + 0x3A80143F5CF17F13, + 0x7870F5D4F51B4980, + 0xBF61D7E80F251235, + 0xFD913603A6CF24A6, + 0x73B3727A52B393CC, + 0x31439391FB59A55F, + 0xF652B1AD0167FEEA, + 0xB4A25046A88DC879, + 0xA8E6D8B54074A6AD, + 0xEA16395EE99E903E, + 0x2D071B6213A0CB8B, + 0x6FF7FA89BA4AFD18, + 0xE1D5BEF04E364A72, + 0xA3255F1BE7DC7CE1, + 0x64347D271DE22754, + 0x26C49CCCB40811C7, + 0x5CBD6CC0CC10FAFC, + 0x1E4D8D2B65FACC6F, + 0xD95CAF179FC497DA, + 0x9BAC4EFC362EA149, + 0x158E0A85C2521623, + 0x577EEB6E6BB820B0, + 0x906FC95291867B05, + 0xD29F28B9386C4D96, + 0xCEDBA04AD0952342, + 0x8C2B41A1797F15D1, + 0x4B3A639D83414E64, + 0x09CA82762AAB78F7, + 0x87E8C60FDED7CF9D, + 0xC51827E4773DF90E, + 0x020905D88D03A2BB, + 0x40F9E43324E99428, + 0x2CFFE7D5975E55E2, + 0x6E0F063E3EB46371, + 0xA91E2402C48A38C4, + 0xEBEEC5E96D600E57, + 0x65CC8190991CB93D, + 0x273C607B30F68FAE, + 0xE02D4247CAC8D41B, + 0xA2DDA3AC6322E288, + 0xBE992B5F8BDB8C5C, + 0xFC69CAB42231BACF, + 0x3B78E888D80FE17A, + 0x7988096371E5D7E9, + 0xF7AA4D1A85996083, + 0xB55AACF12C735610, + 0x724B8ECDD64D0DA5, + 0x30BB6F267FA73B36, + 0x4AC29F2A07BFD00D, + 0x08327EC1AE55E69E, + 0xCF235CFD546BBD2B, + 0x8DD3BD16FD818BB8, + 0x03F1F96F09FD3CD2, + 0x41011884A0170A41, + 0x86103AB85A2951F4, + 0xC4E0DB53F3C36767, + 0xD8A453A01B3A09B3, + 0x9A54B24BB2D03F20, + 0x5D45907748EE6495, + 0x1FB5719CE1045206, + 0x919735E51578E56C, + 0xD367D40EBC92D3FF, + 0x1476F63246AC884A, + 0x568617D9EF46BED9, + 0xE085162AB69D5E3C, + 0xA275F7C11F7768AF, + 0x6564D5FDE549331A, + 0x279434164CA30589, + 0xA9B6706FB8DFB2E3, + 0xEB46918411358470, + 0x2C57B3B8EB0BDFC5, + 0x6EA7525342E1E956, + 0x72E3DAA0AA188782, + 0x30133B4B03F2B111, + 0xF7021977F9CCEAA4, + 0xB5F2F89C5026DC37, + 0x3BD0BCE5A45A6B5D, + 0x79205D0E0DB05DCE, + 0xBE317F32F78E067B, + 0xFCC19ED95E6430E8, + 0x86B86ED5267CDBD3, + 0xC4488F3E8F96ED40, + 0x0359AD0275A8B6F5, + 0x41A94CE9DC428066, + 0xCF8B0890283E370C, + 0x8D7BE97B81D4019F, + 0x4A6ACB477BEA5A2A, + 0x089A2AACD2006CB9, + 0x14DEA25F3AF9026D, + 0x562E43B4931334FE, + 0x913F6188692D6F4B, + 0xD3CF8063C0C759D8, + 0x5DEDC41A34BBEEB2, + 0x1F1D25F19D51D821, + 0xD80C07CD676F8394, + 0x9AFCE626CE85B507, +}; + +std::uint64_t math::crc64(const void* buffer, std::size_t size, std::uint64_t combine) +{ + auto data = reinterpret_cast<const std::uint8_t*>(buffer); + for(std::size_t i = 0; i < size; ++i) + combine = crc_table[((combine >> 56) ^ data[i]) & 0xFF] ^ (combine << 8); + return combine; +} + +std::uint64_t math::crc64(const std::vector<std::byte>& buffer, std::uint64_t combine) +{ + return math::crc64(buffer.data(), buffer.size(), combine); +} + +std::uint64_t math::crc64(const std::string& buffer, std::uint64_t combine) +{ + return math::crc64(buffer.data(), buffer.size(), combine); +} diff --git a/core/math/crc64.hh b/core/math/crc64.hh new file mode 100644 index 0000000..ac2c4b6 --- /dev/null +++ b/core/math/crc64.hh @@ -0,0 +1,12 @@ +#ifndef CORE_MATH_CRC64_HH +#define CORE_MATH_CRC64_HH 1 +#pragma once + +namespace math +{ +std::uint64_t crc64(const void* buffer, std::size_t size, std::uint64_t combine = UINT64_C(0)); +std::uint64_t crc64(const std::vector<std::byte>& buffer, std::uint64_t combine = UINT64_C(0)); +std::uint64_t crc64(const std::string& buffer, std::uint64_t combine = UINT64_C(0)); +} // namespace math + +#endif // CORE_MATH_CRC64_HH diff --git a/core/math/floathacks.hh b/core/math/floathacks.hh new file mode 100644 index 0000000..dc8c235 --- /dev/null +++ b/core/math/floathacks.hh @@ -0,0 +1,56 @@ +#ifndef CORE_MATH_FLOATHACKS_HH +#define CORE_MATH_FLOATHACKS_HH 1 +#pragma once + +namespace math +{ +static inline float int32_to_float(const std::int32_t value); +static inline float uint32_to_float(const std::uint32_t value); +static inline std::int32_t float_to_int32(const float value); +static inline std::uint32_t float_to_uint32(const float value); +} // namespace math + +static_assert(std::numeric_limits<float>::is_iec559, "Floathacks only works with IEEE 754 compliant floats"); +static_assert(sizeof(std::int32_t) == sizeof(float), "Floathacks requires 32-bit integers to match float size"); + +static inline float math::int32_to_float(const std::int32_t value) +{ + union { + std::int32_t src; + float dst; + } hack; + hack.src = value; + return hack.dst; +} + +static inline float math::uint32_to_float(const std::uint32_t value) +{ + union { + std::uint32_t src; + float dst; + } hack; + hack.src = value; + return hack.dst; +} + +static inline std::int32_t math::float_to_int32(const float value) +{ + union { + float src; + std::int32_t dst; + } hack; + hack.src = value; + return hack.dst; +} + +static inline std::uint32_t math::float_to_uint32(const float value) +{ + union { + float src; + std::uint32_t dst; + } hack; + hack.src = value; + return hack.dst; +} + +#endif // CORE_MATH_FLOATHACKS_HH diff --git a/core/math/randomizer.hh b/core/math/randomizer.hh new file mode 100644 index 0000000..206af42 --- /dev/null +++ b/core/math/randomizer.hh @@ -0,0 +1,60 @@ +#ifndef CORE_MATH_RANDOMIZER_HH +#define CORE_MATH_RANDOMIZER_HH 1 +#pragma once + +namespace math +{ +template<typename T> +class Randomizer final { +public: + explicit Randomizer(void); + explicit Randomizer(std::uint64_t seed); + virtual ~Randomizer(void) = default; + void add(const T& value); + const T& get(void); + void clear(void); + +private: + std::vector<T> m_vector; + std::mt19937_64 m_twister; + std::uniform_int_distribution<std::size_t> m_dist; +}; +} // namespace math + +template<typename T> +inline math::Randomizer<T>::Randomizer(void) +{ + m_vector.clear(); + m_twister.seed(std::random_device()()); + m_dist = std::uniform_int_distribution<std::size_t>(0, 0); +} + +template<typename T> +inline math::Randomizer<T>::Randomizer(std::uint64_t seed) +{ + m_vector.clear(); + m_twister.seed(seed); + m_dist = std::uniform_int_distribution<std::size_t>(0, 0); +} + +template<typename T> +inline void math::Randomizer<T>::add(const T& value) +{ + m_vector.push_back(value); + m_dist = std::uniform_int_distribution<std::size_t>(0, m_vector.size() - 1); +} + +template<typename T> +inline const T& math::Randomizer<T>::get(void) +{ + return m_vector.at(m_dist(m_twister)); +} + +template<typename T> +inline void math::Randomizer<T>::clear(void) +{ + m_vector.clear(); + m_dist = std::uniform_int_distribution<std::size_t>(0, 0); +} + +#endif // CORE_MATH_RANDOMIZER_HH diff --git a/core/math/vectors.hh b/core/math/vectors.hh new file mode 100644 index 0000000..06d1bcf --- /dev/null +++ b/core/math/vectors.hh @@ -0,0 +1,47 @@ +#ifndef CORE_MATH_VECTORS_HH +#define CORE_MATH_VECTORS_HH 1 +#pragma once + +#include "core/math/concepts.hh" + +// core/vectors.hh - because NO ONE would POSSIBLY +// need integer-based distance calculations in a +// game about voxels. That would be INSANE! :D + +namespace math +{ +template<math::Arithmetic T> +constexpr static inline const T length2(const glm::vec<2, T>& vector); +template<math::Arithmetic T> +constexpr static inline const T length2(const glm::vec<3, T>& vector); +template<math::Arithmetic T> +constexpr static inline const T distance2(const glm::vec<2, T>& vector_a, const glm::vec<2, T>& vector_b); +template<math::Arithmetic T> +constexpr static inline const T distance2(const glm::vec<3, T>& vector_a, const glm::vec<3, T>& vector_b); +} // namespace math + +template<math::Arithmetic T> +constexpr static inline const T math::length2(const glm::vec<2, T>& vector) +{ + return (vector.x * vector.x) + (vector.y * vector.y); +} + +template<math::Arithmetic T> +constexpr static inline const T math::length2(const glm::vec<3, T>& vector) +{ + return (vector.x * vector.x) + (vector.y * vector.y) + (vector.z * vector.z); +} + +template<math::Arithmetic T> +constexpr static inline const T math::distance2(const glm::vec<2, T>& vector_a, const glm::vec<2, T>& vector_b) +{ + return math::length2(vector_a - vector_b); +} + +template<math::Arithmetic T> +constexpr static inline const T math::distance2(const glm::vec<3, T>& vector_a, const glm::vec<3, T>& vector_b) +{ + return math::length2(vector_a - vector_b); +} + +#endif // CORE_MATH_VECTORS_HH |
