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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /deps/imgui/include/imgui_stdlib.h
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'deps/imgui/include/imgui_stdlib.h')
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diff --git a/deps/imgui/include/imgui_stdlib.h b/deps/imgui/include/imgui_stdlib.h
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-// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
-// This is also an example of how you may wrap your own similar types.
-
-// Changelog:
-// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
-
-// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
-// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
-
-#pragma once
-
-#ifndef IMGUI_DISABLE
-
-#include <string>
-
-namespace ImGui
-{
- // ImGui::InputText() with std::string
- // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
- IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
- IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
- IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
-}
-
-#endif // #ifndef IMGUI_DISABLE