summaryrefslogtreecommitdiffstats
path: root/deps/include/glm/gtx/vector_angle.inl
diff options
context:
space:
mode:
authoruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
committeruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
commit3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch)
tree05049955847504808d6bed2bb7b155f8b03807bb /deps/include/glm/gtx/vector_angle.inl
parent02294547dcde0d4ad76e229106702261e9f10a51 (diff)
downloadvoxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2
voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip
Add whatever I was working on for the last month
Diffstat (limited to 'deps/include/glm/gtx/vector_angle.inl')
-rw-r--r--deps/include/glm/gtx/vector_angle.inl45
1 files changed, 45 insertions, 0 deletions
diff --git a/deps/include/glm/gtx/vector_angle.inl b/deps/include/glm/gtx/vector_angle.inl
new file mode 100644
index 0000000..11e1a21
--- /dev/null
+++ b/deps/include/glm/gtx/vector_angle.inl
@@ -0,0 +1,45 @@
+/// @ref gtx_vector_angle
+
+namespace glm
+{
+ template<typename genType>
+ GLM_FUNC_QUALIFIER genType angle
+ (
+ genType const& x,
+ genType const& y
+ )
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'angle' only accept floating-point inputs");
+ return acos(clamp(dot(x, y), genType(-1), genType(1)));
+ }
+
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T angle(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'angle' only accept floating-point inputs");
+ return acos(clamp(dot(x, y), T(-1), T(1)));
+ }
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T orientedAngle(vec<2, T, Q> const& x, vec<2, T, Q> const& y)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'orientedAngle' only accept floating-point inputs");
+ T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
+
+ T const partialCross = x.x * y.y - y.x * x.y;
+
+ if (partialCross > T(0))
+ return Angle;
+ else
+ return -Angle;
+ }
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T orientedAngle(vec<3, T, Q> const& x, vec<3, T, Q> const& y, vec<3, T, Q> const& ref)
+ {
+ GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'orientedAngle' only accept floating-point inputs");
+
+ T const Angle(acos(clamp(dot(x, y), T(-1), T(1))));
+ return mix(Angle, -Angle, dot(ref, cross(x, y)) < T(0));
+ }
+}//namespace glm