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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /game/client/chunk_quad.hh | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'game/client/chunk_quad.hh')
| -rw-r--r-- | game/client/chunk_quad.hh | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/game/client/chunk_quad.hh b/game/client/chunk_quad.hh index 1e34b31..337bb1e 100644 --- a/game/client/chunk_quad.hh +++ b/game/client/chunk_quad.hh @@ -10,7 +10,8 @@ // [1] FFFFTTTTTTTTTTTAAAAA------------ using ChunkQuad = std::array<std::uint32_t, 2>; -constexpr inline static ChunkQuad make_chunk_quad(const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, std::size_t texture, std::size_t frames) +constexpr inline static ChunkQuad make_chunk_quad( + const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, std::size_t texture, std::size_t frames) { ChunkQuad result = {}; result[0] = 0x00000000; |
