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authoruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
committeruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
commit61e5bcef2629e2d68b805a956a96fff264d4f74d (patch)
treebca3a94bac79d34e3c0db57c77604f5a823ecbda /game/client/chunk_quad.hh
parent88c01588aa0830e219eaa62588839e4d1e2883ce (diff)
downloadvoxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2
voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'game/client/chunk_quad.hh')
-rw-r--r--game/client/chunk_quad.hh3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/client/chunk_quad.hh b/game/client/chunk_quad.hh
index 1e34b31..337bb1e 100644
--- a/game/client/chunk_quad.hh
+++ b/game/client/chunk_quad.hh
@@ -10,7 +10,8 @@
// [1] FFFFTTTTTTTTTTTAAAAA------------
using ChunkQuad = std::array<std::uint32_t, 2>;
-constexpr inline static ChunkQuad make_chunk_quad(const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, std::size_t texture, std::size_t frames)
+constexpr inline static ChunkQuad make_chunk_quad(
+ const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, std::size_t texture, std::size_t frames)
{
ChunkQuad result = {};
result[0] = 0x00000000;