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| author | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
| commit | 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch) | |
| tree | b77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /game/client/chunk_vbo.hh | |
| parent | f440914e1ae453768d09383f332bc7844e0a700e (diff) | |
| download | voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2 voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip | |
Move game sources into src subdirectory
Diffstat (limited to 'game/client/chunk_vbo.hh')
| -rw-r--r-- | game/client/chunk_vbo.hh | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/game/client/chunk_vbo.hh b/game/client/chunk_vbo.hh deleted file mode 100644 index ba27552..0000000 --- a/game/client/chunk_vbo.hh +++ /dev/null @@ -1,23 +0,0 @@ -#ifndef CLIENT_CHUNK_VBO_HH -#define CLIENT_CHUNK_VBO_HH 1 -#pragma once - -class ChunkVBO final { -public: - std::size_t size; - GLuint handle; - -public: - inline ~ChunkVBO(void) - { - // The ChunkVBO structure is meant to be a part - // of the ChunkMesh component within the EnTT registry; - // When the registry is cleaned or a chunk is removed, components - // are expected to be safely disposed of so we need a destructor; - if(handle) { - glDeleteBuffers(1, &handle); - } - } -}; - -#endif /* CLIENT_CHUNK_VBO_HH */ |
