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authoruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
committeruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
commit6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch)
treeb77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /game/client/gamepad_axis.hh
parentf440914e1ae453768d09383f332bc7844e0a700e (diff)
downloadvoxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2
voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip
Move game sources into src subdirectory
Diffstat (limited to 'game/client/gamepad_axis.hh')
-rw-r--r--game/client/gamepad_axis.hh39
1 files changed, 0 insertions, 39 deletions
diff --git a/game/client/gamepad_axis.hh b/game/client/gamepad_axis.hh
deleted file mode 100644
index c0ed6ee..0000000
--- a/game/client/gamepad_axis.hh
+++ /dev/null
@@ -1,39 +0,0 @@
-#ifndef CLIENT_GAMEPAD_AXIS_HH
-#define CLIENT_GAMEPAD_AXIS_HH 1
-#pragma once
-
-#include "core/config.hh"
-
-struct GLFWgamepadstate;
-
-class ConfigGamepadAxis final : public IConfigValue {
-public:
- explicit ConfigGamepadAxis(void);
- explicit ConfigGamepadAxis(int axis, bool inverted);
- virtual ~ConfigGamepadAxis(void) = default;
-
- virtual const char* get(void) const override;
- virtual void set(const char* value) override;
-
- int get_axis(void) const;
- void set_axis(int axis);
-
- bool is_inverted(void) const;
- void set_inverted(bool inverted);
-
- float get_value(const GLFWgamepadstate& state, float deadzone = 0.0f) const;
-
- // Conventional get/set methods implemented by
- // this configuration value actually contain the
- // inversion flag. Since we're updating that flag
- // in the UI by means of a separate checkbox, we only need the name here
- const char* get_name(void) const;
-
-private:
- bool m_inverted;
- int m_gamepad_axis;
- std::string m_full_string;
- const char* m_name;
-};
-
-#endif /* CLIENT_GAMEPAD_AXIS_HH */