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| author | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
| commit | 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch) | |
| tree | b77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /game/client/gamepad_axis.hh | |
| parent | f440914e1ae453768d09383f332bc7844e0a700e (diff) | |
| download | voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2 voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip | |
Move game sources into src subdirectory
Diffstat (limited to 'game/client/gamepad_axis.hh')
| -rw-r--r-- | game/client/gamepad_axis.hh | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/game/client/gamepad_axis.hh b/game/client/gamepad_axis.hh deleted file mode 100644 index c0ed6ee..0000000 --- a/game/client/gamepad_axis.hh +++ /dev/null @@ -1,39 +0,0 @@ -#ifndef CLIENT_GAMEPAD_AXIS_HH -#define CLIENT_GAMEPAD_AXIS_HH 1 -#pragma once - -#include "core/config.hh" - -struct GLFWgamepadstate; - -class ConfigGamepadAxis final : public IConfigValue { -public: - explicit ConfigGamepadAxis(void); - explicit ConfigGamepadAxis(int axis, bool inverted); - virtual ~ConfigGamepadAxis(void) = default; - - virtual const char* get(void) const override; - virtual void set(const char* value) override; - - int get_axis(void) const; - void set_axis(int axis); - - bool is_inverted(void) const; - void set_inverted(bool inverted); - - float get_value(const GLFWgamepadstate& state, float deadzone = 0.0f) const; - - // Conventional get/set methods implemented by - // this configuration value actually contain the - // inversion flag. Since we're updating that flag - // in the UI by means of a separate checkbox, we only need the name here - const char* get_name(void) const; - -private: - bool m_inverted; - int m_gamepad_axis; - std::string m_full_string; - const char* m_name; -}; - -#endif /* CLIENT_GAMEPAD_AXIS_HH */ |
