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authoruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
committeruntodesu <kirill@untode.su>2025-06-28 01:59:49 +0500
commit61e5bcef2629e2d68b805a956a96fff264d4f74d (patch)
treebca3a94bac79d34e3c0db57c77604f5a823ecbda /game/client/gamepad_button.cc
parent88c01588aa0830e219eaa62588839e4d1e2883ce (diff)
downloadvoxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2
voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'game/client/gamepad_button.cc')
-rw-r--r--game/client/gamepad_button.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/client/gamepad_button.cc b/game/client/gamepad_button.cc
index c236054..dd3dca7 100644
--- a/game/client/gamepad_button.cc
+++ b/game/client/gamepad_button.cc
@@ -86,5 +86,5 @@ bool ConfigGamepadButton::equals(int button) const
bool ConfigGamepadButton::is_pressed(const GLFWgamepadstate& state) const
{
- return m_gamepad_button < cxpr::array_size(state.buttons) && state.buttons[m_gamepad_button] == GLFW_PRESS;
+ return m_gamepad_button < vx::array_size(state.buttons) && state.buttons[m_gamepad_button] == GLFW_PRESS;
}