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authoruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
committeruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
commit3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch)
tree05049955847504808d6bed2bb7b155f8b03807bb /game/client/gamepad_button.hh
parent02294547dcde0d4ad76e229106702261e9f10a51 (diff)
downloadvoxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2
voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip
Add whatever I was working on for the last month
Diffstat (limited to 'game/client/gamepad_button.hh')
-rw-r--r--game/client/gamepad_button.hh29
1 files changed, 29 insertions, 0 deletions
diff --git a/game/client/gamepad_button.hh b/game/client/gamepad_button.hh
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+#ifndef CLIENT_GAMEPAD_BUTTON_HH
+#define CLIENT_GAMEPAD_BUTTON_HH 1
+#pragma once
+
+#include "core/config.hh"
+
+struct GLFWgamepadstate;
+
+class ConfigGamepadButton final : public IConfigValue {
+public:
+ explicit ConfigGamepadButton(void);
+ explicit ConfigGamepadButton(int button);
+ virtual ~ConfigGamepadButton(void) = default;
+
+ virtual const char *get(void) const override;
+ virtual void set(const char *value) override;
+
+ int get_button(void) const;
+ void set_button(int button);
+
+ bool equals(int button) const;
+ bool is_pressed(const GLFWgamepadstate &state) const;
+
+private:
+ int m_gamepad_button;
+ const char *m_name;
+};
+
+#endif /* CLIENT_GAMEPAD_BUTTON_HH */