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authoruntodesu <kirill@untode.su>2025-06-25 00:44:36 +0500
committeruntodesu <kirill@untode.su>2025-06-25 00:44:36 +0500
commit88c01588aa0830e219eaa62588839e4d1e2883ce (patch)
tree602bb27dd3399aab4aae8c19630e3b7a8dac824b /game/client/settings.cc
parent99cf6cca8dbbc1e563c10cf0167432d3d8af9783 (diff)
downloadvoxelius-88c01588aa0830e219eaa62588839e4d1e2883ce.tar.bz2
voxelius-88c01588aa0830e219eaa62588839e4d1e2883ce.zip
Clang-format the entire source code
Diffstat (limited to 'game/client/settings.cc')
-rw-r--r--game/client/settings.cc215
1 files changed, 112 insertions, 103 deletions
diff --git a/game/client/settings.cc b/game/client/settings.cc
index 12ce96c..93fe475 100644
--- a/game/client/settings.cc
+++ b/game/client/settings.cc
@@ -1,13 +1,14 @@
#include "client/pch.hh"
+
#include "client/settings.hh"
#include "core/config.hh"
#include "core/constexpr.hh"
#include "client/const.hh"
+#include "client/gamepad.hh"
#include "client/gamepad_axis.hh"
#include "client/gamepad_button.hh"
-#include "client/gamepad.hh"
#include "client/glfw.hh"
#include "client/globals.hh"
#include "client/gui_screen.hh"
@@ -18,19 +19,19 @@ constexpr static ImGuiWindowFlags WINDOW_FLAGS = ImGuiWindowFlags_NoBackground |
constexpr static unsigned int NUM_LOCATIONS = static_cast<unsigned int>(settings_location::COUNT);
enum class setting_type : unsigned int {
- CHECKBOX = 0x0000U, ///< ConfigBoolean
- INPUT_INT = 0x0001U, ///< ConfigNumber<int>
- INPUT_FLOAT = 0x0002U, ///< ConfigNumber<float>
- INPUT_UINT = 0x0003U, ///< ConfigNumber<unsigned int>
- INPUT_STRING = 0x0004U, ///< ConfigString
- SLIDER_INT = 0x0005U, ///< ConfigNumber<int>
- SLIDER_FLOAT = 0x0006U, ///< ConfigNumber<float>
- SLIDER_UINT = 0x0007U, ///< ConfigNumber<unsigned int>
- STEPPER_INT = 0x0008U, ///< ConfigNumber<int>
- STEPPER_UINT = 0x0009U, ///< ConfigNumber<unsigned int>
- KEYBIND = 0x000AU, ///< ConfigKeyBind
- GAMEPAD_AXIS = 0x000BU, ///< ConfigGamepadAxis
- GAMEPAD_BUTTON = 0x000CU, ///< ConfigGamepadButton
+ CHECKBOX = 0x0000U, ///< ConfigBoolean
+ INPUT_INT = 0x0001U, ///< ConfigNumber<int>
+ INPUT_FLOAT = 0x0002U, ///< ConfigNumber<float>
+ INPUT_UINT = 0x0003U, ///< ConfigNumber<unsigned int>
+ INPUT_STRING = 0x0004U, ///< ConfigString
+ SLIDER_INT = 0x0005U, ///< ConfigNumber<int>
+ SLIDER_FLOAT = 0x0006U, ///< ConfigNumber<float>
+ SLIDER_UINT = 0x0007U, ///< ConfigNumber<unsigned int>
+ STEPPER_INT = 0x0008U, ///< ConfigNumber<int>
+ STEPPER_UINT = 0x0009U, ///< ConfigNumber<unsigned int>
+ KEYBIND = 0x000AU, ///< ConfigKeyBind
+ GAMEPAD_AXIS = 0x000BU, ///< ConfigGamepadAxis
+ GAMEPAD_BUTTON = 0x000CU, ///< ConfigGamepadButton
LANGUAGE_SELECT = 0x000DU, ///< ConfigString internally
};
@@ -65,7 +66,7 @@ public:
void refresh_wids(void);
public:
- ConfigBoolean *value;
+ ConfigBoolean* value;
std::string wids[2];
};
@@ -75,7 +76,7 @@ public:
virtual void layout(void) const override;
public:
- ConfigInt *value;
+ ConfigInt* value;
};
class SettingValue_InputFloat final : public SettingValueWID {
@@ -85,7 +86,7 @@ public:
public:
std::string format;
- ConfigFloat *value;
+ ConfigFloat* value;
};
class SettingValue_InputUnsigned final : public SettingValueWID {
@@ -94,7 +95,7 @@ public:
virtual void layout(void) const override;
public:
- ConfigUnsigned *value;
+ ConfigUnsigned* value;
};
class SettingValue_InputString final : public SettingValueWID {
@@ -103,7 +104,7 @@ public:
virtual void layout(void) const override;
public:
- ConfigString *value;
+ ConfigString* value;
bool allow_whitespace;
};
@@ -113,7 +114,7 @@ public:
virtual void layout(void) const override;
public:
- ConfigInt *value;
+ ConfigInt* value;
};
class SettingValue_SliderFloat final : public SettingValueWID {
@@ -123,7 +124,7 @@ public:
public:
std::string format;
- ConfigFloat *value;
+ ConfigFloat* value;
};
class SettingValue_SliderUnsigned final : public SettingValueWID {
@@ -132,7 +133,7 @@ public:
virtual void layout(void) const override;
public:
- ConfigUnsigned *value;
+ ConfigUnsigned* value;
};
class SettingValue_StepperInt final : public SettingValue {
@@ -143,7 +144,7 @@ public:
public:
std::vector<std::string> wids;
- ConfigInt *value;
+ ConfigInt* value;
};
class SettingValue_StepperUnsigned final : public SettingValue {
@@ -154,7 +155,7 @@ public:
public:
std::vector<std::string> wids;
- ConfigUnsigned *value;
+ ConfigUnsigned* value;
};
class SettingValue_KeyBind final : public SettingValue {
@@ -165,7 +166,7 @@ public:
public:
std::string wids[2];
- ConfigKeyBind *value;
+ ConfigKeyBind* value;
};
class SettingValue_GamepadAxis final : public SettingValue {
@@ -177,7 +178,7 @@ public:
public:
std::string wids[2];
std::string wid_checkbox;
- ConfigGamepadAxis *value;
+ ConfigGamepadAxis* value;
};
class SettingValue_GamepadButton final : public SettingValue {
@@ -188,7 +189,7 @@ public:
public:
std::string wids[2];
- ConfigGamepadButton *value;
+ ConfigGamepadButton* value;
};
class SettingValue_Language final : public SettingValueWID {
@@ -225,8 +226,8 @@ static std::string str_video_gui;
static std::string str_sound_levels;
-static std::vector<SettingValue *> values_all;
-static std::vector<SettingValue *> values[NUM_LOCATIONS];
+static std::vector<SettingValue*> values_all;
+static std::vector<SettingValue*> values[NUM_LOCATIONS];
void SettingValue::layout_tooltip(void) const
{
@@ -251,13 +252,13 @@ void SettingValue::layout_label(void) const
void SettingValue_CheckBox::refresh_wids(void)
{
- wids[0] = fmt::format("{}###{}", str_checkbox_false, static_cast<void *>(value));
- wids[1] = fmt::format("{}###{}", str_checkbox_true, static_cast<void *>(value));
+ wids[0] = fmt::format("{}###{}", str_checkbox_false, static_cast<void*>(value));
+ wids[1] = fmt::format("{}###{}", str_checkbox_true, static_cast<void*>(value));
}
void SettingValue_CheckBox::layout(void) const
{
- const auto &wid = value->get_value() ? wids[1] : wids[0];
+ const auto& wid = value->get_value() ? wids[1] : wids[0];
if(ImGui::Button(wid.c_str(), ImVec2(ImGui::CalcItemWidth(), 0.0f))) {
value->set_value(!value->get_value());
@@ -308,9 +309,11 @@ void SettingValue_InputString::layout(void) const
ImGuiInputTextFlags flags;
std::string current_value = value->get();
- if(allow_whitespace)
+ if(allow_whitespace) {
flags = ImGuiInputTextFlags_AllowTabInput;
- else flags = 0;
+ } else {
+ flags = 0;
+ }
if(ImGui::InputText(wid.c_str(), &current_value, flags)) {
value->set(current_value.c_str());
@@ -370,9 +373,11 @@ void SettingValue_StepperInt::layout(void) const
current_value += 1;
}
- if(current_value > max_value)
+ if(current_value > max_value) {
value->set_value(min_value);
- else value->set_value(current_value);
+ } else {
+ value->set_value(current_value);
+ }
layout_label();
layout_tooltip();
@@ -382,7 +387,7 @@ void SettingValue_StepperInt::refresh_wids(void)
{
for(std::size_t i = 0; i < wids.size(); ++i) {
auto key = fmt::format("settings.value.{}.{}", name, i);
- wids[i] = fmt::format("{}###{}", language::resolve(key.c_str()), static_cast<const void *>(value));
+ wids[i] = fmt::format("{}###{}", language::resolve(key.c_str()), static_cast<const void*>(value));
}
}
@@ -398,9 +403,11 @@ void SettingValue_StepperUnsigned::layout(void) const
current_value += 1U;
}
- if(current_value > max_value)
+ if(current_value > max_value) {
value->set_value(min_value);
- else value->set_value(current_value);
+ } else {
+ value->set_value(current_value);
+ }
layout_label();
layout_tooltip();
@@ -410,17 +417,17 @@ void SettingValue_StepperUnsigned::refresh_wids(void)
{
for(std::size_t i = 0; i < wids.size(); ++i) {
auto key = fmt::format("settings.value.{}.{}", name, i);
- wids[i] = fmt::format("{}###{}", language::resolve(key.c_str()), static_cast<const void *>(value));
+ wids[i] = fmt::format("{}###{}", language::resolve(key.c_str()), static_cast<const void*>(value));
}
}
void SettingValue_KeyBind::layout(void) const
{
const auto is_active = ((globals::gui_keybind_ptr == value) && !globals::gui_gamepad_axis_ptr && !globals::gui_gamepad_button_ptr);
- const auto &wid = is_active ? wids[0] : wids[1];
+ const auto& wid = is_active ? wids[0] : wids[1];
if(ImGui::Button(wid.c_str(), ImVec2(ImGui::CalcItemWidth(), 0.0f))) {
- auto &io = ImGui::GetIO();
+ auto& io = ImGui::GetIO();
io.ConfigFlags &= ~ImGuiConfigFlags_NavEnableKeyboard;
globals::gui_keybind_ptr = value;
}
@@ -430,18 +437,18 @@ void SettingValue_KeyBind::layout(void) const
void SettingValue_KeyBind::refresh_wids(void)
{
- wids[0] = fmt::format("...###{}", static_cast<const void *>(value));
- wids[1] = fmt::format("{}###{}", value->get(), static_cast<const void *>(value));
+ wids[0] = fmt::format("...###{}", static_cast<const void*>(value));
+ wids[1] = fmt::format("{}###{}", value->get(), static_cast<const void*>(value));
}
void SettingValue_GamepadAxis::layout(void) const
{
const auto is_active = ((globals::gui_gamepad_axis_ptr == value) && !globals::gui_keybind_ptr && !globals::gui_gamepad_button_ptr);
- const auto &wid = is_active ? wids[0] : wids[1];
+ const auto& wid = is_active ? wids[0] : wids[1];
auto is_inverted = value->is_inverted();
if(ImGui::Button(wid.c_str(), ImVec2(ImGui::CalcItemWidth() - ImGui::GetFrameHeight() - ImGui::GetStyle().ItemSpacing.x, 0.0f))) {
- auto &io = ImGui::GetIO();
+ auto& io = ImGui::GetIO();
io.ConfigFlags &= ~ImGuiConfigFlags_NavEnableKeyboard;
globals::gui_gamepad_axis_ptr = value;
}
@@ -464,18 +471,18 @@ void SettingValue_GamepadAxis::layout(void) const
void SettingValue_GamepadAxis::refresh_wids(void)
{
- wids[0] = fmt::format("...###{}", static_cast<const void *>(value));
- wids[1] = fmt::format("{}###{}", value->get_name(), static_cast<const void *>(value));
- wid_checkbox = fmt::format("###CHECKBOX_{}", static_cast<const void *>(value));
+ wids[0] = fmt::format("...###{}", static_cast<const void*>(value));
+ wids[1] = fmt::format("{}###{}", value->get_name(), static_cast<const void*>(value));
+ wid_checkbox = fmt::format("###CHECKBOX_{}", static_cast<const void*>(value));
}
void SettingValue_GamepadButton::layout(void) const
{
const auto is_active = ((globals::gui_gamepad_button_ptr == value) && !globals::gui_keybind_ptr && !globals::gui_gamepad_axis_ptr);
- const auto &wid = is_active ? wids[0] : wids[1];
+ const auto& wid = is_active ? wids[0] : wids[1];
if(ImGui::Button(wid.c_str(), ImVec2(ImGui::CalcItemWidth(), 0.0f))) {
- auto &io = ImGui::GetIO();
+ auto& io = ImGui::GetIO();
io.ConfigFlags &= ~ImGuiConfigFlags_NavEnableKeyboard;
globals::gui_gamepad_button_ptr = value;
}
@@ -485,8 +492,8 @@ void SettingValue_GamepadButton::layout(void) const
void SettingValue_GamepadButton::refresh_wids(void)
{
- wids[0] = fmt::format("...###{}", static_cast<const void *>(value));
- wids[1] = fmt::format("{}###{}", value->get(), static_cast<const void *>(value));
+ wids[0] = fmt::format("...###{}", static_cast<const void*>(value));
+ wids[1] = fmt::format("{}###{}", value->get(), static_cast<const void*>(value));
}
void SettingValue_Language::layout(void) const
@@ -510,32 +517,32 @@ void SettingValue_Language::layout(void) const
static void refresh_input_wids(void)
{
- for(SettingValue *value : values_all) {
+ for(SettingValue* value : values_all) {
if(value->type == setting_type::KEYBIND) {
- auto keybind = static_cast<SettingValue_KeyBind *>(value);
+ auto keybind = static_cast<SettingValue_KeyBind*>(value);
keybind->refresh_wids();
continue;
}
if(value->type == setting_type::GAMEPAD_AXIS) {
- auto gamepad_axis = static_cast<SettingValue_GamepadAxis *>(value);
+ auto gamepad_axis = static_cast<SettingValue_GamepadAxis*>(value);
gamepad_axis->refresh_wids();
continue;
}
if(value->type == setting_type::GAMEPAD_BUTTON) {
- auto gamepad_button = static_cast<SettingValue_GamepadButton *>(value);
+ auto gamepad_button = static_cast<SettingValue_GamepadButton*>(value);
gamepad_button->refresh_wids();
}
}
}
-static void on_glfw_key(const GlfwKeyEvent &event)
+static void on_glfw_key(const GlfwKeyEvent& event)
{
if((event.action == GLFW_PRESS) && (event.key != DEBUG_KEY)) {
if(globals::gui_keybind_ptr || globals::gui_gamepad_axis_ptr || globals::gui_gamepad_button_ptr) {
if(event.key == GLFW_KEY_ESCAPE) {
- ImGuiIO &io = ImGui::GetIO();
+ ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
globals::gui_keybind_ptr = nullptr;
@@ -545,7 +552,7 @@ static void on_glfw_key(const GlfwKeyEvent &event)
return;
}
- ImGuiIO &io = ImGui::GetIO();
+ ImGuiIO& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
globals::gui_keybind_ptr->set_key(event.key);
@@ -555,7 +562,7 @@ static void on_glfw_key(const GlfwKeyEvent &event)
return;
}
-
+
if((event.key == GLFW_KEY_ESCAPE) && (globals::gui_screen == GUI_SETTINGS)) {
globals::gui_screen = GUI_MAIN_MENU;
return;
@@ -563,10 +570,10 @@ static void on_glfw_key(const GlfwKeyEvent &event)
}
}
-static void on_gamepad_axis(const GamepadAxisEvent &event)
+static void on_gamepad_axis(const GamepadAxisEvent& event)
{
if(globals::gui_gamepad_axis_ptr) {
- auto &io = ImGui::GetIO();
+ auto& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
globals::gui_gamepad_axis_ptr->set_axis(event.axis);
@@ -578,10 +585,10 @@ static void on_gamepad_axis(const GamepadAxisEvent &event)
}
}
-static void on_gamepad_button(const GamepadButtonEvent &event)
+static void on_gamepad_button(const GamepadButtonEvent& event)
{
if(globals::gui_gamepad_button_ptr) {
- auto &io = ImGui::GetIO();
+ auto& io = ImGui::GetIO();
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
globals::gui_gamepad_button_ptr->set_button(event.button);
@@ -593,7 +600,7 @@ static void on_gamepad_button(const GamepadButtonEvent &event)
}
}
-static void on_language_set(const LanguageSetEvent &event)
+static void on_language_set(const LanguageSetEvent& event)
{
str_checkbox_false = language::resolve("settings.checkbox.false");
str_checkbox_true = language::resolve("settings.checkbox.true");
@@ -602,7 +609,7 @@ static void on_language_set(const LanguageSetEvent &event)
str_tab_input = language::resolve("settings.tab.input");
str_tab_video = language::resolve("settings.tab.video");
str_tab_sound = language::resolve("settings.tab.sound");
-
+
str_input_keyboard = language::resolve("settings.input.keyboard");
str_input_gamepad = language::resolve("settings.input.gamepad");
str_input_mouse = language::resolve("settings.input.mouse");
@@ -623,19 +630,19 @@ static void on_language_set(const LanguageSetEvent &event)
str_sound_levels = language::resolve("settings.sound.levels");
- for(SettingValue *value : values_all) {
+ for(SettingValue* value : values_all) {
if(value->type == setting_type::CHECKBOX) {
- auto checkbox = static_cast<SettingValue_CheckBox *>(value);
+ auto checkbox = static_cast<SettingValue_CheckBox*>(value);
checkbox->refresh_wids();
}
if(value->type == setting_type::STEPPER_INT) {
- auto stepper = static_cast<SettingValue_StepperInt *>(value);
+ auto stepper = static_cast<SettingValue_StepperInt*>(value);
stepper->refresh_wids();
}
if(value->type == setting_type::STEPPER_UINT) {
- auto stepper = static_cast<SettingValue_StepperUnsigned *>(value);
+ auto stepper = static_cast<SettingValue_StepperUnsigned*>(value);
stepper->refresh_wids();
}
@@ -651,7 +658,7 @@ static void layout_values(settings_location location)
{
ImGui::PushItemWidth(ImGui::CalcItemWidth() * 0.70f);
- for(const SettingValue *value : values[static_cast<unsigned int>(location)]) {
+ for(const SettingValue* value : values[static_cast<unsigned int>(location)]) {
value->layout();
}
@@ -660,8 +667,10 @@ static void layout_values(settings_location location)
static void layout_general(void)
{
- if(ImGui::BeginChild("###settings.general.child"))
+ if(ImGui::BeginChild("###settings.general.child")) {
layout_values(settings_location::GENERAL);
+ }
+
ImGui::EndChild();
}
@@ -696,8 +705,10 @@ static void layout_input_gamepad(void)
static void layout_input_mouse(void)
{
- if(ImGui::BeginChild("###settings.input.mouse.child"))
+ if(ImGui::BeginChild("###settings.input.mouse.child")) {
layout_values(settings_location::MOUSE);
+ }
+
ImGui::EndChild();
}
@@ -757,14 +768,11 @@ void settings::init(void)
globals::dispatcher.sink<LanguageSetEvent>().connect<&on_language_set>();
}
-
void settings::init_late(void)
{
for(std::size_t i = 0; i < NUM_LOCATIONS; ++i) {
- std::sort(values[i].begin(), values[i].end(), [](const SettingValue *a, const SettingValue *b) {
- if(a->priority < b->priority)
- return true;
- return false;
+ std::sort(values[i].begin(), values[i].end(), [](const SettingValue* a, const SettingValue* b) {
+ return a->priority < b->priority;
});
}
@@ -773,9 +781,10 @@ void settings::init_late(void)
void settings::deinit(void)
{
- for(const SettingValue *value : values_all)
+ for(const SettingValue* value : values_all)
delete value;
- for(std::size_t i = 0; i < NUM_LOCATIONS; values[i++].clear());
+ for(std::size_t i = 0; i < NUM_LOCATIONS; values[i++].clear())
+ ;
values_all.clear();
}
@@ -831,7 +840,7 @@ void settings::layout(void)
ImGui::End();
}
-void settings::add_checkbox(int priority, ConfigBoolean &value, settings_location location, const char *name, bool tooltip)
+void settings::add_checkbox(int priority, ConfigBoolean& value, settings_location location, const char* name, bool tooltip)
{
auto setting_value = new SettingValue_CheckBox;
setting_value->type = setting_type::CHECKBOX;
@@ -846,7 +855,7 @@ void settings::add_checkbox(int priority, ConfigBoolean &value, settings_locatio
values_all.push_back(setting_value);
}
-void settings::add_input(int priority, ConfigInt &value, settings_location location, const char *name, bool tooltip)
+void settings::add_input(int priority, ConfigInt& value, settings_location location, const char* name, bool tooltip)
{
auto setting_value = new SettingValue_InputInt;
setting_value->type = setting_type::INPUT_INT;
@@ -855,13 +864,13 @@ void settings::add_input(int priority, ConfigInt &value, settings_location locat
setting_value->value = &value;
setting_value->name = name;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value->value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value->value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);
}
-void settings::add_input(int priority, ConfigFloat &value, settings_location location, const char *name, bool tooltip, const char *format)
+void settings::add_input(int priority, ConfigFloat& value, settings_location location, const char* name, bool tooltip, const char* format)
{
auto setting_value = new SettingValue_InputFloat;
setting_value->type = setting_type::INPUT_FLOAT;
@@ -870,13 +879,13 @@ void settings::add_input(int priority, ConfigFloat &value, settings_location loc
setting_value->value = &value;
setting_value->name = name;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value->value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value->value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);
}
-void settings::add_input(int priority, ConfigUnsigned &value, settings_location location, const char *name, bool tooltip)
+void settings::add_input(int priority, ConfigUnsigned& value, settings_location location, const char* name, bool tooltip)
{
auto setting_value = new SettingValue_InputUnsigned;
setting_value->type = setting_type::INPUT_UINT;
@@ -885,13 +894,13 @@ void settings::add_input(int priority, ConfigUnsigned &value, settings_location
setting_value->value = &value;
setting_value->name = name;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value->value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value->value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);
}
-void settings::add_input(int priority, ConfigString &value, settings_location location, const char *name, bool tooltip, bool allow_whitespace)
+void settings::add_input(int priority, ConfigString& value, settings_location location, const char* name, bool tooltip, bool allow_whitespace)
{
auto setting_value = new SettingValue_InputString;
setting_value->type = setting_type::INPUT_STRING;
@@ -901,13 +910,13 @@ void settings::add_input(int priority, ConfigString &value, settings_location lo
setting_value->name = name;
setting_value->allow_whitespace = allow_whitespace;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value->value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value->value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);
}
-void settings::add_slider(int priority, ConfigInt &value, settings_location location, const char *name, bool tooltip)
+void settings::add_slider(int priority, ConfigInt& value, settings_location location, const char* name, bool tooltip)
{
auto setting_value = new SettingValue_SliderInt;
setting_value->type = setting_type::SLIDER_INT;
@@ -916,13 +925,13 @@ void settings::add_slider(int priority, ConfigInt &value, settings_location loca
setting_value->value = &value;
setting_value->name = name;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value->value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value->value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);
}
-void settings::add_slider(int priority, ConfigFloat &value, settings_location location, const char *name, bool tooltip, const char *format)
+void settings::add_slider(int priority, ConfigFloat& value, settings_location location, const char* name, bool tooltip, const char* format)
{
auto setting_value = new SettingValue_SliderFloat;
setting_value->type = setting_type::SLIDER_FLOAT;
@@ -932,13 +941,13 @@ void settings::add_slider(int priority, ConfigFloat &value, settings_location lo
setting_value->name = name;
setting_value->format = format;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value->value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value->value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);
}
-void settings::add_slider(int priority, ConfigUnsigned &value, settings_location location, const char *name, bool tooltip)
+void settings::add_slider(int priority, ConfigUnsigned& value, settings_location location, const char* name, bool tooltip)
{
auto setting_value = new SettingValue_SliderUnsigned;
setting_value->type = setting_type::SLIDER_UINT;
@@ -947,13 +956,13 @@ void settings::add_slider(int priority, ConfigUnsigned &value, settings_location
setting_value->value = &value;
setting_value->name = name;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value->value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value->value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);
}
-void settings::add_stepper(int priority, ConfigInt &value, settings_location location, const char *name, bool tooltip)
+void settings::add_stepper(int priority, ConfigInt& value, settings_location location, const char* name, bool tooltip)
{
auto setting_value = new SettingValue_StepperInt;
setting_value->type = setting_type::STEPPER_INT;
@@ -969,7 +978,7 @@ void settings::add_stepper(int priority, ConfigInt &value, settings_location loc
values_all.push_back(setting_value);
}
-void settings::add_stepper(int priority, ConfigUnsigned &value, settings_location location, const char *name, bool tooltip)
+void settings::add_stepper(int priority, ConfigUnsigned& value, settings_location location, const char* name, bool tooltip)
{
auto setting_value = new SettingValue_StepperUnsigned;
setting_value->type = setting_type::STEPPER_UINT;
@@ -985,7 +994,7 @@ void settings::add_stepper(int priority, ConfigUnsigned &value, settings_locatio
values_all.push_back(setting_value);
}
-void settings::add_keybind(int priority, ConfigKeyBind &value, settings_location location, const char *name)
+void settings::add_keybind(int priority, ConfigKeyBind& value, settings_location location, const char* name)
{
auto setting_value = new SettingValue_KeyBind;
setting_value->type = setting_type::KEYBIND;
@@ -1000,7 +1009,7 @@ void settings::add_keybind(int priority, ConfigKeyBind &value, settings_location
values_all.push_back(setting_value);
}
-void settings::add_gamepad_axis(int priority, ConfigGamepadAxis &value, settings_location location, const char *name)
+void settings::add_gamepad_axis(int priority, ConfigGamepadAxis& value, settings_location location, const char* name)
{
auto setting_value = new SettingValue_GamepadAxis;
setting_value->type = setting_type::GAMEPAD_AXIS;
@@ -1015,7 +1024,7 @@ void settings::add_gamepad_axis(int priority, ConfigGamepadAxis &value, settings
values_all.push_back(setting_value);
}
-void settings::add_gamepad_button(int priority, ConfigGamepadButton &value, settings_location location, const char *name)
+void settings::add_gamepad_button(int priority, ConfigGamepadButton& value, settings_location location, const char* name)
{
auto setting_value = new SettingValue_GamepadButton;
setting_value->type = setting_type::GAMEPAD_BUTTON;
@@ -1030,7 +1039,7 @@ void settings::add_gamepad_button(int priority, ConfigGamepadButton &value, sett
values_all.push_back(setting_value);
}
-void settings::add_language_select(int priority, settings_location location, const char *name)
+void settings::add_language_select(int priority, settings_location location, const char* name)
{
auto setting_value = new SettingValue_Language;
setting_value->type = setting_type::LANGUAGE_SELECT;
@@ -1038,7 +1047,7 @@ void settings::add_language_select(int priority, settings_location location, con
setting_value->has_tooltip = false;
setting_value->name = name;
- setting_value->wid = fmt::format("###{}", static_cast<const void *>(setting_value));
+ setting_value->wid = fmt::format("###{}", static_cast<const void*>(setting_value));
values[static_cast<unsigned int>(location)].push_back(setting_value);
values_all.push_back(setting_value);