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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /game/client/sound_emitter.cc | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'game/client/sound_emitter.cc')
| -rw-r--r-- | game/client/sound_emitter.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/client/sound_emitter.cc b/game/client/sound_emitter.cc index fd58c50..9b84df2 100644 --- a/game/client/sound_emitter.cc +++ b/game/client/sound_emitter.cc @@ -32,7 +32,7 @@ void SoundEmitterComponent::update(void) const auto view = globals::dimension->entities.view<SoundEmitterComponent>(); const auto& pivot = camera::position_chunk; - const auto gain = cxpr::clamp(sound::volume_effects.get_value() * 0.01f, 0.0f, 1.0f); + const auto gain = vx::clamp(sound::volume_effects.get_value() * 0.01f, 0.0f, 1.0f); for(const auto [entity, emitter] : view.each()) { alSourcef(emitter.source, AL_GAIN, gain); |
