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authoruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
committeruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
commit3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch)
tree05049955847504808d6bed2bb7b155f8b03807bb /game/client/voxel_atlas.cc
parent02294547dcde0d4ad76e229106702261e9f10a51 (diff)
downloadvoxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2
voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip
Add whatever I was working on for the last month
Diffstat (limited to 'game/client/voxel_atlas.cc')
-rw-r--r--game/client/voxel_atlas.cc171
1 files changed, 171 insertions, 0 deletions
diff --git a/game/client/voxel_atlas.cc b/game/client/voxel_atlas.cc
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+// SPDX-License-Identifier: BSD-2-Clause
+#include "client/pch.hh"
+#include "client/voxel_atlas.hh"
+
+#include "core/constexpr.hh"
+#include "core/crc64.hh"
+#include "core/image.hh"
+#include "core/resource.hh"
+
+struct AtlasPlane final {
+ std::unordered_map<std::size_t, std::size_t> lookup;
+ std::vector<AtlasStrip> strips;
+ std::size_t layer_count_max;
+ std::size_t layer_count;
+ std::size_t plane_id;
+ GLuint gl_texture;
+};
+
+static int atlas_width;
+static int atlas_height;
+static std::size_t atlas_count;
+static std::vector<AtlasPlane> planes;
+
+// Certain animated and varied voxels just double their
+// textures (see the "default" texture part in VoxelInfoBuilder::build)
+// so there could either be six UNIQUE atlas strips or only one
+// https://crypto.stackexchange.com/questions/55162/best-way-to-hash-two-values-into-one
+static std::size_t vector_hash(const std::vector<std::string> &strings)
+{
+ std::size_t source = 0;
+ for(const std::string &str : strings)
+ source += crc64::get(str);
+ return crc64::get(&source, sizeof(source));
+}
+
+static void plane_setup(AtlasPlane &plane)
+{
+ glGenTextures(1, &plane.gl_texture);
+ glBindTexture(GL_TEXTURE_2D_ARRAY, plane.gl_texture);
+ glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, atlas_width, atlas_height, plane.layer_count_max, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
+ glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_REPEAT);
+}
+
+static AtlasStrip *plane_lookup(AtlasPlane &plane, std::size_t hash_value)
+{
+ const auto it = plane.lookup.find(hash_value);
+ if(it != plane.lookup.cend())
+ return &plane.strips[it->second];
+ return nullptr;
+}
+
+static AtlasStrip *plane_new_strip(AtlasPlane &plane, const std::vector<std::string> &paths, std::size_t hash_value)
+{
+ AtlasStrip strip = {};
+ strip.offset = plane.layer_count;
+ strip.plane = plane.plane_id;
+
+ glBindTexture(GL_TEXTURE_2D_ARRAY, plane.gl_texture);
+
+ for(std::size_t i = 0; i < paths.size(); ++i) {
+ if(auto image = resource::load<Image>(paths[i].c_str(), IMAGE_LOAD_FLIP)) {
+ if((image->size.x != atlas_width) || (image->size.y != atlas_height)) {
+ spdlog::warn("atlas: {}: size mismatch", paths[i]);
+ continue;
+ }
+
+ const std::size_t offset = strip.offset + i;
+ glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, offset, image->size.x, image->size.y, 1, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels);
+ }
+ }
+
+ plane.layer_count += paths.size();
+
+ const std::size_t index = plane.strips.size();
+ plane.lookup.emplace(hash_value, index);
+ plane.strips.push_back(std::move(strip));
+ return &plane.strips[index];
+}
+
+void voxel_atlas::create(int width, int height, std::size_t count)
+{
+ GLint max_plane_layers;
+
+ atlas_width = 1 << cxpr::log2(width);
+ atlas_height = 1 << cxpr::log2(height);
+
+ // Clipping this at OpenGL 4.5 limit of 2048 is important due to
+ // how voxel quad meshes are packed in memory: each texture index is
+ // confined in 11 bits so having bigger atlas planes makes no sense;
+ glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &max_plane_layers);
+ max_plane_layers = cxpr::clamp(max_plane_layers, 256, 2048);
+
+ for(long i = count; i > 0L; i -= max_plane_layers) {
+ AtlasPlane plane = {};
+ plane.plane_id = planes.size();
+ plane.layer_count_max = cxpr::min<std::size_t>(max_plane_layers, i);
+ plane.layer_count = 0;
+
+ const std::size_t save_id = plane.plane_id;
+ planes.push_back(std::move(plane));
+ plane_setup(planes[save_id]);
+ }
+
+ spdlog::debug("voxel_atlas: count={}", count);
+ spdlog::debug("voxel_atlas: atlas_size=[{}x{}]", atlas_width, atlas_height);
+ spdlog::debug("voxel_atlas: max_plane_layers={}", max_plane_layers);
+}
+
+void voxel_atlas::destroy(void)
+{
+ for(const AtlasPlane &plane : planes)
+ glDeleteTextures(1, &plane.gl_texture);
+ atlas_width = 0;
+ atlas_height = 0;
+ planes.clear();
+}
+
+std::size_t voxel_atlas::plane_count(void)
+{
+ return planes.size();
+}
+
+GLuint voxel_atlas::plane_texture(std::size_t plane_id)
+{
+ if(plane_id < planes.size())
+ return planes[plane_id].gl_texture;
+ return 0;
+}
+
+void voxel_atlas::generate_mipmaps(void)
+{
+ for(const AtlasPlane &plane : planes) {
+ glBindTexture(GL_TEXTURE_2D_ARRAY, plane.gl_texture);
+ glGenerateMipmap(GL_TEXTURE_2D_ARRAY);
+ }
+}
+
+AtlasStrip *voxel_atlas::find_or_load(const std::vector<std::string> &paths)
+{
+ const std::size_t hash_value = vector_hash(paths);
+
+ for(AtlasPlane &plane : planes) {
+ if(AtlasStrip *strip = plane_lookup(plane, hash_value))
+ return strip;
+ continue;
+ }
+
+ for(AtlasPlane &plane : planes) {
+ if((plane.layer_count + paths.size()) <= plane.layer_count_max)
+ return plane_new_strip(plane, paths, hash_value);
+ continue;
+ }
+
+ return nullptr;
+}
+
+AtlasStrip *voxel_atlas::find(const std::vector<std::string> &paths)
+{
+ const std::size_t hash_value = vector_hash(paths);
+
+ for(AtlasPlane &plane : planes) {
+ if(AtlasStrip *strip = plane_lookup(plane, hash_value))
+ return strip;
+ continue;
+ }
+
+ return nullptr;
+}