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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/world/voxel_atlas.hh
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/world/voxel_atlas.hh')
-rw-r--r--game/client/world/voxel_atlas.hh28
1 files changed, 0 insertions, 28 deletions
diff --git a/game/client/world/voxel_atlas.hh b/game/client/world/voxel_atlas.hh
deleted file mode 100644
index 4ae6381..0000000
--- a/game/client/world/voxel_atlas.hh
+++ /dev/null
@@ -1,28 +0,0 @@
-#pragma once
-
-namespace world
-{
-struct AtlasStrip final {
- std::size_t offset;
- std::size_t plane;
-};
-} // namespace world
-
-namespace world::voxel_atlas
-{
-void create(int width, int height, std::size_t count);
-void destroy(void);
-} // namespace world::voxel_atlas
-
-namespace world::voxel_atlas
-{
-std::size_t plane_count(void);
-GLuint plane_texture(std::size_t plane_id);
-void generate_mipmaps(void);
-} // namespace world::voxel_atlas
-
-namespace world::voxel_atlas
-{
-AtlasStrip* find_or_load(const std::vector<std::string>& paths);
-AtlasStrip* find(const std::vector<std::string>& paths);
-} // namespace world::voxel_atlas