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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/shared/entity/collision.hh
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/shared/entity/collision.hh')
-rw-r--r--game/shared/entity/collision.hh21
1 files changed, 0 insertions, 21 deletions
diff --git a/game/shared/entity/collision.hh b/game/shared/entity/collision.hh
deleted file mode 100644
index 95a9b86..0000000
--- a/game/shared/entity/collision.hh
+++ /dev/null
@@ -1,21 +0,0 @@
-#pragma once
-
-#include "core/math/aabb.hh"
-
-namespace world
-{
-class Dimension;
-} // namespace world
-
-namespace entity
-{
-struct Collision final {
- math::AABBf aabb;
-
-public:
- // NOTE: entity::Collision::fixed_update must be called
- // before entity::Transform::fixed_update and entity::Velocity::fixed_update
- // because both transform and velocity may be updated internally
- static void fixed_update(world::Dimension* dimension);
-};
-} // namespace entity