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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/shared/world/chunk.cc
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/shared/world/chunk.cc')
-rw-r--r--game/shared/world/chunk.cc72
1 files changed, 0 insertions, 72 deletions
diff --git a/game/shared/world/chunk.cc b/game/shared/world/chunk.cc
deleted file mode 100644
index f8f7b93..0000000
--- a/game/shared/world/chunk.cc
+++ /dev/null
@@ -1,72 +0,0 @@
-#include "shared/pch.hh"
-
-#include "shared/world/chunk.hh"
-
-#include "shared/world/voxel_registry.hh"
-
-#include "shared/coord.hh"
-
-world::Chunk::Chunk(entt::entity entity, Dimension* dimension)
-{
- m_entity = entity;
- m_dimension = dimension;
- m_voxels.fill(NULL_VOXEL_ID);
- m_biome = BIOME_VOID;
-}
-
-const world::Voxel* world::Chunk::get_voxel(const local_pos& lpos) const
-{
- return get_voxel(coord::to_index(lpos));
-}
-
-const world::Voxel* world::Chunk::get_voxel(const std::size_t index) const
-{
- if(index >= CHUNK_VOLUME) {
- return nullptr;
- }
-
- return voxel_registry::find(m_voxels[index]);
-}
-
-void world::Chunk::set_voxel(const Voxel* voxel, const local_pos& lpos)
-{
- set_voxel(voxel, coord::to_index(lpos));
-}
-
-void world::Chunk::set_voxel(const Voxel* voxel, const std::size_t index)
-{
- if(index < CHUNK_VOLUME) {
- m_voxels[index] = voxel ? voxel->get_id() : NULL_VOXEL_ID;
- return;
- }
-}
-
-const world::VoxelStorage& world::Chunk::get_voxels(void) const
-{
- return m_voxels;
-}
-
-void world::Chunk::set_voxels(const VoxelStorage& voxels)
-{
- m_voxels = voxels;
-}
-
-unsigned int world::Chunk::get_biome(void) const
-{
- return m_biome;
-}
-
-void world::Chunk::set_biome(unsigned int biome)
-{
- m_biome = biome;
-}
-
-entt::entity world::Chunk::get_entity(void) const
-{
- return m_entity;
-}
-
-world::Dimension* world::Chunk::get_dimension(void) const
-{
- return m_dimension;
-}