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| author | untodesu <kirill@untode.su> | 2025-06-29 12:04:58 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 12:04:58 +0500 |
| commit | 3b5fab8849f9a7cd3fa6469d3bec04b78784b3ff (patch) | |
| tree | 96f806c80e7553b1b4f04cb7726945ad41de2366 /game/shared | |
| parent | 61e5bcef2629e2d68b805a956a96fff264d4f74d (diff) | |
| download | voxelius-3b5fab8849f9a7cd3fa6469d3bec04b78784b3ff.tar.bz2 voxelius-3b5fab8849f9a7cd3fa6469d3bec04b78784b3ff.zip | |
Update core/macros.hh
Diffstat (limited to 'game/shared')
| -rw-r--r-- | game/shared/chunk_aabb.hh | 4 | ||||
| -rw-r--r-- | game/shared/feature.hh | 4 | ||||
| -rw-r--r-- | game/shared/ray_dda.hh | 4 |
3 files changed, 9 insertions, 3 deletions
diff --git a/game/shared/chunk_aabb.hh b/game/shared/chunk_aabb.hh index e215f9a..7a35dd4 100644 --- a/game/shared/chunk_aabb.hh +++ b/game/shared/chunk_aabb.hh @@ -2,11 +2,13 @@ #define SHARED_CHUNK_AABB 1 #pragma once +#include "core/macros.hh" + #include "shared/types.hh" class ChunkAABB final { public: - explicit ChunkAABB(void) = default; + DECLARE_DEFAULT_CONSTRUCTOR(ChunkAABB); virtual ~ChunkAABB(void) = default; void set_bounds(const chunk_pos& min, const chunk_pos& max); diff --git a/game/shared/feature.hh b/game/shared/feature.hh index 306841e..04f38e8 100644 --- a/game/shared/feature.hh +++ b/game/shared/feature.hh @@ -2,6 +2,8 @@ #define SHARED_FEATURE_HH 1 #pragma once +#include "core/macros.hh" + #include "shared/types.hh" class Dimension; @@ -9,7 +11,7 @@ class VoxelStorage; class Feature final : public std::vector<std::tuple<voxel_pos, voxel_id, bool>> { public: - explicit Feature(void) = default; + DECLARE_DEFAULT_CONSTRUCTOR(Feature); virtual ~Feature(void) = default; public: diff --git a/game/shared/ray_dda.hh b/game/shared/ray_dda.hh index 5378680..91eb462 100644 --- a/game/shared/ray_dda.hh +++ b/game/shared/ray_dda.hh @@ -2,13 +2,15 @@ #define SHARED_RAY_DDA 1 #pragma once +#include "core/macros.hh" + #include "shared/types.hh" class Dimension; class RayDDA final { public: - explicit RayDDA(void) = default; + DECLARE_DEFAULT_CONSTRUCTOR(RayDDA); explicit RayDDA(const Dimension* dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); explicit RayDDA(const Dimension& dimension, const chunk_pos& start_chunk, const glm::fvec3& start_fpos, const glm::fvec3& direction); |
