summaryrefslogtreecommitdiffstats
path: root/game/shared
Commit message (Expand)AuthorAgeFilesLines
* Shuffle stuff arounduntodesu2025-12-1153-3477/+0
* Cleanup math with qfengine ports againuntodesu2025-09-144-16/+19
* Protocol and versioning changesuntodesu2025-09-122-10/+21
* Random ticking? In my game?! Hell yeah!untodesu2025-09-127-26/+13
* Metaitemsuntodesu2025-09-1213-322/+344
* It compilesuntodesu2025-09-1214-201/+361
* Metadata voxels!untodesu2025-09-1115-423/+555
* Graft header-only math::AABB<T> from qfengineuntodesu2025-09-115-82/+8
* Run clang-format across the projectuntodesu2025-09-1147-3188/+3178
* Remove include guardsuntodesu2025-09-1121-86/+2
* Revise style: split include groupsuntodesu2025-09-117-1/+8
* Displace threading into core (qfortress graft)untodesu2025-09-114-182/+1
* Replace most of C strings with string_viewuntodesu2025-09-1112-54/+68
* Graft build scripts and buffer code from QFengineuntodesu2025-09-112-145/+162
* I forgot to set these to true in .clang-formatuntodesu2025-07-0110-27/+54
* I hyper-focued on refactoring againuntodesu2025-07-0152-0/+3446
* Move game sources into src subdirectoryuntodesu2025-06-2950-3310/+0
* Clanging my format right nowuntodesu2025-06-292-62/+72
* Update core/macros.hhuntodesu2025-06-293-3/+9
* Restructure dependencies and update to C++20untodesu2025-06-289-36/+53
* Clang-format the entire source codeuntodesu2025-06-2540-516/+521
* Slightly refactor threading APIuntodesu2025-03-232-3/+7
* Handle termination signals on client-sideuntodesu2025-03-221-0/+2
* A bunch of pre-release fixesuntodesu2025-03-228-19/+38
* Toggles system rework, added flight pmove modeuntodesu2025-03-212-5/+8
* Miscellaneous fixesuntodesu2025-03-181-0/+2
* Fix the bizzare CRC32 callback I forgot to removeuntodesu2025-03-162-9/+40
* Improved terrain generation - features! [1/2]untodesu2025-03-168-17/+109
* Update threading command line argumentsuntodesu2025-03-161-3/+21
* Add whatever I was working on for the last monthuntodesu2025-03-1548-0/+3101