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| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /src/game/client/world/outline.hh | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'src/game/client/world/outline.hh')
| -rw-r--r-- | src/game/client/world/outline.hh | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/game/client/world/outline.hh b/src/game/client/world/outline.hh new file mode 100644 index 0000000..2456a32 --- /dev/null +++ b/src/game/client/world/outline.hh @@ -0,0 +1,16 @@ +#pragma once + +#include "shared/types.hh" + +namespace world::outline +{ +void init(void); +void shutdown(void); +void prepare(void); +} // namespace world::outline + +namespace world::outline +{ +void cube(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size, float thickness, const glm::fvec4& color); +void line(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size, float thickness, const glm::fvec4& color); +} // namespace world::outline |
