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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /src/game/shared/world/voxel_registry.cc
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'src/game/shared/world/voxel_registry.cc')
-rw-r--r--src/game/shared/world/voxel_registry.cc64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/game/shared/world/voxel_registry.cc b/src/game/shared/world/voxel_registry.cc
new file mode 100644
index 0000000..fae83fa
--- /dev/null
+++ b/src/game/shared/world/voxel_registry.cc
@@ -0,0 +1,64 @@
+#include "shared/pch.hh"
+
+#include "shared/world/voxel_registry.hh"
+
+static std::uint64_t registry_checksum = 0U;
+emhash8::HashMap<std::string, voxel_id> world::voxel_registry::names;
+std::vector<std::unique_ptr<world::Voxel>> world::voxel_registry::voxels;
+
+static void recalculate_checksum(void)
+{
+ registry_checksum = 0U;
+
+ for(const auto& voxel : world::voxel_registry::voxels) {
+ registry_checksum = voxel->get_checksum(registry_checksum);
+ }
+}
+
+world::Voxel* world::voxel_registry::register_voxel(const VoxelBuilder& builder)
+{
+ assert(builder.get_name().size());
+ assert(nullptr == find(builder.get_name()));
+
+ const auto id = static_cast<voxel_id>(1 + voxels.size());
+
+ std::unique_ptr<Voxel> voxel(builder.build(id));
+ names.emplace(std::string(builder.get_name()), id);
+ voxels.push_back(std::move(voxel));
+
+ recalculate_checksum();
+
+ return voxels.back().get();
+}
+
+world::Voxel* world::voxel_registry::find(std::string_view name)
+{
+ const auto it = names.find(std::string(name));
+
+ if(it == names.end()) {
+ return nullptr;
+ }
+
+ return voxels[it->second - 1].get();
+}
+
+world::Voxel* world::voxel_registry::find(voxel_id id)
+{
+ if(id == NULL_VOXEL_ID || id > voxels.size()) {
+ return nullptr;
+ }
+
+ return voxels[id - 1].get();
+}
+
+void world::voxel_registry::purge(void)
+{
+ registry_checksum = 0U;
+ voxels.clear();
+ names.clear();
+}
+
+std::uint64_t world::voxel_registry::get_checksum(void)
+{
+ return registry_checksum;
+}