diff options
Diffstat (limited to 'game/client/camera.cc')
| -rw-r--r-- | game/client/camera.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/client/camera.cc b/game/client/camera.cc index 51e85ff..724ae66 100644 --- a/game/client/camera.cc +++ b/game/client/camera.cc @@ -94,13 +94,13 @@ void camera::update(void) if(!toggles::get(TOGGLE_PM_FLIGHT)) { // Apply the quake-like view rolling - client_angles[2] = cxpr::radians(-camera::roll_angle.get_value() * glm::dot(velocity.value / PMOVE_MAX_SPEED_GROUND, right_vector)); + client_angles[2] = vx::radians(-camera::roll_angle.get_value() * glm::dot(velocity.value / PMOVE_MAX_SPEED_GROUND, right_vector)); } const auto z_near = 0.01f; const auto z_far = 1.25f * static_cast<float>(CHUNK_SIZE * camera::view_distance.get_value()); - auto proj = glm::perspective(cxpr::radians(camera::vertical_fov.get_value()), globals::aspect, z_near, z_far); + auto proj = glm::perspective(vx::radians(camera::vertical_fov.get_value()), globals::aspect, z_near, z_far); auto view = platinumsrc_viewmatrix(camera::position_local, client_angles); camera::matrix = proj * view; |
