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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /game/client/camera.cc | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'game/client/camera.cc')
| -rw-r--r-- | game/client/camera.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/client/camera.cc b/game/client/camera.cc index 51e85ff..724ae66 100644 --- a/game/client/camera.cc +++ b/game/client/camera.cc @@ -94,13 +94,13 @@ void camera::update(void) if(!toggles::get(TOGGLE_PM_FLIGHT)) { // Apply the quake-like view rolling - client_angles[2] = cxpr::radians(-camera::roll_angle.get_value() * glm::dot(velocity.value / PMOVE_MAX_SPEED_GROUND, right_vector)); + client_angles[2] = vx::radians(-camera::roll_angle.get_value() * glm::dot(velocity.value / PMOVE_MAX_SPEED_GROUND, right_vector)); } const auto z_near = 0.01f; const auto z_far = 1.25f * static_cast<float>(CHUNK_SIZE * camera::view_distance.get_value()); - auto proj = glm::perspective(cxpr::radians(camera::vertical_fov.get_value()), globals::aspect, z_near, z_far); + auto proj = glm::perspective(vx::radians(camera::vertical_fov.get_value()), globals::aspect, z_near, z_far); auto view = platinumsrc_viewmatrix(camera::position_local, client_angles); camera::matrix = proj * view; |
