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-rw-r--r--game/client/config/gamepad_button.hh28
1 files changed, 0 insertions, 28 deletions
diff --git a/game/client/config/gamepad_button.hh b/game/client/config/gamepad_button.hh
deleted file mode 100644
index f11fe4f..0000000
--- a/game/client/config/gamepad_button.hh
+++ /dev/null
@@ -1,28 +0,0 @@
-#pragma once
-
-#include "core/config/ivalue.hh"
-
-struct GLFWgamepadstate;
-
-namespace config
-{
-class GamepadButton final : public IValue {
-public:
- explicit GamepadButton(void);
- explicit GamepadButton(int button);
- virtual ~GamepadButton(void) = default;
-
- virtual std::string_view get(void) const override;
- virtual void set(std::string_view value) override;
-
- int get_button(void) const;
- void set_button(int button);
-
- bool equals(int button) const;
- bool is_pressed(const GLFWgamepadstate& state) const;
-
-private:
- int m_gamepad_button;
- std::string_view m_name;
-};
-} // namespace config