diff options
Diffstat (limited to 'game/client/world/chunk_vbo.hh')
| -rw-r--r-- | game/client/world/chunk_vbo.hh | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/game/client/world/chunk_vbo.hh b/game/client/world/chunk_vbo.hh new file mode 100644 index 0000000..586c313 --- /dev/null +++ b/game/client/world/chunk_vbo.hh @@ -0,0 +1,26 @@ +#ifndef CLIENT_CHUNK_VBO_HH +#define CLIENT_CHUNK_VBO_HH 1 +#pragma once + +namespace world +{ +class ChunkVBO final { +public: + std::size_t size; + GLuint handle; + +public: + inline ~ChunkVBO(void) + { + // The ChunkVBO structure is meant to be a part + // of the ChunkMesh component within the EnTT registry; + // When the registry is cleaned or a chunk is removed, components + // are expected to be safely disposed of so we need a destructor; + if(handle) { + glDeleteBuffers(1, &handle); + } + } +}; +} // namespace world + +#endif // CLIENT_CHUNK_VBO_HH |
