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-rw-r--r--game/client/config/gamepad_axis.hh4
-rw-r--r--game/client/config/gamepad_button.hh4
-rw-r--r--game/client/config/keybind.hh4
-rw-r--r--game/client/const.hh4
-rw-r--r--game/client/entity/camera.hh4
-rw-r--r--game/client/entity/factory.hh4
-rw-r--r--game/client/entity/interpolation.hh4
-rw-r--r--game/client/entity/listener.hh4
-rw-r--r--game/client/entity/player_look.hh4
-rw-r--r--game/client/entity/player_move.hh4
-rw-r--r--game/client/entity/sound_emitter.hh4
-rw-r--r--game/client/experiments.hh4
-rw-r--r--game/client/game.hh4
-rw-r--r--game/client/globals.hh4
-rw-r--r--game/client/gui/background.hh4
-rw-r--r--game/client/gui/bother.hh4
-rw-r--r--game/client/gui/chat.hh4
-rw-r--r--game/client/gui/crosshair.hh4
-rw-r--r--game/client/gui/direct_connection.hh4
-rw-r--r--game/client/gui/gui_screen.hh4
-rw-r--r--game/client/gui/hotbar.hh4
-rw-r--r--game/client/gui/imdraw_ext.hh4
-rw-r--r--game/client/gui/language.hh4
-rw-r--r--game/client/gui/main_menu.hh4
-rw-r--r--game/client/gui/message_box.hh4
-rw-r--r--game/client/gui/metrics.hh4
-rw-r--r--game/client/gui/play_menu.hh4
-rw-r--r--game/client/gui/progress_bar.hh4
-rw-r--r--game/client/gui/scoreboard.hh4
-rw-r--r--game/client/gui/settings.hh12
-rw-r--r--game/client/gui/splash.hh4
-rw-r--r--game/client/gui/status_lines.hh4
-rw-r--r--game/client/gui/window_title.hh4
-rw-r--r--game/client/io/gamepad.hh4
-rw-r--r--game/client/pch.hh4
-rw-r--r--game/client/program.hh4
-rw-r--r--game/client/receive.hh4
-rw-r--r--game/client/resource/sound_effect.hh4
-rw-r--r--game/client/resource/texture_gui.hh4
-rw-r--r--game/client/screenshot.hh4
-rw-r--r--game/client/session.hh4
-rw-r--r--game/client/sound/sound.hh4
-rw-r--r--game/client/toggles.hh4
-rw-r--r--game/client/world/chunk_mesher.hh4
-rw-r--r--game/client/world/chunk_quad.hh8
-rw-r--r--game/client/world/chunk_renderer.hh4
-rw-r--r--game/client/world/chunk_vbo.hh4
-rw-r--r--game/client/world/chunk_visibility.hh4
-rw-r--r--game/client/world/outline.hh4
-rw-r--r--game/client/world/player_target.hh4
-rw-r--r--game/client/world/skybox.hh4
-rw-r--r--game/client/world/voxel_anims.hh4
-rw-r--r--game/client/world/voxel_atlas.hh4
-rw-r--r--game/client/world/voxel_sounds.hh4
54 files changed, 6 insertions, 222 deletions
diff --git a/game/client/config/gamepad_axis.hh b/game/client/config/gamepad_axis.hh
index 86a2990..9392a35 100644
--- a/game/client/config/gamepad_axis.hh
+++ b/game/client/config/gamepad_axis.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_GAMEPAD_AXIS_HH
-#define CLIENT_GAMEPAD_AXIS_HH 1
#pragma once
#include "core/config/ivalue.hh"
@@ -38,5 +36,3 @@ private:
std::string_view m_name;
};
} // namespace config
-
-#endif // CLIENT_GAMEPAD_AXIS_HH
diff --git a/game/client/config/gamepad_button.hh b/game/client/config/gamepad_button.hh
index e1d1224..584c353 100644
--- a/game/client/config/gamepad_button.hh
+++ b/game/client/config/gamepad_button.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_GAMEPAD_BUTTON_HH
-#define CLIENT_GAMEPAD_BUTTON_HH 1
#pragma once
#include "core/config/ivalue.hh"
@@ -28,5 +26,3 @@ private:
std::string_view m_name;
};
} // namespace config
-
-#endif // CLIENT_GAMEPAD_BUTTON_HH
diff --git a/game/client/config/keybind.hh b/game/client/config/keybind.hh
index 0005fe4..dff6c18 100644
--- a/game/client/config/keybind.hh
+++ b/game/client/config/keybind.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_KEYBIND_HH
-#define CLIENT_KEYBIND_HH 1
#pragma once
#include "core/config/ivalue.hh"
@@ -25,5 +23,3 @@ private:
int m_glfw_keycode;
};
} // namespace config
-
-#endif // CLIENT_KEYBIND_HH
diff --git a/game/client/const.hh b/game/client/const.hh
index c53fc1b..461b500 100644
--- a/game/client/const.hh
+++ b/game/client/const.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CONST_HH
-#define CLIENT_CONST_HH 1
#pragma once
#include "shared/const.hh"
@@ -23,5 +21,3 @@ static_assert(DEFAULT_HEIGHT >= MIN_HEIGHT);
constexpr static float MIN_PITCH = 0.0625f;
constexpr static float MAX_PITCH = 10.0f;
-
-#endif // CLIENT_CONST_HH
diff --git a/game/client/entity/camera.hh b/game/client/entity/camera.hh
index 2484bfd..67baf72 100644
--- a/game/client/entity/camera.hh
+++ b/game/client/entity/camera.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CAMERA_HH
-#define CLIENT_CAMERA_HH 1
#pragma once
#include "shared/types.hh"
@@ -31,5 +29,3 @@ namespace entity::camera
void init(void);
void update(void);
} // namespace entity::camera
-
-#endif // CLIENT_CAMERA_HH
diff --git a/game/client/entity/factory.hh b/game/client/entity/factory.hh
index b9d3f45..63e6e44 100644
--- a/game/client/entity/factory.hh
+++ b/game/client/entity/factory.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_FACTORY_HH
-#define CLIENT_FACTORY_HH 1
#pragma once
namespace world
@@ -11,5 +9,3 @@ namespace entity::client
{
void create_player(world::Dimension* dimension, entt::entity entity);
} // namespace entity::client
-
-#endif // CLIENT_FACTORY_HH
diff --git a/game/client/entity/interpolation.hh b/game/client/entity/interpolation.hh
index 74a2b7e..6935fe8 100644
--- a/game/client/entity/interpolation.hh
+++ b/game/client/entity/interpolation.hh
@@ -1,10 +1,6 @@
-#ifndef CLIENT_INTERPOLATION_HH
-#define CLIENT_INTERPOLATION_HH 1
#pragma once
namespace entity::interpolation
{
void update(void);
} // namespace entity::interpolation
-
-#endif // CLIENT_INTERPOLATION_HH
diff --git a/game/client/entity/listener.hh b/game/client/entity/listener.hh
index fd76816..594cde1 100644
--- a/game/client/entity/listener.hh
+++ b/game/client/entity/listener.hh
@@ -1,10 +1,6 @@
-#ifndef CLIENT_LISTENER_HH
-#define CLIENT_LISTENER_HH 1
#pragma once
namespace entity::listener
{
void update(void);
} // namespace entity::listener
-
-#endif // CLIENT_LISTENER_HH
diff --git a/game/client/entity/player_look.hh b/game/client/entity/player_look.hh
index 6532b8f..0ae18db 100644
--- a/game/client/entity/player_look.hh
+++ b/game/client/entity/player_look.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_PLAYER_LOOK_HH
-#define CLIENT_PLAYER_LOOK_HH 1
#pragma once
namespace entity::player_look
@@ -7,5 +5,3 @@ namespace entity::player_look
void init(void);
void update_late(void);
} // namespace entity::player_look
-
-#endif // CLIENT_PLAYER_LOOK_HH
diff --git a/game/client/entity/player_move.hh b/game/client/entity/player_move.hh
index aa221f3..8c033cc 100644
--- a/game/client/entity/player_move.hh
+++ b/game/client/entity/player_move.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_PLAYER_MOVE_HH
-#define CLIENT_PLAYER_MOVE_HH 1
#pragma once
constexpr static float PMOVE_MAX_SPEED_AIR = 16.0f;
@@ -15,5 +13,3 @@ void init(void);
void fixed_update(void);
void update_late(void);
} // namespace entity::player_move
-
-#endif // CLIENT_PLAYER_MOVE_HH
diff --git a/game/client/entity/sound_emitter.hh b/game/client/entity/sound_emitter.hh
index d5834d1..72a3f74 100644
--- a/game/client/entity/sound_emitter.hh
+++ b/game/client/entity/sound_emitter.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SOUND_EMITTER_HH
-#define CLIENT_SOUND_EMITTER_HH 1
#pragma once
#include "core/resource/resource.hh"
@@ -20,5 +18,3 @@ public:
static void update(void);
};
} // namespace entity
-
-#endif // CLIENT_SOUND_EMITTER_HH
diff --git a/game/client/experiments.hh b/game/client/experiments.hh
index a2ce66a..ff2cbad 100644
--- a/game/client/experiments.hh
+++ b/game/client/experiments.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_EXPERIMENTS_HH
-#define CLIENT_EXPERIMENTS_HH 1
#pragma once
namespace experiments
@@ -16,5 +14,3 @@ namespace experiments
void attack(void);
void interact(void);
} // namespace experiments
-
-#endif // CLIENT_EXPERIMENTS_HH
diff --git a/game/client/game.hh b/game/client/game.hh
index cc136df..395acc9 100644
--- a/game/client/game.hh
+++ b/game/client/game.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_GAME_HH
-#define CLIENT_GAME_HH 1
#pragma once
namespace config
@@ -35,5 +33,3 @@ void update_late(void);
void render(void);
void layout(void);
} // namespace client_game
-
-#endif // CLIENT_GAME_HH
diff --git a/game/client/globals.hh b/game/client/globals.hh
index 69ce29c..ba57a9e 100644
--- a/game/client/globals.hh
+++ b/game/client/globals.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENTOBALS_HH
-#define CLIENTOBALS_HH 1
#pragma once
#include "shared/globals.hh"
@@ -71,5 +69,3 @@ extern unsigned int gui_screen;
extern ALCdevice* sound_dev;
extern ALCcontext* sound_ctx;
} // namespace globals
-
-#endif // CLIENTOBALS_HH
diff --git a/game/client/gui/background.hh b/game/client/gui/background.hh
index 1974c34..5c72a3f 100644
--- a/game/client/gui/background.hh
+++ b/game/client/gui/background.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_BACKGROUND_HH
-#define CLIENT_BACKGROUND_HH 1
#pragma once
namespace gui::background
@@ -8,5 +6,3 @@ void init(void);
void shutdown(void);
void layout(void);
} // namespace gui::background
-
-#endif // CLIENT_BACKGROUND_HH
diff --git a/game/client/gui/bother.hh b/game/client/gui/bother.hh
index f555d74..c83294c 100644
--- a/game/client/gui/bother.hh
+++ b/game/client/gui/bother.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_BOTHER_HH
-#define CLIENT_BOTHER_HH 1
#pragma once
namespace gui
@@ -22,5 +20,3 @@ void update_late(void);
void ping(unsigned int identity, std::string_view host, std::uint16_t port);
void cancel(unsigned int identity);
} // namespace gui::bother
-
-#endif // CLIENT_BOTHER_HH
diff --git a/game/client/gui/chat.hh b/game/client/gui/chat.hh
index b56681e..6a3ea33 100644
--- a/game/client/gui/chat.hh
+++ b/game/client/gui/chat.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CHAT_HH
-#define CLIENT_CHAT_HH 1
#pragma once
namespace gui::client_chat
@@ -17,5 +15,3 @@ void clear(void);
void refresh_timings(void);
void print(const std::string& string);
} // namespace gui::client_chat
-
-#endif // CLIENT_CHAT_HH
diff --git a/game/client/gui/crosshair.hh b/game/client/gui/crosshair.hh
index d29a661..589727e 100644
--- a/game/client/gui/crosshair.hh
+++ b/game/client/gui/crosshair.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CROSSHAIR_HH
-#define CLIENT_CROSSHAIR_HH 1
#pragma once
namespace gui::crosshair
@@ -8,5 +6,3 @@ void init(void);
void shutdown(void);
void layout(void);
} // namespace gui::crosshair
-
-#endif // CLIENT_CROSSHAIR_HH
diff --git a/game/client/gui/direct_connection.hh b/game/client/gui/direct_connection.hh
index 7331843..aa02d7c 100644
--- a/game/client/gui/direct_connection.hh
+++ b/game/client/gui/direct_connection.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_DIRECT_CONNECTION_HH
-#define CLIENT_DIRECT_CONNECTION_HH 1
#pragma once
namespace gui::direct_connection
@@ -7,5 +5,3 @@ namespace gui::direct_connection
void init(void);
void layout(void);
} // namespace gui::direct_connection
-
-#endif // CLIENT_DIRECT_CONNECTION_HH
diff --git a/game/client/gui/gui_screen.hh b/game/client/gui/gui_screen.hh
index b36e6b2..2eae310 100644
--- a/game/client/gui/gui_screen.hh
+++ b/game/client/gui/gui_screen.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_GUI_SCREEN_HH
-#define CLIENT_GUI_SCREEN_HH 1
#pragma once
constexpr static unsigned int GUI_SCREEN_NONE = 0x0000U;
@@ -10,5 +8,3 @@ constexpr static unsigned int GUI_PROGRESS_BAR = 0x0004U;
constexpr static unsigned int GUI_MESSAGE_BOX = 0x0005U;
constexpr static unsigned int GUI_CHAT = 0x0006U;
constexpr static unsigned int GUI_DIRECT_CONNECTION = 0x0007U;
-
-#endif // CLIENT_GUI_SCREEN_HH
diff --git a/game/client/gui/hotbar.hh b/game/client/gui/hotbar.hh
index 4712ee5..85d75aa 100644
--- a/game/client/gui/hotbar.hh
+++ b/game/client/gui/hotbar.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_HOTBAR_HH
-#define CLIENT_HOTBAR_HH 1
#pragma once
#include "shared/types.hh"
@@ -27,5 +25,3 @@ namespace gui::hotbar
void next_slot(void);
void prev_slot(void);
} // namespace gui::hotbar
-
-#endif // CLIENT_HOTBAR_HH
diff --git a/game/client/gui/imdraw_ext.hh b/game/client/gui/imdraw_ext.hh
index 664b702..a7e1503 100644
--- a/game/client/gui/imdraw_ext.hh
+++ b/game/client/gui/imdraw_ext.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_IMDRAW_EXT_HH
-#define CLIENT_IMDRAW_EXT_HH 1
#pragma once
namespace gui::imdraw_ext
@@ -17,5 +15,3 @@ void text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_c
void text_shadow_w(const std::string& text, const ImVec2& position, ImU32 text_color, ImU32 shadow_color, ImFont* font,
ImDrawList* draw_list, float font_size, float wrap_width);
} // namespace gui::imdraw_ext
-
-#endif // CLIENT_IMDRAW_EXT_HH
diff --git a/game/client/gui/language.hh b/game/client/gui/language.hh
index 37cc790..90132d7 100644
--- a/game/client/gui/language.hh
+++ b/game/client/gui/language.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_LANGUAGE_HH
-#define CLIENT_LANGUAGE_HH 1
#pragma once
namespace gui
@@ -42,5 +40,3 @@ namespace gui::language
std::string_view resolve(std::string_view key);
std::string resolve_gui(std::string_view key);
} // namespace gui::language
-
-#endif // CLIENT_LANGUAGE_HH
diff --git a/game/client/gui/main_menu.hh b/game/client/gui/main_menu.hh
index c93e284..205f078 100644
--- a/game/client/gui/main_menu.hh
+++ b/game/client/gui/main_menu.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_MAIN_MENU_HH
-#define CLIENT_MAIN_MENU_HH 1
#pragma once
namespace gui::main_menu
@@ -8,5 +6,3 @@ void init(void);
void shutdown(void);
void layout(void);
} // namespace gui::main_menu
-
-#endif // CLIENT_MAIN_MENU_HH
diff --git a/game/client/gui/message_box.hh b/game/client/gui/message_box.hh
index a906744..74a6fbf 100644
--- a/game/client/gui/message_box.hh
+++ b/game/client/gui/message_box.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_MESSAGE_BOX_HH
-#define CLIENT_MESSAGE_BOX_HH 1
#pragma once
namespace gui
@@ -20,5 +18,3 @@ void set_title(std::string_view title);
void set_subtitle(std::string_view subtitle);
void add_button(std::string_view text, const message_box_action& action);
} // namespace gui::message_box
-
-#endif // CLIENT_MESSAGE_BOX_HH
diff --git a/game/client/gui/metrics.hh b/game/client/gui/metrics.hh
index 57e1108..4898332 100644
--- a/game/client/gui/metrics.hh
+++ b/game/client/gui/metrics.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_METRICS_HH
-#define CLIENT_METRICS_HH 1
#pragma once
namespace gui::metrics
@@ -7,5 +5,3 @@ namespace gui::metrics
void init(void);
void layout(void);
} // namespace gui::metrics
-
-#endif // CLIENT_METRICS_HH
diff --git a/game/client/gui/play_menu.hh b/game/client/gui/play_menu.hh
index f63d27e..1b1f003 100644
--- a/game/client/gui/play_menu.hh
+++ b/game/client/gui/play_menu.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_PLAY_MENU_HH
-#define CLIENT_PLAY_MENU_HH 1
#pragma once
namespace gui::play_menu
@@ -9,5 +7,3 @@ void shutdown(void);
void layout(void);
void update_late(void);
} // namespace gui::play_menu
-
-#endif // CLIENT_PLAY_MENU_HH
diff --git a/game/client/gui/progress_bar.hh b/game/client/gui/progress_bar.hh
index 79fdcb5..7a0581d 100644
--- a/game/client/gui/progress_bar.hh
+++ b/game/client/gui/progress_bar.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_PROGRESS_BAR_HH
-#define CLIENT_PROGRESS_BAR_HH 1
#pragma once
namespace gui
@@ -19,5 +17,3 @@ void reset(void);
void set_title(std::string_view title);
void set_button(std::string_view text, const progress_bar_action& action);
} // namespace gui::progress_bar
-
-#endif // CLIENT_PROGRESS_BAR_HH
diff --git a/game/client/gui/scoreboard.hh b/game/client/gui/scoreboard.hh
index af77ae2..320e185 100644
--- a/game/client/gui/scoreboard.hh
+++ b/game/client/gui/scoreboard.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SCOREBOARD_HH
-#define CLIENT_SCOREBOARD_HH 1
#pragma once
namespace gui::scoreboard
@@ -7,5 +5,3 @@ namespace gui::scoreboard
void init(void);
void layout(void);
} // namespace gui::scoreboard
-
-#endif // CLIENT_SCOREBOARD_HH
diff --git a/game/client/gui/settings.hh b/game/client/gui/settings.hh
index d807bc4..efb8ca4 100644
--- a/game/client/gui/settings.hh
+++ b/game/client/gui/settings.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SETTINGS_HH
-#define CLIENT_SETTINGS_HH 1
#pragma once
namespace config
@@ -55,8 +53,8 @@ void add_checkbox(int priority, config::Boolean& value, settings_location locati
namespace settings
{
void add_input(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip);
-void add_input(
- int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip, std::string_view fmt = "%.3f");
+void add_input(int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip,
+ std::string_view fmt = "%.3f");
void add_input(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip);
void add_input(int priority, config::String& value, settings_location location, std::string_view name, bool tooltip, bool allow_whitespace);
} // namespace settings
@@ -64,8 +62,8 @@ void add_input(int priority, config::String& value, settings_location location,
namespace settings
{
void add_slider(int priority, config::Int& value, settings_location location, std::string_view name, bool tooltip);
-void add_slider(
- int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip, std::string_view format = "%.3f");
+void add_slider(int priority, config::Float& value, settings_location location, std::string_view name, bool tooltip,
+ std::string_view format = "%.3f");
void add_slider(int priority, config::Unsigned& value, settings_location location, std::string_view name, bool tooltip);
} // namespace settings
@@ -90,5 +88,3 @@ namespace settings
{
void add_language_select(int priority, settings_location location, std::string_view name);
} // namespace settings
-
-#endif // CLIENT_SETTINGS_HH
diff --git a/game/client/gui/splash.hh b/game/client/gui/splash.hh
index 7a032ad..3ce63e4 100644
--- a/game/client/gui/splash.hh
+++ b/game/client/gui/splash.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SPLASH_HH
-#define CLIENT_SPLASH_HH 1
#pragma once
namespace gui::client_splash
@@ -8,5 +6,3 @@ void init(void);
void init_late(void);
void render(void);
} // namespace gui::client_splash
-
-#endif // CLIENT_SPLASH_HH
diff --git a/game/client/gui/status_lines.hh b/game/client/gui/status_lines.hh
index 907cdfc..c86e248 100644
--- a/game/client/gui/status_lines.hh
+++ b/game/client/gui/status_lines.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_STATUS_LINES_HH
-#define CLIENT_STATUS_LINES_HH 1
#pragma once
namespace gui
@@ -21,5 +19,3 @@ namespace gui::status_lines
void set(unsigned int line, const std::string& text, const ImVec4& color, float fadeout);
void unset(unsigned int line);
} // namespace gui::status_lines
-
-#endif // CLIENT_STATUS_LINES_HH
diff --git a/game/client/gui/window_title.hh b/game/client/gui/window_title.hh
index a6fe4ec..af1ab7c 100644
--- a/game/client/gui/window_title.hh
+++ b/game/client/gui/window_title.hh
@@ -1,10 +1,6 @@
-#ifndef CLIENT_WINDOW_TITLE_HH
-#define CLIENT_WINDOW_TITLE_HH 1
#pragma once
namespace gui::window_title
{
void update(void);
} // namespace gui::window_title
-
-#endif // CLIENT_WINDOW_TITLE_HH
diff --git a/game/client/io/gamepad.hh b/game/client/io/gamepad.hh
index 4200037..9c56894 100644
--- a/game/client/io/gamepad.hh
+++ b/game/client/io/gamepad.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_GAMEPAD_HH
-#define CLIENT_GAMEPAD_HH 1
#pragma once
namespace io
@@ -50,5 +48,3 @@ struct GamepadButtonEvent final {
int button;
};
} // namespace io
-
-#endif // CLIENT_GAMEPAD_HH
diff --git a/game/client/pch.hh b/game/client/pch.hh
index 98c5e52..3832081 100644
--- a/game/client/pch.hh
+++ b/game/client/pch.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_PCH_HH
-#define CLIENT_PCH_HH 1
#pragma once
#include <shared/pch.hh>
@@ -28,5 +26,3 @@
#if defined(__unix__)
#include <dlfcn.h>
#endif
-
-#endif // CLIENT_PCH_HH
diff --git a/game/client/program.hh b/game/client/program.hh
index 4e796fa..af78513 100644
--- a/game/client/program.hh
+++ b/game/client/program.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_PROGRAM_HH
-#define CLIENT_PROGRAM_HH 1
#pragma once
struct GL_VariedMacro final {
@@ -34,5 +32,3 @@ public:
bool needs_update;
GLuint handle;
};
-
-#endif // CLIENT_PROGRAM_HH
diff --git a/game/client/receive.hh b/game/client/receive.hh
index 1b793b0..d675392 100644
--- a/game/client/receive.hh
+++ b/game/client/receive.hh
@@ -1,10 +1,6 @@
-#ifndef CLIENT_RECEIVE_HH
-#define CLIENT_RECEIVE_HH 1
#pragma once
namespace client_receive
{
void init(void);
} // namespace client_receive
-
-#endif // CLIENT_RECEIVE_HH
diff --git a/game/client/resource/sound_effect.hh b/game/client/resource/sound_effect.hh
index 8fa3da4..f2db33b 100644
--- a/game/client/resource/sound_effect.hh
+++ b/game/client/resource/sound_effect.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SOUND_EFFECT_HH
-#define CLIENT_SOUND_EFFECT_HH 1
#pragma once
struct SoundEffect final {
@@ -8,5 +6,3 @@ struct SoundEffect final {
std::string name;
ALuint buffer;
};
-
-#endif // CLIENT_SOUND_EFFECT_HH
diff --git a/game/client/resource/texture_gui.hh b/game/client/resource/texture_gui.hh
index 988c642..2d42c83 100644
--- a/game/client/resource/texture_gui.hh
+++ b/game/client/resource/texture_gui.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_TEXTURE2D_HH
-#define CLIENT_TEXTURE2D_HH 1
#pragma once
constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_S = 0x0001;
@@ -15,5 +13,3 @@ struct TextureGUI final {
ImTextureID handle;
glm::ivec2 size;
};
-
-#endif // CLIENT_TEXTURE2D_HH
diff --git a/game/client/screenshot.hh b/game/client/screenshot.hh
index 7cb8cd5..fecbd2f 100644
--- a/game/client/screenshot.hh
+++ b/game/client/screenshot.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SCREENSHOT_HH
-#define CLIENT_SCREENSHOT_HH 1
#pragma once
namespace screenshot
@@ -7,5 +5,3 @@ namespace screenshot
void init(void);
void take(void);
} // namespace screenshot
-
-#endif // CLIENT_SCREENSHOT_HH
diff --git a/game/client/session.hh b/game/client/session.hh
index 8384a49..f61d62d 100644
--- a/game/client/session.hh
+++ b/game/client/session.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SESSION_HH
-#define CLIENT_SESSION_HH 1
#pragma once
namespace session
@@ -27,5 +25,3 @@ namespace session
{
bool is_ingame(void);
} // namespace session
-
-#endif // CLIENT_SESSION_HH
diff --git a/game/client/sound/sound.hh b/game/client/sound/sound.hh
index 877c64a..d96d0c4 100644
--- a/game/client/sound/sound.hh
+++ b/game/client/sound/sound.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SOUND_HH
-#define CLIENT_SOUND_HH 1
#pragma once
#include "core/resource/resource.hh"
@@ -43,5 +41,3 @@ void play_entity(entt::entity entity, resource_ptr<SoundEffect> sound, bool loop
void play_player(resource_ptr<SoundEffect> sound, bool looping, float pitch);
void play_ui(resource_ptr<SoundEffect> sound, bool looping, float pitch);
} // namespace sound
-
-#endif // CLIENT_SOUND_HH
diff --git a/game/client/toggles.hh b/game/client/toggles.hh
index 86ef7ea..d051a92 100644
--- a/game/client/toggles.hh
+++ b/game/client/toggles.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_TOGGLES_HH
-#define CLIENT_TOGGLES_HH 1
#pragma once
using toggle_type = unsigned int;
@@ -35,5 +33,3 @@ void init_late(void);
bool get(toggle_type type);
void set(toggle_type type, bool value);
} // namespace toggles
-
-#endif // CLIENT_TOGGLES_HH
diff --git a/game/client/world/chunk_mesher.hh b/game/client/world/chunk_mesher.hh
index 14df019..cb0c7c5 100644
--- a/game/client/world/chunk_mesher.hh
+++ b/game/client/world/chunk_mesher.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CHUNK_MESHER_HH
-#define CLIENT_CHUNK_MESHER_HH 1
#pragma once
#include "client/world/chunk_vbo.hh"
@@ -18,5 +16,3 @@ void init(void);
void shutdown(void);
void update(void);
} // namespace world::chunk_mesher
-
-#endif // CLIENT_CHUNK_MESHER_HH
diff --git a/game/client/world/chunk_quad.hh b/game/client/world/chunk_quad.hh
index 9b3ca47..d160b7e 100644
--- a/game/client/world/chunk_quad.hh
+++ b/game/client/world/chunk_quad.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CHUNK_QUAD_HH
-#define CLIENT_CHUNK_QUAD_HH 1
#pragma once
#include "core/math/constexpr.hh"
@@ -15,8 +13,8 @@ using ChunkQuad = std::array<std::uint32_t, 2>;
namespace world
{
-constexpr inline static ChunkQuad make_chunk_quad(
- const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing, std::size_t texture, std::size_t frames)
+constexpr inline static ChunkQuad make_chunk_quad(const glm::fvec3& position, const glm::fvec2& size, voxel_facing facing,
+ std::size_t texture, std::size_t frames)
{
ChunkQuad result = {};
result[0] = 0x00000000;
@@ -41,5 +39,3 @@ constexpr inline static ChunkQuad make_chunk_quad(
return result;
}
} // namespace world
-
-#endif // CLIENT_CHUNK_QUAD_HH
diff --git a/game/client/world/chunk_renderer.hh b/game/client/world/chunk_renderer.hh
index fdc5eea..2b73225 100644
--- a/game/client/world/chunk_renderer.hh
+++ b/game/client/world/chunk_renderer.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CHUNK_RENDERER_HH
-#define CLIENT_CHUNK_RENDERER_HH 1
#pragma once
namespace world::chunk_renderer
@@ -8,5 +6,3 @@ void init(void);
void shutdown(void);
void render(void);
} // namespace world::chunk_renderer
-
-#endif // CLIENT_CHUNK_RENDERER_HH
diff --git a/game/client/world/chunk_vbo.hh b/game/client/world/chunk_vbo.hh
index 586c313..175b34f 100644
--- a/game/client/world/chunk_vbo.hh
+++ b/game/client/world/chunk_vbo.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_CHUNK_VBO_HH
-#define CLIENT_CHUNK_VBO_HH 1
#pragma once
namespace world
@@ -22,5 +20,3 @@ public:
}
};
} // namespace world
-
-#endif // CLIENT_CHUNK_VBO_HH
diff --git a/game/client/world/chunk_visibility.hh b/game/client/world/chunk_visibility.hh
index a57baa1..8d1f3cd 100644
--- a/game/client/world/chunk_visibility.hh
+++ b/game/client/world/chunk_visibility.hh
@@ -1,10 +1,6 @@
-#ifndef CLIENT_CHUNK_VISIBILITY_HH
-#define CLIENT_CHUNK_VISIBILITY_HH 1
#pragma once
namespace world::chunk_visibility
{
void update_late(void);
} // namespace world::chunk_visibility
-
-#endif // CLIENT_CHUNK_VISIBILITY_HH
diff --git a/game/client/world/outline.hh b/game/client/world/outline.hh
index 5cef7ed..2456a32 100644
--- a/game/client/world/outline.hh
+++ b/game/client/world/outline.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_OUTLINE_HH
-#define CLIENT_OUTLINE_HH 1
#pragma once
#include "shared/types.hh"
@@ -16,5 +14,3 @@ namespace world::outline
void cube(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size, float thickness, const glm::fvec4& color);
void line(const chunk_pos& cpos, const glm::fvec3& fpos, const glm::fvec3& size, float thickness, const glm::fvec4& color);
} // namespace world::outline
-
-#endif // CLIENT_OUTLINE_HH
diff --git a/game/client/world/player_target.hh b/game/client/world/player_target.hh
index 33d90fb..f137a1b 100644
--- a/game/client/world/player_target.hh
+++ b/game/client/world/player_target.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_PLAYER_TARGET_HH
-#define CLIENT_PLAYER_TARGET_HH 1
#pragma once
#include "shared/world/voxel_registry.hh"
@@ -18,5 +16,3 @@ void init(void);
void update(void);
void render(void);
} // namespace world::player_target
-
-#endif // CLIENT_PLAYER_TARGET_HH
diff --git a/game/client/world/skybox.hh b/game/client/world/skybox.hh
index 6dd82f9..40113cd 100644
--- a/game/client/world/skybox.hh
+++ b/game/client/world/skybox.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_SKYBOX_HH
-#define CLIENT_SKYBOX_HH 1
#pragma once
namespace world::skybox
@@ -11,5 +9,3 @@ namespace world::skybox
{
void init(void);
} // namespace world::skybox
-
-#endif // CLIENT_SKYBOX_HH
diff --git a/game/client/world/voxel_anims.hh b/game/client/world/voxel_anims.hh
index 5e9c56f..0d8a0d0 100644
--- a/game/client/world/voxel_anims.hh
+++ b/game/client/world/voxel_anims.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_VOXEL_ANIMS_HH
-#define CLIENT_VOXEL_ANIMS_HH 1
#pragma once
namespace world::voxel_anims
@@ -13,5 +11,3 @@ namespace world::voxel_anims
void init(void);
void update(void);
} // namespace world::voxel_anims
-
-#endif // CLIENT_VOXEL_ANIMS_HH
diff --git a/game/client/world/voxel_atlas.hh b/game/client/world/voxel_atlas.hh
index f94c6bd..70e8a1e 100644
--- a/game/client/world/voxel_atlas.hh
+++ b/game/client/world/voxel_atlas.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_VOXEL_ATLAS_HH
-#define CLIENT_VOXEL_ATLAS_HH 1
#pragma once
namespace world
@@ -28,5 +26,3 @@ namespace world::voxel_atlas
AtlasStrip* find_or_load(const std::vector<std::string>& paths);
AtlasStrip* find(const std::vector<std::string>& paths);
} // namespace world::voxel_atlas
-
-#endif // CLIENT_VOXEL_ATLAS_HH
diff --git a/game/client/world/voxel_sounds.hh b/game/client/world/voxel_sounds.hh
index d6f860f..b09b475 100644
--- a/game/client/world/voxel_sounds.hh
+++ b/game/client/world/voxel_sounds.hh
@@ -1,5 +1,3 @@
-#ifndef CLIENT_VOXEL_SOUNDS_HH
-#define CLIENT_VOXEL_SOUNDS_HH 1
#pragma once
#include "core/resource/resource.hh"
@@ -19,5 +17,3 @@ namespace world::voxel_sounds
resource_ptr<SoundEffect> get_footsteps(voxel_surface surface);
resource_ptr<SoundEffect> get_placebreak(voxel_surface surface);
} // namespace world::voxel_sounds
-
-#endif // CLIENT_VOXEL_SOUNDS_HH