diff options
Diffstat (limited to 'game/server')
| -rw-r--r-- | game/server/chat.cc | 16 | ||||
| -rw-r--r-- | game/server/chat.hh | 8 | ||||
| -rw-r--r-- | game/server/game.cc | 2 | ||||
| -rw-r--r-- | game/server/main.cc | 2 | ||||
| -rw-r--r-- | game/server/sessions.cc | 14 | ||||
| -rw-r--r-- | game/server/sessions.hh | 4 | ||||
| -rw-r--r-- | game/server/whitelist.cc | 14 | ||||
| -rw-r--r-- | game/server/whitelist.hh | 4 | ||||
| -rw-r--r-- | game/server/world/overworld.cc | 2 | ||||
| -rw-r--r-- | game/server/world/overworld.hh | 2 | ||||
| -rw-r--r-- | game/server/world/universe.cc | 6 |
11 files changed, 37 insertions, 37 deletions
diff --git a/game/server/chat.cc b/game/server/chat.cc index b7826b0..a0ceba8 100644 --- a/game/server/chat.cc +++ b/game/server/chat.cc @@ -23,33 +23,33 @@ void server_chat::init(void) globals::dispatcher.sink<protocol::ChatMessage>().connect<&on_chat_message_packet>(); } -void server_chat::broadcast(const char* message) +void server_chat::broadcast(std::string_view message) { server_chat::broadcast(message, "server"); } -void server_chat::broadcast(const char* message, const char* sender) +void server_chat::broadcast(std::string_view message, std::string_view sender) { protocol::ChatMessage packet; packet.type = protocol::ChatMessage::TEXT_MESSAGE; - packet.message = std::string(message); - packet.sender = std::string(sender); + packet.message = message; + packet.sender = sender; protocol::broadcast(globals::server_host, protocol::encode(packet)); spdlog::info("<{}> {}", sender, message); } -void server_chat::send(Session* session, const char* message) +void server_chat::send(Session* session, std::string_view message) { server_chat::send(session, message, "server"); } -void server_chat::send(Session* session, const char* message, const char* sender) +void server_chat::send(Session* session, std::string_view message, std::string_view sender) { protocol::ChatMessage packet; packet.type = protocol::ChatMessage::TEXT_MESSAGE; - packet.message = std::string(message); - packet.sender = std::string(sender); + packet.message = message; + packet.sender = sender; protocol::broadcast(globals::server_host, protocol::encode(packet)); } diff --git a/game/server/chat.hh b/game/server/chat.hh index 524ea78..fdf1a75 100644 --- a/game/server/chat.hh +++ b/game/server/chat.hh @@ -7,10 +7,10 @@ struct Session; namespace server_chat { void init(void); -void broadcast(const char* message); -void broadcast(const char* message, const char* sender); -void send(Session* session, const char* message); -void send(Session* session, const char* message, const char* sender); +void broadcast(std::string_view message); +void broadcast(std::string_view message, std::string_view sender); +void send(Session* session, std::string_view message); +void send(Session* session, std::string_view message, std::string_view sender); } // namespace server_chat #endif // SERVER_CHAT_HH diff --git a/game/server/game.cc b/game/server/game.cc index 231c87b..de9af9c 100644 --- a/game/server/game.cc +++ b/game/server/game.cc @@ -69,7 +69,7 @@ void server_game::init(void) void server_game::init_late(void) { - server_game::password_hash = math::crc64(password_string.get()); + server_game::password_hash = math::crc64(password_string.get_value()); sessions::init_late(); diff --git a/game/server/main.cc b/game/server/main.cc index fd940e2..deb0f97 100644 --- a/game/server/main.cc +++ b/game/server/main.cc @@ -32,7 +32,7 @@ int main(int argc, char** argv) shared_game::init(argc, argv); - spdlog::info("Voxelius Server {}", project_version_string); + spdlog::info("Voxelius Server {}", version::semver); globals::fixed_frametime = 0.0f; globals::fixed_frametime_avg = 0.0f; diff --git a/game/server/sessions.cc b/game/server/sessions.cc index 7ca0d7c..df74e01 100644 --- a/game/server/sessions.cc +++ b/game/server/sessions.cc @@ -61,14 +61,14 @@ static void on_login_request_packet(const protocol::LoginRequest& packet) // FIXME: calculate voxel registry checksum ahead of time // instead of figuring it out every time a new player connects - if(packet.voxel_registry_checksum != world::voxel_registry::calcualte_checksum()) { + if(packet.voxel_registry_checksum != world::voxel_registry::calculate_checksum()) { protocol::Disconnect response; response.reason = "protocol.voxel_registry_checksum"; protocol::send(packet.peer, protocol::encode(response)); return; } - if(packet.item_registry_checksum != world::item_registry::calcualte_checksum()) { + if(packet.item_registry_checksum != world::item_registry::calculate_checksum()) { protocol::Disconnect response; response.reason = "protocol.item_registry_checksum"; protocol::send(packet.peer, protocol::encode(response)); @@ -297,11 +297,11 @@ void sessions::shutdown(void) dimension_listeners.clear(); } -Session* sessions::create(ENetPeer* peer, const char* client_username) +Session* sessions::create(ENetPeer* peer, std::string_view client_username) { for(unsigned int i = 0U; i < sessions::max_players.get_value(); ++i) { if(!sessions_vector[i].peer) { - std::uint64_t client_identity = math::crc64(client_username); + std::uint64_t client_identity = math::crc64(client_username.data(), client_username.size()); sessions_vector[i].client_index = i; sessions_vector[i].client_identity = client_identity; @@ -309,7 +309,7 @@ Session* sessions::create(ENetPeer* peer, const char* client_username) sessions_vector[i].player_entity = entt::null; sessions_vector[i].peer = peer; - username_map[client_username] = &sessions_vector[i]; + username_map[std::string(client_username)] = &sessions_vector[i]; identity_map[client_identity] = &sessions_vector[i]; peer->data = &sessions_vector[i]; @@ -323,9 +323,9 @@ Session* sessions::create(ENetPeer* peer, const char* client_username) return nullptr; } -Session* sessions::find(const char* client_username) +Session* sessions::find(std::string_view client_username) { - const auto it = username_map.find(client_username); + const auto it = username_map.find(std::string(client_username)); if(it != username_map.cend()) { return it->second; } diff --git a/game/server/sessions.hh b/game/server/sessions.hh index ee5b22e..e9ce989 100644 --- a/game/server/sessions.hh +++ b/game/server/sessions.hh @@ -37,8 +37,8 @@ void shutdown(void); namespace sessions { -Session* create(ENetPeer* peer, const char* client_username); -Session* find(const char* client_username); +Session* create(ENetPeer* peer, std::string_view client_username); +Session* find(std::string_view client_username); Session* find(std::uint16_t client_index); Session* find(std::uint64_t client_identity); Session* find(ENetPeer* peer); diff --git a/game/server/whitelist.cc b/game/server/whitelist.cc index 8a858c6..4e53ee8 100644 --- a/game/server/whitelist.cc +++ b/game/server/whitelist.cc @@ -11,7 +11,7 @@ #include "server/game.hh" #include "server/globals.hh" -constexpr static const char* DEFAULT_FILENAME = "whitelist.txt"; +constexpr static std::string_view DEFAULT_FILENAME = "whitelist.txt"; constexpr static char SEPARATOR_CHAR = ':'; config::Boolean whitelist::enabled(false); @@ -36,12 +36,12 @@ void whitelist::init_late(void) return; } - if(utils::is_whitespace(whitelist::filename.get())) { + if(utils::is_whitespace(whitelist::filename.get_value())) { spdlog::warn("whitelist: enabled but filename is empty, using default ({})", DEFAULT_FILENAME); whitelist::filename.set(DEFAULT_FILENAME); } - PHYSFS_File* file = PHYSFS_openRead(whitelist::filename.get()); + PHYSFS_File* file = PHYSFS_openRead(whitelist::filename.c_str()); if(file == nullptr) { spdlog::warn("whitelist: {}: {}", whitelist::filename.get(), PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())); @@ -80,14 +80,14 @@ void whitelist::shutdown(void) // UNDONE: implement saving } -bool whitelist::contains(const char* username) +bool whitelist::contains(std::string_view username) { - return whitelist_map.contains(username); + return whitelist_map.contains(std::string(username)); } -bool whitelist::matches(const char* username, std::uint64_t password_hash) +bool whitelist::matches(std::string_view username, std::uint64_t password_hash) { - const auto it = whitelist_map.find(username); + const auto it = whitelist_map.find(std::string(username)); if(it == whitelist_map.cend()) { // Not whitelisted, no match diff --git a/game/server/whitelist.hh b/game/server/whitelist.hh index 8f909b9..b84a34c 100644 --- a/game/server/whitelist.hh +++ b/game/server/whitelist.hh @@ -23,8 +23,8 @@ void shutdown(void); namespace whitelist { -bool contains(const char* username); -bool matches(const char* username, std::uint64_t password_hash); +bool contains(std::string_view username); +bool matches(std::string_view username, std::uint64_t password_hash); } // namespace whitelist #endif // SERVER_WHITELIST_HH diff --git a/game/server/world/overworld.cc b/game/server/world/overworld.cc index ff0b6f7..fca3edf 100644 --- a/game/server/world/overworld.cc +++ b/game/server/world/overworld.cc @@ -70,7 +70,7 @@ static void compute_tree_feature(unsigned int height, world::Feature& feature, v } } -world::Overworld::Overworld(const char* name) : Dimension(name, -30.0f) +world::Overworld::Overworld(std::string_view name) : Dimension(name, -30.0f) { m_bottommost_chunk.set_limits(-64, -4); m_terrain_variation.set_limits(16, 256); diff --git a/game/server/world/overworld.hh b/game/server/world/overworld.hh index 4141105..3da0401 100644 --- a/game/server/world/overworld.hh +++ b/game/server/world/overworld.hh @@ -25,7 +25,7 @@ namespace world { class Overworld final : public Dimension { public: - explicit Overworld(const char* name); + explicit Overworld(std::string_view name); virtual ~Overworld(void) = default; public: diff --git a/game/server/world/universe.cc b/game/server/world/universe.cc index 9b031ca..fe840da 100644 --- a/game/server/world/universe.cc +++ b/game/server/world/universe.cc @@ -41,7 +41,7 @@ static std::string make_chunk_filename(const DimensionMetadata* metadata, const static void add_new_dimension(world::Dimension* dimension) { - if(globals::dimensions.count(dimension->get_name())) { + if(globals::dimensions.count(std::string(dimension->get_name()))) { spdlog::critical("universe: dimension named {} already exists", dimension->get_name()); std::terminate(); } @@ -62,7 +62,7 @@ static void add_new_dimension(world::Dimension* dimension) std::terminate(); } - globals::dimensions.insert_or_assign(dimension->get_name(), dimension); + globals::dimensions.insert_or_assign(std::string(dimension->get_name()), dimension); auto& mapped_metadata = metadata_map.insert_or_assign(dimension, metadata).first->second; @@ -122,7 +122,7 @@ void world::universe::init_late(void) std::terminate(); } - auto spawn_dimension = globals::dimensions.find(universe_spawn_dimension.get()); + auto spawn_dimension = globals::dimensions.find(universe_spawn_dimension.get_value()); if(spawn_dimension == globals::dimensions.cend()) { spdlog::critical("universe: {} is not a valid dimension name", universe_spawn_dimension.get()); |
