diff options
Diffstat (limited to 'game/shared/world/dimension.cc')
| -rw-r--r-- | game/shared/world/dimension.cc | 346 |
1 files changed, 173 insertions, 173 deletions
diff --git a/game/shared/world/dimension.cc b/game/shared/world/dimension.cc index 2d193fc..dd28449 100644 --- a/game/shared/world/dimension.cc +++ b/game/shared/world/dimension.cc @@ -1,173 +1,173 @@ -#include "shared/pch.hh" - -#include "shared/world/dimension.hh" - -#include "shared/world/chunk.hh" - -#include "shared/coord.hh" -#include "shared/globals.hh" - -world::Dimension::Dimension(std::string_view name, float gravity) -{ - m_name = name; - m_gravity = gravity; -} - -world::Dimension::~Dimension(void) -{ - for(const auto it : m_chunkmap) - delete it.second; - entities.clear(); - chunks.clear(); -} - -std::string_view world::Dimension::get_name(void) const -{ - return m_name; -} - -float world::Dimension::get_gravity(void) const -{ - return m_gravity; -} - -world::Chunk* world::Dimension::create_chunk(const chunk_pos& cpos) -{ - auto it = m_chunkmap.find(cpos); - - if(it != m_chunkmap.cend()) { - // Chunk already exists - return it->second; - } - - auto entity = chunks.create(); - auto chunk = new Chunk(entity, this); - - auto& component = chunks.emplace<ChunkComponent>(entity); - component.chunk = chunk; - component.cpos = cpos; - - ChunkCreateEvent event; - event.dimension = this; - event.chunk = chunk; - event.cpos = cpos; - - globals::dispatcher.trigger(event); - - return m_chunkmap.insert_or_assign(cpos, std::move(chunk)).first->second; -} - -world::Chunk* world::Dimension::find_chunk(entt::entity entity) const -{ - if(chunks.valid(entity)) { - return chunks.get<ChunkComponent>(entity).chunk; - } - else { - return nullptr; - } -} - -world::Chunk* world::Dimension::find_chunk(const chunk_pos& cpos) const -{ - auto it = m_chunkmap.find(cpos); - - if(it != m_chunkmap.cend()) { - return it->second; - } - else { - return nullptr; - } -} - -void world::Dimension::remove_chunk(entt::entity entity) -{ - if(chunks.valid(entity)) { - auto& component = chunks.get<ChunkComponent>(entity); - m_chunkmap.erase(component.cpos); - chunks.destroy(entity); - } -} - -void world::Dimension::remove_chunk(const chunk_pos& cpos) -{ - auto it = m_chunkmap.find(cpos); - - if(it != m_chunkmap.cend()) { - chunks.destroy(it->second->get_entity()); - m_chunkmap.erase(it); - } -} - -void world::Dimension::remove_chunk(Chunk* chunk) -{ - if(chunk) { - const auto& component = chunks.get<ChunkComponent>(chunk->get_entity()); - m_chunkmap.erase(component.cpos); - chunks.destroy(chunk->get_entity()); - } -} - -voxel_id world::Dimension::get_voxel(const voxel_pos& vpos) const -{ - auto cpos = coord::to_chunk(vpos); - auto lpos = coord::to_local(vpos); - - if(auto chunk = find_chunk(cpos)) { - return chunk->get_voxel(lpos); - } - else { - return NULL_VOXEL_ID; - } -} - -voxel_id world::Dimension::get_voxel(const chunk_pos& cpos, const local_pos& lpos) const -{ - // This allows accessing get_voxel with negative - // local coordinates that usually would result in an - // out-of-range values; this is useful for per-voxel update logic - return get_voxel(coord::to_voxel(cpos, lpos)); -} - -bool world::Dimension::set_voxel(voxel_id voxel, const voxel_pos& vpos) -{ - auto cpos = coord::to_chunk(vpos); - auto lpos = coord::to_local(vpos); - - if(auto chunk = find_chunk(cpos)) { - chunk->set_voxel(voxel, lpos); - - VoxelSetEvent event; - event.dimension = this; - event.cpos = cpos; - event.lpos = lpos; - event.voxel = voxel; - event.chunk = chunk; - - globals::dispatcher.trigger(event); - - return true; - } - - return false; -} - -bool world::Dimension::set_voxel(voxel_id voxel, const chunk_pos& cpos, const local_pos& lpos) -{ - // This allows accessing set_voxel with negative - // local coordinates that usually would result in an - // out-of-range values; this is useful for per-voxel update logic - return set_voxel(voxel, coord::to_voxel(cpos, lpos)); -} - -void world::Dimension::init(io::ConfigMap& config) -{ -} - -void world::Dimension::init_late(std::uint64_t global_seed) -{ -} - -bool world::Dimension::generate(const chunk_pos& cpos, VoxelStorage& voxels) -{ - return false; -} +#include "shared/pch.hh"
+
+#include "shared/world/dimension.hh"
+
+#include "shared/world/chunk.hh"
+
+#include "shared/coord.hh"
+#include "shared/globals.hh"
+
+world::Dimension::Dimension(std::string_view name, float gravity)
+{
+ m_name = name;
+ m_gravity = gravity;
+}
+
+world::Dimension::~Dimension(void)
+{
+ for(const auto it : m_chunkmap)
+ delete it.second;
+ entities.clear();
+ chunks.clear();
+}
+
+std::string_view world::Dimension::get_name(void) const
+{
+ return m_name;
+}
+
+float world::Dimension::get_gravity(void) const
+{
+ return m_gravity;
+}
+
+world::Chunk* world::Dimension::create_chunk(const chunk_pos& cpos)
+{
+ auto it = m_chunkmap.find(cpos);
+
+ if(it != m_chunkmap.cend()) {
+ // Chunk already exists
+ return it->second;
+ }
+
+ auto entity = chunks.create();
+ auto chunk = new Chunk(entity, this);
+
+ auto& component = chunks.emplace<ChunkComponent>(entity);
+ component.chunk = chunk;
+ component.cpos = cpos;
+
+ ChunkCreateEvent event;
+ event.dimension = this;
+ event.chunk = chunk;
+ event.cpos = cpos;
+
+ globals::dispatcher.trigger(event);
+
+ return m_chunkmap.insert_or_assign(cpos, std::move(chunk)).first->second;
+}
+
+world::Chunk* world::Dimension::find_chunk(entt::entity entity) const
+{
+ if(chunks.valid(entity)) {
+ return chunks.get<ChunkComponent>(entity).chunk;
+ }
+ else {
+ return nullptr;
+ }
+}
+
+world::Chunk* world::Dimension::find_chunk(const chunk_pos& cpos) const
+{
+ auto it = m_chunkmap.find(cpos);
+
+ if(it != m_chunkmap.cend()) {
+ return it->second;
+ }
+ else {
+ return nullptr;
+ }
+}
+
+void world::Dimension::remove_chunk(entt::entity entity)
+{
+ if(chunks.valid(entity)) {
+ auto& component = chunks.get<ChunkComponent>(entity);
+ m_chunkmap.erase(component.cpos);
+ chunks.destroy(entity);
+ }
+}
+
+void world::Dimension::remove_chunk(const chunk_pos& cpos)
+{
+ auto it = m_chunkmap.find(cpos);
+
+ if(it != m_chunkmap.cend()) {
+ chunks.destroy(it->second->get_entity());
+ m_chunkmap.erase(it);
+ }
+}
+
+void world::Dimension::remove_chunk(Chunk* chunk)
+{
+ if(chunk) {
+ const auto& component = chunks.get<ChunkComponent>(chunk->get_entity());
+ m_chunkmap.erase(component.cpos);
+ chunks.destroy(chunk->get_entity());
+ }
+}
+
+voxel_id world::Dimension::get_voxel(const voxel_pos& vpos) const
+{
+ auto cpos = coord::to_chunk(vpos);
+ auto lpos = coord::to_local(vpos);
+
+ if(auto chunk = find_chunk(cpos)) {
+ return chunk->get_voxel(lpos);
+ }
+ else {
+ return NULL_VOXEL_ID;
+ }
+}
+
+voxel_id world::Dimension::get_voxel(const chunk_pos& cpos, const local_pos& lpos) const
+{
+ // This allows accessing get_voxel with negative
+ // local coordinates that usually would result in an
+ // out-of-range values; this is useful for per-voxel update logic
+ return get_voxel(coord::to_voxel(cpos, lpos));
+}
+
+bool world::Dimension::set_voxel(voxel_id voxel, const voxel_pos& vpos)
+{
+ auto cpos = coord::to_chunk(vpos);
+ auto lpos = coord::to_local(vpos);
+
+ if(auto chunk = find_chunk(cpos)) {
+ chunk->set_voxel(voxel, lpos);
+
+ VoxelSetEvent event;
+ event.dimension = this;
+ event.cpos = cpos;
+ event.lpos = lpos;
+ event.voxel = voxel;
+ event.chunk = chunk;
+
+ globals::dispatcher.trigger(event);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool world::Dimension::set_voxel(voxel_id voxel, const chunk_pos& cpos, const local_pos& lpos)
+{
+ // This allows accessing set_voxel with negative
+ // local coordinates that usually would result in an
+ // out-of-range values; this is useful for per-voxel update logic
+ return set_voxel(voxel, coord::to_voxel(cpos, lpos));
+}
+
+void world::Dimension::init(io::ConfigMap& config)
+{
+}
+
+void world::Dimension::init_late(std::uint64_t global_seed)
+{
+}
+
+bool world::Dimension::generate(const chunk_pos& cpos, VoxelStorage& voxels)
+{
+ return false;
+}
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