diff options
Diffstat (limited to 'src/game/shared/world/chunk.cc')
| -rw-r--r-- | src/game/shared/world/chunk.cc | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/shared/world/chunk.cc b/src/game/shared/world/chunk.cc index e2d60cb..10da80e 100644 --- a/src/game/shared/world/chunk.cc +++ b/src/game/shared/world/chunk.cc @@ -6,7 +6,7 @@ #include "shared/coord.hh" -world::Chunk::Chunk(entt::entity entity, Dimension* dimension) +Chunk::Chunk(entt::entity entity, Dimension* dimension) { m_entity = entity; m_dimension = dimension; @@ -14,12 +14,12 @@ world::Chunk::Chunk(entt::entity entity, Dimension* dimension) m_biome = BIOME_VOID; } -const world::Voxel* world::Chunk::get_voxel(const local_pos& lpos) const +const Voxel* Chunk::get_voxel(const local_pos& lpos) const { return get_voxel(coord::to_index(lpos)); } -const world::Voxel* world::Chunk::get_voxel(const std::size_t index) const +const Voxel* Chunk::get_voxel(const std::size_t index) const { if(index >= CHUNK_VOLUME) { return nullptr; @@ -28,12 +28,12 @@ const world::Voxel* world::Chunk::get_voxel(const std::size_t index) const return voxel_registry::find(m_voxels[index]); } -void world::Chunk::set_voxel(const Voxel* voxel, const local_pos& lpos) +void Chunk::set_voxel(const Voxel* voxel, const local_pos& lpos) { set_voxel(voxel, coord::to_index(lpos)); } -void world::Chunk::set_voxel(const Voxel* voxel, const std::size_t index) +void Chunk::set_voxel(const Voxel* voxel, const std::size_t index) { if(index < CHUNK_VOLUME) { m_voxels[index] = voxel ? voxel->get_id() : NULL_VOXEL_ID; @@ -41,32 +41,32 @@ void world::Chunk::set_voxel(const Voxel* voxel, const std::size_t index) } } -const world::VoxelStorage& world::Chunk::get_voxels(void) const +const VoxelStorage& Chunk::get_voxels(void) const { return m_voxels; } -void world::Chunk::set_voxels(const VoxelStorage& voxels) +void Chunk::set_voxels(const VoxelStorage& voxels) { m_voxels = voxels; } -unsigned int world::Chunk::get_biome(void) const +unsigned int Chunk::get_biome(void) const { return m_biome; } -void world::Chunk::set_biome(unsigned int biome) +void Chunk::set_biome(unsigned int biome) { m_biome = biome; } -entt::entity world::Chunk::get_entity(void) const +entt::entity Chunk::get_entity(void) const { return m_entity; } -world::Dimension* world::Chunk::get_dimension(void) const +Dimension* Chunk::get_dimension(void) const { return m_dimension; } |
