| Commit message (Collapse) | Author | Age | Files | Lines |
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- Update ImGui to latest release (v1.91.9b)
- Fixup splash using a deprecated ImGui function
- Hide some settings tabs when not available
- Fix sound config values getting trashed whenever sound system cannot
be initialized
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- Reworked toggles to use a constant-styled enumerations
- Added TOGGLE_PM_FLIGHT and an according movement mode. Now server-side
just doesn't simulate gravity altogether for players, instead relying
on whatever the client provides which works fine for now. Closes #12
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- Client-side now actually deletes invisible chunks
- Improved world generation to use a second noise generator alongside
changing how caves are generated (ie what noise they use)
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- This fixes bother not working
- Separated client and server splashes
- Added server splashes
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- Just like in Minecraft, by default one would press the F1 key to
toggle HUD elements (including player_target) visibility
- Consequently moved player_target::render back into itself
- Fixed-upped some language key-value pairs
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