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* Run clang-format across the projectuntodesu2025-09-111-35/+35
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* Remove include guardsuntodesu2025-09-111-4/+0
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* I hyper-focued on refactoring againuntodesu2025-07-011-0/+39
| | | | | | - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
* Move game sources into src subdirectoryuntodesu2025-06-291-37/+0
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* Add a key binding to show/hide HUD elementsuntodesu2025-03-151-0/+5
| | | | | | | - Just like in Minecraft, by default one would press the F1 key to toggle HUD elements (including player_target) visibility - Consequently moved player_target::render back into itself - Fixed-upped some language key-value pairs
* Add whatever I was working on for the last monthuntodesu2025-03-151-0/+32