| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Run clang-format across the project | untodesu | 2025-09-11 | 1 | -35/+35 |
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| * | Remove include guards | untodesu | 2025-09-11 | 1 | -4/+0 |
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| * | I hyper-focued on refactoring again | untodesu | 2025-07-01 | 1 | -0/+39 |
| | | | | | | | - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit | ||||
| * | Move game sources into src subdirectory | untodesu | 2025-06-29 | 1 | -37/+0 |
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| * | Add a key binding to show/hide HUD elements | untodesu | 2025-03-15 | 1 | -0/+5 |
| | | | | | | | | - Just like in Minecraft, by default one would press the F1 key to toggle HUD elements (including player_target) visibility - Consequently moved player_target::render back into itself - Fixed-upped some language key-value pairs | ||||
| * | Add whatever I was working on for the last month | untodesu | 2025-03-15 | 1 | -0/+32 |
