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* Move game sources into src subdirectoryuntodesu2025-06-291-63/+0
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* Clang-format the entire source codeuntodesu2025-06-251-10/+10
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* Generate trees of different heightuntodesu2025-03-221-2/+4
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* Fix things and improve worldgenuntodesu2025-03-191-0/+2
| | | | | | - Client-side now actually deletes invisible chunks - Improved world generation to use a second noise generator alongside changing how caves are generated (ie what noise they use)
* Improved terrain generation - features! [1/2]untodesu2025-03-161-11/+19
| | | | | - @reglnk asked me to commit this early to experiment with this weird-ass heightmap bug that messes with tree placement
* Add whatever I was working on for the last monthuntodesu2025-03-151-0/+51