| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Run clang-format across the project | untodesu | 2025-09-11 | 1 | -69/+66 |
| | | |||||
| * | I hyper-focued on refactoring again | untodesu | 2025-07-01 | 1 | -0/+69 |
| | | | | | | | - I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit | ||||
| * | Move game sources into src subdirectory | untodesu | 2025-06-29 | 1 | -61/+0 |
| | | |||||
| * | Clanging my format right now | untodesu | 2025-06-29 | 1 | -4/+5 |
| | | |||||
| * | Restructure dependencies and update to C++20 | untodesu | 2025-06-28 | 1 | -8/+18 |
| | | | | | | | | | - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025) | ||||
| * | Clang-format the entire source code | untodesu | 2025-06-25 | 1 | -40/+12 |
| | | |||||
| * | Add whatever I was working on for the last month | untodesu | 2025-03-15 | 1 | -0/+78 |
