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{
"version": 4,
"configurations": [
{
"name": "Voxelius",
"cppStandard": "c++20",
"defines": [
"GLFW_INCLUDE_NONE",
"MINIZ_NO_STDIO",
"MINIZ_NO_ZLIB_COMPATIBLE_NAMES",
"SPDLOG_USE_STD_FORMAT",
"NOMINMAX",
"_CRT_SECURE_NO_WARNINGS",
"_USE_MATH_DEFINES"
],
"includePath": [
"${workspaceFolder}/build/unix/**/_deps/glfw-src/include",
"${workspaceFolder}/build/win32/_deps/glfw-src/include",
"${workspaceFolder}/build/win64/_deps/glfw-src/include",
"${workspaceFolder}/external/dr_libs/include",
"${workspaceFolder}/external/emhash/include",
"${workspaceFolder}/external/enet/include",
"${workspaceFolder}/external/entt/include",
"${workspaceFolder}/external/fastnoiselite/include",
"${workspaceFolder}/external/glad/include",
"${workspaceFolder}/external/glm/include",
"${workspaceFolder}/external/imgui/include",
"${workspaceFolder}/external/miniz/include",
"${workspaceFolder}/external/parson/include",
"${workspaceFolder}/external/physfs/include",
"${workspaceFolder}/external/salad/include",
"${workspaceFolder}/external/spdlog/include",
"${workspaceFolder}/external/stb/include",
"${workspaceFolder}/external/thread_pool/include",
"${workspaceFolder}/src/game/",
"${workspaceFolder}/src",
"${default}"
]
}
]
}
|