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#include "client/pch.hh"
#include "client/window_title.hh"
#include "core/version.hh"
#include "shared/splash.hh"
#include "client/globals.hh"
void window_title::update(void)
{
std::string title;
if(globals::sound_ctx && globals::sound_dev) {
title = std::format("Voxelius {}: {}", project_version_string, splash::get());
} else {
title = std::format("Voxelius {}: {} [NOSOUND]", project_version_string, splash::get());
}
glfwSetWindowTitle(globals::window, title.c_str());
}
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