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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /game/client/window_title.cc | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'game/client/window_title.cc')
| -rw-r--r-- | game/client/window_title.cc | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/game/client/window_title.cc b/game/client/window_title.cc index cfa25a3..517429d 100644 --- a/game/client/window_title.cc +++ b/game/client/window_title.cc @@ -2,7 +2,6 @@ #include "client/window_title.hh" -#include "core/feature.hh" #include "core/version.hh" #include "shared/splash.hh" @@ -14,9 +13,9 @@ void window_title::update(void) std::string title; if(globals::sound_ctx && globals::sound_dev) { - title = fmt::format("Voxelius {}: {}", PROJECT_VERSION_STRING, splash::get()); + title = std::format("Voxelius {}: {}", project_version_string, splash::get()); } else { - title = fmt::format("Voxelius {}: {} [NOSOUND]", PROJECT_VERSION_STRING, splash::get()); + title = std::format("Voxelius {}: {} [NOSOUND]", project_version_string, splash::get()); } glfwSetWindowTitle(globals::window, title.c_str()); |
