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authoruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
committeruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
commit3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch)
tree05049955847504808d6bed2bb7b155f8b03807bb /game/client/gamepad_axis.hh
parent02294547dcde0d4ad76e229106702261e9f10a51 (diff)
downloadvoxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2
voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip
Add whatever I was working on for the last month
Diffstat (limited to 'game/client/gamepad_axis.hh')
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1 files changed, 39 insertions, 0 deletions
diff --git a/game/client/gamepad_axis.hh b/game/client/gamepad_axis.hh
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+#ifndef CLIENT_GAMEPAD_AXIS_HH
+#define CLIENT_GAMEPAD_AXIS_HH 1
+#pragma once
+
+#include "core/config.hh"
+
+struct GLFWgamepadstate;
+
+class ConfigGamepadAxis final : public IConfigValue {
+public:
+ explicit ConfigGamepadAxis(void);
+ explicit ConfigGamepadAxis(int axis, bool inverted);
+ virtual ~ConfigGamepadAxis(void) = default;
+
+ virtual const char *get(void) const override;
+ virtual void set(const char *value) override;
+
+ int get_axis(void) const;
+ void set_axis(int axis);
+
+ bool is_inverted(void) const;
+ void set_inverted(bool inverted);
+
+ float get_value(const GLFWgamepadstate &state, float deadzone = 0.0f) const;
+
+ // Conventional get/set methods implemented by
+ // this configuration value actually contain the
+ // inversion flag. Since we're updating that flag
+ // in the UI by means of a separate checkbox, we only need the name here
+ const char *get_name(void) const;
+
+private:
+ bool m_inverted;
+ int m_gamepad_axis;
+ std::string m_full_string;
+ const char *m_name;
+};
+
+#endif /* CLIENT_GAMEPAD_AXIS_HH */