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authoruntodesu <kirill@untode.su>2025-09-11 15:48:53 +0500
committeruntodesu <kirill@untode.su>2025-09-11 15:48:53 +0500
commitd0fbd68055e3f4a796330cc8acc6c0954b5327ff (patch)
treee581014ea02711efa5e71f00f9862e5bca58f2ed /game/client/world/chunk_vbo.hh
parentcbd823aa2154a956e7da4319eecbf7afc10441ae (diff)
downloadvoxelius-d0fbd68055e3f4a796330cc8acc6c0954b5327ff.tar.bz2
voxelius-d0fbd68055e3f4a796330cc8acc6c0954b5327ff.zip
Run clang-format across the project
Diffstat (limited to 'game/client/world/chunk_vbo.hh')
-rw-r--r--game/client/world/chunk_vbo.hh44
1 files changed, 22 insertions, 22 deletions
diff --git a/game/client/world/chunk_vbo.hh b/game/client/world/chunk_vbo.hh
index 175b34f..9fedf0d 100644
--- a/game/client/world/chunk_vbo.hh
+++ b/game/client/world/chunk_vbo.hh
@@ -1,22 +1,22 @@
-#pragma once
-
-namespace world
-{
-class ChunkVBO final {
-public:
- std::size_t size;
- GLuint handle;
-
-public:
- inline ~ChunkVBO(void)
- {
- // The ChunkVBO structure is meant to be a part
- // of the ChunkMesh component within the EnTT registry;
- // When the registry is cleaned or a chunk is removed, components
- // are expected to be safely disposed of so we need a destructor;
- if(handle) {
- glDeleteBuffers(1, &handle);
- }
- }
-};
-} // namespace world
+#pragma once
+
+namespace world
+{
+class ChunkVBO final {
+public:
+ std::size_t size;
+ GLuint handle;
+
+public:
+ inline ~ChunkVBO(void)
+ {
+ // The ChunkVBO structure is meant to be a part
+ // of the ChunkMesh component within the EnTT registry;
+ // When the registry is cleaned or a chunk is removed, components
+ // are expected to be safely disposed of so we need a destructor;
+ if(handle) {
+ glDeleteBuffers(1, &handle);
+ }
+ }
+};
+} // namespace world