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* Restructure dependencies and update to C++20untodesu2025-06-281-2/+4
| | | | | | | | - Nuked static_assert from almost everywhere in the project - Nuked binary dependency support. Might add one later though - Separated dependency headers into a separate include subdirectory - Grafted a thirdpartylegalnotices.txt generator from RITEG - Pushed development snapshot version to 2126 (26th week of 2025)
* Clang-format the entire source codeuntodesu2025-06-251-11/+20
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* Allow game to not die when sound is not availableuntodesu2025-03-271-2/+2
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* I literally forgot to remove these twountodesu2025-03-211-2/+0
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* Toggles system rework, added flight pmove modeuntodesu2025-03-211-0/+21
| | | | | | | - Reworked toggles to use a constant-styled enumerations - Added TOGGLE_PM_FLIGHT and an according movement mode. Now server-side just doesn't simulate gravity altogether for players, instead relying on whatever the client provides which works fine for now. Closes #12
* Add whatever I was working on for the last monthuntodesu2025-03-151-0/+138